Editing Orders
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__NOTOC__ | __NOTOC__ | ||
− | + | Most orders are used to allocate object interactions with the settlers. | |
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− | == | + | {|class="wikitable" style="text-align:center;" |
− | + | |- | |
− | + | | width=100px height=50px | [[Mine|Mine]] | |
+ | | width=100px height=50px | [[Haul things|Haul things]] | ||
+ | | width=100px height=50px | [[Cut plants|Cut plants]] | ||
+ | | width=100px height=50px | [[Harvest food|Harvest food]] | ||
+ | | width=100px height=50px | [[Chop wood|Chop wood]] | ||
+ | | width=100px height=50px | [[Hunt|Hunt]] | ||
+ | | width=100px height=50px | [[Plan|Plan]] | ||
+ | | width=100px height=50px | [[Claim|Claim]] | ||
− | + | |} | |
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− | == | + | ==Mine== |
− | + | Designate areas of '''[[Resources|rock]]''' or '''[[Resources|mineral]]''' to be mined out. | |
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− | == | + | ==Haul things== |
− | + | Mark '''[[debris|debris]]''' and other items to be '''[[hauling|hauled]]''' to [[dumping zone|dumping areas]]. Not needed for things like food or corpses, which are always haulable. | |
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− | == | + | ==Cut plants== |
− | [[ | + | Mark '''[[plants|plants]]''' to be cut and destroyed. The plant will be completely removed, and any '''[[food|food]]''' will be harvested. |
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− | == | + | == Harvest plants == |
− | [[ | + | Mark '''[[plants|plants]]''' to be harvested. '''[[Food|Food]]''' will be harvested as possible from plant, but the plant itself will remain. |
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− | == | + | ==Hunt== |
− | [[ | + | Mark '''[[animals|animals]]''' to be hunted by your hunters. |
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− | + | ==Plan== | |
+ | Place planning designations. These don't do anything except help you plan future expansions. | ||
− | + | ==Claim== | |
+ | Claim neutral structures for the colony, including ancient ruins and abandoned siege bases. claimed structures can be repaired and maintained by your colonists. | ||
− | + | {{nav|order|wide}} | |
− | + | [[Category:Orders|*]] | |
− | {{ | ||
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− | [[Category: | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |