Editing Orders

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
<noinclude>
 
<!--Top Nav Box-->
 
{| align=center
 
| {{Architect_Nav}}
 
|}
 
----
 
<!-- End of Nav -->
 
</noinclude>
 
 
__NOTOC__
 
__NOTOC__
  
{|class="wikitable"
+
Most orders are used to allocate object interactions with the settlers.
|- align="center"
 
| width=80px height=80px | [[File:Deconstruct.png|link=#Deconstruct|Deconstruct]]
 
| width=80px height=80px | [[File:Mine.png|link=#Mine|Mine]]
 
| width=80px height=80px | [[File:Haul.png|link=#Haul Things|Haul things]]
 
| width=80px height=80px | [[File:CutPlants.png|link=#Cut plants|Cut plants]]
 
| width=80px height=80px | [[File:HarvestPlants.png|link=#Harvest|Harvest]]
 
| width=80px height=80px | [[File:ChopWood.png|link=#Chop Wood|Chop wood]]
 
| width=80px height=80px | [[File:Hunt.png|link=#Hunt|Hunt]]
 
| width=80px height=80px | [[File:Slaughter.png|link=#Slaughter|Slaughter]]
 
| width=80px height=80px | [[File:Tame.png|link=#Tame|Tame]]
 
| width=80px height=80px | [[File:Uninstall.png|link=#Uninstall|Uninstall]]
 
| width=80px height=80px | [[File:Claim.png|link=#Claim|Claim]]
 
| width=80px height=80px | [[File:Strip.png|link=#Strip|Strip]]
 
| width=80px height=80px | [[File:Open.png|link=#Open|Open]]
 
| width=80px height=80px | [[File:PlanOn.png|link=#Plan|Plan]]
 
| width=80px height=80px | [[File:PlanOff.png|link=#Plan|Remove plans]]
 
|- align="center"
 
| <div><small>[[#Deconstruct|Deconstruct]]</small></div>
 
| <div><small>[[#Mine|Mine]]</small></div>
 
| <div><small>[[#Haul things|Haul things]]</small></div>
 
| <div><small>[[#Cut plants|Cut plants]]</small></div>
 
| <div><small>[[#Harvest|Harvest]]</small></div>
 
| <div><small>[[#Chop wood|Chop wood]]</small></div>
 
| <div><small>[[#Hunt|Hunt]]</small></div>
 
| <div><small>[[#Slaughter|Slaughter]]</small></div>
 
| <div><small>[[#Tame|Tame]]</small></div>
 
| <div><small>[[#Uninstall|Uninstall]]</small></div>
 
| <div><small>[[#Claim|Claim]]</small></div>
 
| <div><small>[[#Strip|Strip]]</small></div>
 
| <div><small>[[#Open|Open]]</small></div>
 
| <div><small>[[#Plan|Plan]]</small></div>
 
| <div><small>[[#Plan|Remove plans]]</small></div>
 
|}
 
'''Orders''' are used to designate actions upon objects, which are carried out by [[colonist]]s.
 
  
== Deconstruct ==
+
{|class="wikitable" style="text-align:center;"
{{Main|Deconstruct}}
+
|-
{{:Deconstruct}}
+
| width=100px height=50px | [[Mine|Mine]]
 +
| width=100px height=50px | [[Haul things|Haul things]]
 +
| width=100px height=50px | [[Cut plants|Cut plants]]
 +
| width=100px height=50px | [[Harvest food|Harvest food]]
 +
| width=100px height=50px | [[Chop wood|Chop wood]]
 +
| width=100px height=50px | [[Hunt|Hunt]]
 +
| width=100px height=50px | [[Plan|Plan]]
 +
| width=100px height=50px | [[Claim|Claim]]
  
== Mine ==
+
|}
{{Main|Mine}}
 
{{:Mine}}
 
  
== Smooth ==
 
[[File:SmoothSurface.png|left]] The '''Smooth''' order designates natural stone surfaces to be smoothed, be they [[Structure#Natural walls|natural stone walls]], [[rough stone]], or [[rough-hewn stone]]. Area beauty will be affected by unsmoothed walls, which in turn affects colonist mood while in the area. If you are building an underground area that colonists will visit often/spend long periods of time in, smoothing the walls will keep their mood from going down.
 
