Editing Ideology Min-Maxing

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* Give any other valid factions Individualist + Diversity of Thought: Exalted, so that they like being surrounded by a colony consisting of just your ideoligion. Impossible with most factions that start off hostile.
 
* Give any other valid factions Individualist + Diversity of Thought: Exalted, so that they like being surrounded by a colony consisting of just your ideoligion. Impossible with most factions that start off hostile.
 
* If you are not playing a Transhumanist ideoligion, then give every possible faction the Transhumanist meme. This makes it easier for you to construct [[neural supercharger]]s and [[sleep accelerator]]s in the late game, without the [[biosculpter pod#Age reversal|age reversal]] / supercharger / body part requirement that the meme usually comes with.
 
* If you are not playing a Transhumanist ideoligion, then give every possible faction the Transhumanist meme. This makes it easier for you to construct [[neural supercharger]]s and [[sleep accelerator]]s in the late game, without the [[biosculpter pod#Age reversal|age reversal]] / supercharger / body part requirement that the meme usually comes with.
* Watch out for preferred apparel. You can give outlander enemies apparel to remove their armor, and you should remove preferred apparel from allies to keep their armor (empire soldiers wearing [[flophat]]s are common).
 
 
* Any factions you don't want prisoners from can be given Pain is Virtue + Scarification: Extreme, to make them weaker.
 
* Any factions you don't want prisoners from can be given Pain is Virtue + Scarification: Extreme, to make them weaker.
 
* Add player-created preferred [[xenotype]]s{{BiotechIcon}} to other ideoligions, so that they can randomly appear throughout your game.
 
* Add player-created preferred [[xenotype]]s{{BiotechIcon}} to other ideoligions, so that they can randomly appear throughout your game.

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