Editing Mortar
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | __NOTOC__ | |
− | {{Infobox main|security | + | {{Infobox main|security| |
− | | name = Mortar | + | |name = Mortar |
− | | image = | + | |image = TurretMortarBomb.png|Mortar |
− | | description = | + | |description = "Mortar launcher. Lobs bombs over walls. Very inaccurate but long-ranged." |
− | | type = | + | |type = Structure |
− | | type2 = Security | + | |type2 = Security |
− | | | + | |hp = 180 |
− | | | + | |beauty = -60 |
− | | | + | |mass base = 200 |
− | + | |size = 2|2 | |
− | + | |damage = 50 | |
− | | size = 2 | + | |mode = Single-shot |
− | | | + | |minrange = 30 |
− | | | + | |range = 500 |
− | | | + | |accuracy = |
− | | | + | |warmup = 500 |
− | | | + | |cooldown = 1680 |
− | | | + | |missRadius = 16 |
− | | | + | |burst = 1 |
− | | | + | |blastRadius = 3.5 |
− | | | + | |velocity = 41 |
− | | | + | |worktomake = 2700 |
− | | | + | |DPS = DPS |
− | | | + | |buy = {{icon|steel|150}} + {{icon|buildingmat|100}} + {{icon|component|4}} |
− | | | + | |sell = {{icon|steel|112}} + {{icon|buildingmat|75}} + {{icon|component|3}} |
− | | | + | |accuracyTouch = 79 |
− | | | + | |accuracyShort = 42 |
− | | | + | |accuracyMedium = 18 |
− | | | + | |accuracyLong = 6 |
− | | | + | |marketvalue = 1500 |
− | | | + | |cover = 0.4 |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
}} | }} | ||
− | The '''Mortar''' is a ''manned'' | + | The '''Mortar''' is a ''manned'' stationary siege defense mechanism which launches 1-round artillery [[mortar shell]]s at any enemy that enters its 500-tile firing radius but it will not fire once the enemies have reached within 30 tiles, or can be manually set a forced target. The range indicator of mortars is not its actual range, but the size of its blind spot. It cannot fire if covered by a roof. |
− | + | It has a 5.8-second warmup time, a 28-second cooldown, and an 11-tile forced miss radius. Mortars explode in a 4.9-tile radius when destroyed and deal 50 damage. | |
− | |||
− | + | Mortars require a pawn each to load and fire shells. Their [[skills]] have no effect on accuracy, however pawns incapable of violence will refuse to man them. Unlike drafted colonists, mortar personnel do not relieve their position once the battle is over and must be manually unassigned, or they will become exhausted, starve, and potentially suffer a [[Mood#mental break|mental break]]. There is no way to increase mortar accuracy. | |
− | + | Loading different shells into it will produce different effects. These shells can be manually extracted from the mortar. Mortars can be set to accept different types of shell. | |
− | + | {{For|additional guidance|Defense structures#Mortars}} | |
− | + | {{See also|Defense_tactics#Mortars}} | |
− | + | == Ammunition == | |
+ | Different shells allow the mortar to serve a variety of functions. | ||
− | + | === High-explosive shell === | |
+ | {{:High-explosive shell}} | ||
− | + | === Incendiary shell === | |
+ | {{:Incendiary shell}} | ||
− | === | + | === EMP shell === |
− | + | {{:EMP shell}} | |
− | + | === Antigrain warhead === | |
+ | {{:Antigrain warhead}} | ||
+ | {{clr}} | ||
− | + | == Image Gallery == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == Image | ||
<gallery widths="300px" heights="300px" class="center" mode="nolines"> | <gallery widths="300px" heights="300px" class="center" mode="nolines"> | ||
File:Mortar placement.png|'''Plan grid: Mortar sits between 4 tiles''' | File:Mortar placement.png|'''Plan grid: Mortar sits between 4 tiles''' | ||
Line 111: | Line 65: | ||
File: Mortar set forced target.png|'''Setting a forced target''' | File: Mortar set forced target.png|'''Setting a forced target''' | ||
</gallery> | </gallery> | ||
− | |||
== Version history == | == Version history == | ||
− | + | In Beta 18 the three types of mortars (Incendiary, EMP and explosive) were replaced with a single type, which fires different types of shells that achieve the same effect. In addition, two new shells are added, the [[firefoam shell]] and the [[antigrain warhead]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | + | {{nav|security|wide}} |
− | [[Category:Security | + | [[Category:Security]] |