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<noinclude>
 
<!--Top Nav Box-->
 
{| align=center
 
| {{Architect_Nav}}
 
|}
 
----
 
<!-- End of Nav -->
 
</noinclude>
 
 
__NOTOC__
 
__NOTOC__
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{{TNT|stub}}
  
{|class="wikitable"
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'''Orders''' are used to allot what objects on the [[base|colony]] need to be interacted with.
|- align="center"
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[[File:ArchitectOrders.png|right]]
| width=80px height=80px | [[File:Deconstruct.png|link=#Deconstruct|Deconstruct]]
+
 
| width=80px height=80px | [[File:Mine.png|link=#Mine|Mine]]
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{|class="wikitable"
| width=80px height=80px | [[File:Haul.png|link=#Haul Things|Haul things]]  
 
| width=80px height=80px | [[File:CutPlants.png|link=#Cut plants|Cut plants]]
 
| width=80px height=80px | [[File:HarvestPlants.png|link=#Harvest|Harvest]]
 
| width=80px height=80px | [[File:ChopWood.png|link=#Chop Wood|Chop wood]]
 
| width=80px height=80px | [[File:Hunt.png|link=#Hunt|Hunt]]
 
| width=80px height=80px | [[File:Slaughter.png|link=#Slaughter|Slaughter]]
 
| width=80px height=80px | [[File:Tame.png|link=#Tame|Tame]]
 
| width=80px height=80px | [[File:Uninstall.png|link=#Uninstall|Uninstall]]
 
| width=80px height=80px | [[File:Claim.png|link=#Claim|Claim]]
 
| width=80px height=80px | [[File:Strip.png|link=#Strip|Strip]]
 
| width=80px height=80px | [[File:Open.png|link=#Open|Open]]
 
| width=80px height=80px | [[File:PlanOn.png|link=#Plan|Plan]]
 
| width=80px height=80px | [[File:PlanOff.png|link=#Plan|Remove plans]]
 
 
|- align="center"
 
|- align="center"
| <div><small>[[#Deconstruct|Deconstruct]]</small></div>
+
| width=110px height=110px | [[File:Mine.png|link=Mine|<translate><!--T:5-->
| <div><small>[[#Mine|Mine]]</small></div>
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Mine</translate>]] <div><small>[[Mine|<translate><!--T:6-->
| <div><small>[[#Haul things|Haul things]]</small></div>  
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Mine</translate>]]</small></div>  
| <div><small>[[#Cut plants|Cut plants]]</small></div>  
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| width=110px height=110px | [[File:Haul.png|link=Haul things|<translate><!--T:3-->
| <div><small>[[#Harvest|Harvest]]</small></div>
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Haul things</translate>]] <div><small>[[Haul things|<translate><!--T:4-->
| <div><small>[[#Chop wood|Chop wood]]</small></div>
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Haul things</translate>]]</small></div>  
| <div><small>[[#Hunt|Hunt]]</small></div>
+
| width=110px height=110px | [[File:CutPlants.png|link=Cut plants|<translate><!--T:1-->
| <div><small>[[#Slaughter|Slaughter]]</small></div>
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Cut plants</translate>]] <div><small>[[Cut plants|<translate><!--T:2-->
| <div><small>[[#Tame|Tame]]</small></div>
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Cut plants</translate>]]</small></div>  
| <div><small>[[#Uninstall|Uninstall]]</small></div>
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| width=110px height=110px | [[File:HarvestPlants.png|link=Harvest plants|<translate><!--T:7-->
| <div><small>[[#Claim|Claim]]</small></div>
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Harvest plants</translate>]] <div><small>[[Harvest plants|<translate><!--T:8-->
| <div><small>[[#Strip|Strip]]</small></div>
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Harvest plants</translate>]]</small></div>
| <div><small>[[#Open|Open]]</small></div>
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| width=110px height=110px | [[File:Hunt.png|link=Hunt|<translate><!--T:16-->
| <div><small>[[#Plan|Plan]]</small></div>
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Hunt</translate>]] <div><small>[[Hunt|<translate><!--T:17-->
| <div><small>[[#Plan|Remove plans]]</small></div>
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Hunt</translate>]]</small></div>
 
|}
 
|}
'''Orders''' are used to designate actions upon objects, which are carried out by [[colonist]]s.
+
<translate>
 
+
== Cut plants == <!--T:9-->
== Deconstruct ==
+
Marks '''[[plants|plants]]''' to be cut and destroyed. The plant will be completely removed, and any '''[[food|food]]''' will be harvested.
{{Main|Deconstruct}}
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</translate>
{{:Deconstruct}}
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<translate>
 