{{Clear}}
 
  
== Haul things ==
 
{{Main|Haul things}}
 
{{:Haul things}}
 
  
== Cut plants ==
+
==Mine==  
{{Main|Cut plants}}
+
Designate areas of '''[[Resources|rock]]''' or '''[[Resources|mineral]]''' to be mined out.
{{:Cut plants}}
 
  
== Harvest ==
 
{{Main|Harvest}}
 
{{:Harvest}}
 
  
== Chop wood ==
+
==Haul things==  
{{Main|Chop wood}}
+
Mark '''[[debris|debris]]''' and other items to be '''[[hauling|hauled]]''' to [[dumping zone|dumping areas]]. Not needed for things like food or corpses, which are always haulable.
{{:Chop Wood}}
 
  
== Hunt ==
 
{{Main|Hunt}}
 
{{:Hunt}}
 
  
== Slaughter ==
+
==Cut plants==  
[[File:Slaughter.png|left]] Marks a tamed animal to be slaughtered; done by [[Work#Handle|handlers]] in the field where the animal stands. The amount of meat and leather gained from a slaughtered animal is 150% that of an animal killed in a fight.
+
Mark '''[[plants|plants]]''' to be cut and destroyed. The plant will be completely removed, and any '''[[food|food]]''' will be harvested.
{{Clear}}
 
  
== Tame ==
 
[[File:Tame.png|left]] Marks a wild animal for an animal handler to try [[Animals#Taming|taming]] it.
 
{{Clear}}
 
  
== Uninstall ==
+
== Harvest plants ==  
[[File:Uninstall.png|left]] Marks a movable object to uninstalled and boxed, usually so that it can be reinstalled in a new location. Boxed objects can be sold to traders.  
+
Mark '''[[plants|plants]]''' to be harvested. '''[[Food|Food]]''' will be harvested as possible from plant, but the plant itself will remain.
{{Clear}}
 
  
== Claim ==
 
{{Main|Claim}}
 
{{:Claim}}
 
  
== Strip ==
+
==Hunt==  
[[File:Strip.png|left]] Strip the [[apparel]], including [[utility]] items, from [[corpse]]s and [[downed]] pawns. Click Strip from the Orders menu and click any number of pawns to designate stripping. Strip orders are executed by [[Work#Haul|haulers]]. A pawn must have a [[manipulation]] greater than 0% to strip someone.
+
Mark '''[[animals|animals]]''' to be hunted by your hunters.
  
Stripping can be done by reverse designation. Select one or more pawns and click the strip icon to mark them for stripping.
 
  
Stripping can also be done by prioritizing a colonist. Select a colonist, right-click the target pawn, and click Strip.{{Check Tag|Haul Work Enabled?|Does this require hauling to be enabled the work tab, or is that only for pawns that execute strip orders on bodies/pawns?}}
+
==Plan==
 +
Place planning designations. These don't do anything except help you plan future expansions.
  
Note that apparel stripped from corpses will be [[tainted]]. See that page for details.
+
==Claim==
 +
Claim neutral structures for the colony, including ancient ruins and abandoned siege bases. claimed structures can be repaired and maintained by your colonists.
  
== Open ==
+
{{nav|order|wide}}
[[File:Open.png|left]] Marks a non-empty container to be opened by a [[Work#Haul|hauler]]. Works on [[grave]]s, [[sarcophagus|sarcophagi]], and [[cryptosleep casket]]s.
+
[[Category:Orders|*]]
{{Clear}}
 
 
 
== Plan ==
 
{{Main|Plan}}
 
{{:Plan}}
 
 
 
{{Clear}}
 
 
 
== Version history ==
 
* Beta 19 - Rearm trap order removed, as traps are now destroyed when used and replaced by a blueprint. Previously it involved rearming a sprung trap, so it could be triggered again. Traps were rearmed by [[Work#Haul|haulers]].
 
* [[Version/1.4.3682|1.4.3682]] - Fix: Pawns incapable of manipulation are able to strip targets via float menu option.
 
 
 
<gallery>
 
RearmTrap.png|Rearm trap icon
 
MineOld.png|Old Mine icon
 
CutPlantsOld.png|Old Cut Plants icon
 
HaulOld.png|Old Haul icon
 
</gallery>
 
 
 
{{Nav|order|wide}}
 
[[Category:Architect]]
 
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: