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== Analysis ==
 
== Analysis ==
 
There are two primary use cases for fine carpets, namely [[fine floor]]ing for meeting the room requirements of nobles {{RoyaltyIcon}}, and general flooring.  
 
There are two primary use cases for fine carpets, namely [[fine floor]]ing for meeting the room requirements of nobles {{RoyaltyIcon}}, and general flooring.  
===Fine flooring===
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===Fine Flooring===
 
{{Royalty|No category}}
 
{{Royalty|No category}}
 
{{see also|Fine floor}}
 
{{see also|Fine floor}}
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Silver tiles are surprisingly competitive with fine and ideoligious carpets - with a market value only 6 silver higher, equal beauty, no flammability, a cleanliness bonus, the high availability of [[silver]] and only requiring a construction skill of 3. This means they're easier to make impressive rooms out of, and to keep them impressive when they inevitably get [[filth]]y. Additionally, the research required for silver tiles, [[Research#Smithing|Smithing]], is very important and is likely to be unlocked anyway. If the colony is producing its own cloth for carpets, silver tiles are more expensive but if the cloth needs to be bought, then they are directly comparable. Thus, silver tile is a strong competitor to carpet variants for many colonies, even ones with a cloth industry.
 
Silver tiles are surprisingly competitive with fine and ideoligious carpets - with a market value only 6 silver higher, equal beauty, no flammability, a cleanliness bonus, the high availability of [[silver]] and only requiring a construction skill of 3. This means they're easier to make impressive rooms out of, and to keep them impressive when they inevitably get [[filth]]y. Additionally, the research required for silver tiles, [[Research#Smithing|Smithing]], is very important and is likely to be unlocked anyway. If the colony is producing its own cloth for carpets, silver tiles are more expensive but if the cloth needs to be bought, then they are directly comparable. Thus, silver tile is a strong competitor to carpet variants for many colonies, even ones with a cloth industry.
  
=== General flooring ===
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=== General Flooring ===
 
Compared to other floors, they are quite beautiful, but work and resource intensive. While its a good way to train construction skill as, besides failure, there is no penalty for low skill constructors, their use as actual flooring is limited outside of player preference. It requires significantly less work to construct [[sculptures]] to improve room beauty.
 
Compared to other floors, they are quite beautiful, but work and resource intensive. While its a good way to train construction skill as, besides failure, there is no penalty for low skill constructors, their use as actual flooring is limited outside of player preference. It requires significantly less work to construct [[sculptures]] to improve room beauty.
  

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