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− | {{Royalty}}{{infobox main| | + | {{Royalty}}{{Stub}}{{infobox main| |
| name = Neurocalculator | | name = Neurocalculator | ||
| image = Health item bionic.png|Neurocalculator | | image = Health item bionic.png|Neurocalculator | ||
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
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| description = A non-intelligent microcomputer controlled by a visual/tactile neural interface. It assists with memory and calculation, like a calculator and notepad embedded in the brain. | | description = A non-intelligent microcomputer controlled by a visual/tactile neural interface. It assists with memory and calculation, like a calculator and notepad embedded in the brain. | ||
| production facility 1 = Fabrication bench | | production facility 1 = Fabrication bench | ||
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| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The '''Neurocalculator''' | + | The '''Neurocalculator''' gives a pawn that's been implanted with it a bonus of +20% [[Research Speed]]. |
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+ | When a pawn with this implant is shocked with [[EMP]] they will receive [[brain shock]], knocking them unconscious temporarily. | ||
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | {{stub|section=1 | + | {{stub|section=1}} |
− | + | Summary stuff goes here | |
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=== Installation === | === Installation === | ||
− | Installing the part requires {{ticks|2500}} of work, 2x medicine of | + | {{stub|section=1}} |
+ | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
− | Removing the part requires {{ticks|2500}} of work, 1x medicine of | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
− | If the operation fails, the part | + | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. |
== Analysis == | == Analysis == | ||
− | {{Stub|section=1 | + | {{Stub|section=1}} |
− | The neurocalculator's | + | The neurocalculator's sole benefits are the 20% bonus research speed bonus and the mood buff that transhumanists receive. Due to this, it should only be installed on colonists that conduct [[research]] or use the [[Ground-penetrating scanner|ground-penetrating]] or [[long-range mineral scanner]]. It has no effect on [[hacking speed]].{{IdeologyIcon}} |
− | The [[brain shock]] effect can either be a negative or a positive. A melee pawn that is sensitive to [[EMP]] is | + | The [[brain shock]] effect can either be a negative or a positive. A melee pawn that is sensitive to [[EMP]] is signigicantly less useful as a melee blocker or way to lock down mechanoids, and significantly more likely to die. Meanwhile, a [[painstopper|painstopped]] pawn or a [[slave]]{{IdeologyIcon}} that is sensitive to EMP has a way to reliably down them with no risk of death. |
It is advised only colonists with high medical skills install the part as a failed surgery can lead to severe brain scarring and a near inoperable colonist post-surgery. | It is advised only colonists with high medical skills install the part as a failed surgery can lead to severe brain scarring and a near inoperable colonist post-surgery. |