Editing Ideology Min-Maxing
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* Give any other valid factions Individualist + Diversity of Thought: Exalted, so that they like being surrounded by a colony consisting of just your ideoligion. Impossible with most factions that start off hostile. | * Give any other valid factions Individualist + Diversity of Thought: Exalted, so that they like being surrounded by a colony consisting of just your ideoligion. Impossible with most factions that start off hostile. | ||
* If you are not playing a Transhumanist ideoligion, then give every possible faction the Transhumanist meme. This makes it easier for you to construct [[neural supercharger]]s and [[sleep accelerator]]s in the late game, without the [[biosculpter pod#Age reversal|age reversal]] / supercharger / body part requirement that the meme usually comes with. | * If you are not playing a Transhumanist ideoligion, then give every possible faction the Transhumanist meme. This makes it easier for you to construct [[neural supercharger]]s and [[sleep accelerator]]s in the late game, without the [[biosculpter pod#Age reversal|age reversal]] / supercharger / body part requirement that the meme usually comes with. | ||
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* Any factions you don't want prisoners from can be given Pain is Virtue + Scarification: Extreme, to make them weaker. | * Any factions you don't want prisoners from can be given Pain is Virtue + Scarification: Extreme, to make them weaker. | ||
* Add player-created preferred [[xenotype]]s{{BiotechIcon}} to other ideoligions, so that they can randomly appear throughout your game. | * Add player-created preferred [[xenotype]]s{{BiotechIcon}} to other ideoligions, so that they can randomly appear throughout your game. |