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== Harvest plants == <!--T:10-->
== Mine ==
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Marks [[plants|plants]] to be harvested. [[Food|Food]] will be harvested as possible from plant, but the plant it self will remain.
{{Main|Mine}}
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</translate>
{{:Mine}}
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<translate>
 
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== Haul things == <!--T:11-->
== Smooth ==
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Mark '''[[debris|debris]]''' to be '''[[hauling|hauled]]''' to [[dumping zone|dumping areas]].
[[File:SmoothSurface.png|left]] The '''Smooth''' order designates natural stone surfaces to be smoothed, be they [[Structure#Natural walls|natural stone walls]], [[rough stone]], or [[rough-hewn stone]]. Area beauty will be affected by unsmoothed walls, which in turn affects colonist mood while in the area. If you are building an underground area that colonists will visit often/spend long periods of time in, smoothing the walls will keep their mood from going down.
+
</translate>
{{Clear}}
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<translate>
 
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== Mine == <!--T:12-->
== Haul things ==
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Designate '''[[areas|areas]]''' of [[rock|rock]] or [[minerals|mineral]] to be mined out.
{{Main|Haul things}}
+
</translate>
{{:Haul things}}
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<translate>
 
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== Hunt == <!--T:18-->
== Cut plants ==
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Upcoming
{{Main|Cut plants}}
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</translate>
{{:Cut plants}}
 
 
 
== Harvest ==
 
{{Main|Harvest}}
 
{{:Harvest}}
 
 
 
== Chop wood ==
 
{{Main|Chop wood}}
 
{{:Chop Wood}}
 
 
 
== Hunt ==
 
{{Main|Hunt}}
 
{{:Hunt}}
 
 
 
== Slaughter ==
 
[[File:Slaughter.png|left]] Marks a tamed animal to be slaughtered; done by [[Work#Handle|handlers]] in the field where the animal stands. The amount of meat and leather gained from a slaughtered animal is 150% that of an animal killed in a fight.
 
{{Clear}}
 
 
 
== Tame ==
 
[[File:Tame.png|left]] Marks a wild animal for an animal handler to try [[Animals#Taming|taming]] it.
 
{{Clear}}
 
 
 
== Uninstall ==
 
[[File:Uninstall.png|left]] Marks a movable object to uninstalled and boxed, usually so that it can be reinstalled in a new location. Boxed objects can be sold to traders.  
 
{{Clear}}
 
 
 
== Claim ==
 
{{Main|Claim}}
 
{{:Claim}}
 
 
 
== Strip ==
 
[[File:Strip.png|left]] Strip the [[apparel]], including [[utility]] items, from [[corpse]]s and [[downed]] pawns. Click Strip from the Orders menu and click any number of pawns to designate stripping. Strip orders are executed by [[Work#Haul|haulers]]. A pawn must have a [[manipulation]] greater than 0% to strip someone.
 
 
 
Stripping can be done by reverse designation. Select one or more pawns and click the strip icon to mark them for stripping.
 
 
 
Stripping can also be done by prioritizing a colonist. Select a colonist, right-click the target pawn, and click Strip.{{Check Tag|Haul Work Enabled?|Does this require hauling to be enabled the work tab, or is that only for pawns that execute strip orders on bodies/pawns?}}
 
 
 
Note that apparel stripped from corpses will be [[tainted]]. See that page for details.
 
 
 
== Open ==
 
[[File:Open.png|left]] Marks a non-empty container to be opened by a [[Work#Haul|hauler]]. Works on [[grave]]s, [[sarcophagus|sarcophagi]], and [[cryptosleep casket]]s.
 
{{Clear}}
 
 
 
== Plan ==
 
{{Main|Plan}}
 
{{:Plan}}
 
 
 
{{Clear}}
 
  
== Version history ==
 
* Beta 19 - Rearm trap order removed, as traps are now destroyed when used and replaced by a blueprint. Previously it involved rearming a sprung trap, so it could be triggered again. Traps were rearmed by [[Work#Haul|haulers]].
 
* [[Version/1.4.3682|1.4.3682]] - Fix: Pawns incapable of manipulation are able to strip targets via float menu option.
 
  
<gallery>
 
RearmTrap.png|Rearm trap icon
 
MineOld.png|Old Mine icon
 
CutPlantsOld.png|Old Cut Plants icon
 
HaulOld.png|Old Haul icon
 
</gallery>
 
  
{{Nav|order|wide}}
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{{nav/<translate><!--T:13-->
[[Category:Architect]]
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en</translate>|order|wide}}
[[Category:Game mechanics]]
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[[Category:<translate><!--T:14-->
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Orders</translate>|*]]
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[[Category:<translate><!--T:15-->
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Game mechanics</translate>]]

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