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{{Royalty}}
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{{Royalty}}{{Stub}}{{See also|Ancient mech drop beacon}}{{infobox main|building|
{{Stub|reason=Format standard and expansion}}
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|name = Mech drop beacon
{{See also|Ancient mech drop beacon}}
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|image = MechDropBeacon.png|Mech drop beacon
{{Infobox main|building
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|description = A mechanoid reinforcement drop beacon. When activated, it calls in a group of mechs to land in drop pods nearby.
| name = Mech drop beacon
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|type = Building
| image = MechDropBeacon.png
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|type2 = Mechanoid cluster
| description = A mechanoid reinforcement drop beacon. When activated, it calls in a group of mechs to land in drop pods nearby.
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|placeable = false
| type = Building
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|path cost = 30
| type2 = Mechanoid cluster
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|passability = pass through only
| placeable = false
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|blockswind = true
| path cost = 30
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|cover = 0.25
| passability = pass through only
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|size = 1 ˣ 1
| blockswind = true
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|flammability = 0
| cover = 0.25
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|hp = 100
| size = 1 ˣ 1
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|beauty = -20
| flammability = 0
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|deconstruct yield = {{Icon small|Plasteel}} 3.5
| hp = 100
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|destroyyield = {{Icon small|Plasteel}} 1.75
| beauty = -20
 
| deconstruct yield = {{Icon Small|Plasteel}} 3.5
 
| destroyyield = {{Icon Small|Plasteel}} 1.75
 
 
}}
 
}}
 
'''Mech drop beacon''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. When the cluster is activated they will call for a small number of mechanoid reinforcements to drop-pod down close by.
 
'''Mech drop beacon''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. When the cluster is activated they will call for a small number of mechanoid reinforcements to drop-pod down close by.
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A mech drop beacon will summon between 350 and 450 points of [[scyther]]s, [[lancer]]s, [[centipede]]s or [[pikeman|pikemen]]. Scythers and lancers cost 150 points, pikemen 110 points, and centipedes 400. The mechanoids will arrive within a 10 to 30 radius ring around the beacon.
 
A mech drop beacon will summon between 350 and 450 points of [[scyther]]s, [[lancer]]s, [[centipede]]s or [[pikeman|pikemen]]. Scythers and lancers cost 150 points, pikemen 110 points, and centipedes 400. The mechanoids will arrive within a 10 to 30 radius ring around the beacon.
 
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==Trivia==
== Trivia ==
 
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
  
 
The [[Ideology DLC]] allows destroyed variants, the [[Ancient mech drop beacon]], to spawn as remnants of the ancient history of the planet.
 
The [[Ideology DLC]] allows destroyed variants, the [[Ancient mech drop beacon]], to spawn as remnants of the ancient history of the planet.
  
== Gallery ==
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==Gallery==
 
<gallery>
 
<gallery>
 
MechDropBeacon.png|Intact Mech drop beacon
 
MechDropBeacon.png|Intact Mech drop beacon
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</gallery>
 
</gallery>
  
== Version history ==
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==Version history==
* ? - Added. <!-- Don't just assume it was added with the release of the DLC -->
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?
* [[Version/1.4.3542|1.4.3542]] - Fix: Mechs summoned from mech drop beacons don't spawn in mech pods
 
  
{{nav|mechanoid|wide}}
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{{nav|mechanoid}}
[[Category:Mechanoid Cluster]]
 

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