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Colonists will automatically plant only 1 type of plant per basin. By default, this is [[rice plant|rice]]. The following plants can be grown in hydroponics basins:
 
Colonists will automatically plant only 1 type of plant per basin. By default, this is [[rice plant|rice]]. The following plants can be grown in hydroponics basins:
  
{{#ask: [[SowTags::Hydroponic]]
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{{#ask: [[SowTags::~*Hydroponic*]]
 
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== Analysis ==
 
== Analysis ==
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{{Recode|section=1|reason=Fix the list of incompatible plants, previous version is incompatible with the change to the infobox main template and sowTags property made on the 10th}}
 
Hydroponics are most useful if you have limited fertile grow space - whether your colony is inside a mountain, or in an extreme [[biome]] like a [[Biomes#Desert|desert]] or [[ice sheet]]. If there's plenty of fertile soil, then hydroponics can be useful, but more limited in scope.  
 
Hydroponics are most useful if you have limited fertile grow space - whether your colony is inside a mountain, or in an extreme [[biome]] like a [[Biomes#Desert|desert]] or [[ice sheet]]. If there's plenty of fertile soil, then hydroponics can be useful, but more limited in scope.  
  
 
In terms of yield, 1 tile of hydroponics is equivalent to 2.8 tiles of regular soil. Since soil is free, it is usually more cost effective to plant in more soil (when available) rather than build hydroponics. Once cost doesn't matter, hydroponics can be used in any biome to save space and therefore walking distance. See [[#Indoors]] for more analysis.
 
In terms of yield, 1 tile of hydroponics is equivalent to 2.8 tiles of regular soil. Since soil is free, it is usually more cost effective to plant in more soil (when available) rather than build hydroponics. Once cost doesn't matter, hydroponics can be used in any biome to save space and therefore walking distance. See [[#Indoors]] for more analysis.
  
Not all crops may grow in hydroponics. Besides [[trees]] and [[decorative plants]], the following plants can't be grown in a hydroponics basin:
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Not all crops may grow in hydroponics. If the plant is not on the list in [[#Summary|Summary]] above, it cannot be grown.<!--Besides [[trees]] and [[decorative plants]], the following plants can't be grown in a hydroponics basin:
  
<ul><includeonly><onlyinclude>{{#if: {{#pos:{{{?SowTags}}}|Hydroponic}} ||<li>{{DLC Icons|{{{?Plant}}} }}</li>}}</onlyinclude></includeonly>
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{{#ask: [[SowTags::!~*Hydroponic*]] [[Type2::!Tree]] [[Type2::!Decorative]]
{{#ask: [[SowTags::+]] [[Type2::!Tree]] [[Type2::!Decorative]]
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  | link = none
| named args = true
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  | template = DLC Icons
| ?SowTags = ?SowTags
 
| ?Name = ?Plant
 
| format = template
 
  | template = :Hydroponics basin
 
 
  | sort = From DLC, Name
 
  | sort = From DLC, Name
}}
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}} -->
</ul>
 
  
 
Power is absolutely critical to use, as plants will quickly die without it. It is recommended to have [[batteries]] and/or alternative power sources in the case of [[Events#Breakdown|breakdowns]] and [[Events#ZZZtt...|conduit explosions]]. A long [[solar flare]] will kill all hydroponic crops, though colonists can harvest crops to prevent a total loss.
 
Power is absolutely critical to use, as plants will quickly die without it. It is recommended to have [[batteries]] and/or alternative power sources in the case of [[Events#Breakdown|breakdowns]] and [[Events#ZZZtt...|conduit explosions]]. A long [[solar flare]] will kill all hydroponic crops, though colonists can harvest crops to prevent a total loss.
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* 24 hydroponics basins would cost {{Required Resources|Hydroponics basin|24}} and {{#expr:{{Q|Hydroponics basin|Power Consumption}}*-24}} W.  
 
* 24 hydroponics basins would cost {{Required Resources|Hydroponics basin|24}} and {{#expr:{{Q|Hydroponics basin|Power Consumption}}*-24}} W.  
 
* 2 extra sun lamps would cost {{Required Resources|Sun lamp|2}} for the lamps, and {{Required Resources|Solar generator|4}} for 4 [[solar generator]]s used to power the lamp. Outside of the planet's poles, these generators are enough to power 2 sun lamps with a [[battery]] or two.
 
* 2 extra sun lamps would cost {{Required Resources|Sun lamp|2}} for the lamps, and {{Required Resources|Solar generator|4}} for 4 [[solar generator]]s used to power the lamp. Outside of the planet's poles, these generators are enough to power 2 sun lamps with a [[battery]] or two.
 
 
As 3 sun lamps are ''much'' less expensive than 1 sun lamp with a full hydroponics set up, placing sun lamps will be the preferred option for many stages of the game. Even considering the cost of extra batteries and heaters, this is still cheaper.
 
As 3 sun lamps are ''much'' less expensive than 1 sun lamp with a full hydroponics set up, placing sun lamps will be the preferred option for many stages of the game. Even considering the cost of extra batteries and heaters, this is still cheaper.
  
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:'''[[Potato plant]]s''' are the least tile-efficient crop to grow. Their fertility sensitivity of {{Q|Potato plant|Fertility Sensitivity}} prevents them from gaining the full benefit from hydroponics. A hydroponics basin will yield {{#expr: 4 * {{Q|Potato plant|Harvest Yield}} }} {{Icon Small|potatoes}} [[potatoes]] every {{#expr: {{Q|Potato plant|Real Grow Days}} / (((2.8 - 1) * {{Q|Potato plant|Fertility Sensitivity}}) + 1) round 2}}&nbsp;days, or {{#expr: 4 * {{Q|Potato plant|Harvest Yield Per Day (280)}} }} food per day (assuming a 100% mutiplier from [[difficulty]]). That is only {{%|{{Q|Potato plant|Harvest Yield Per Day (280)}} / {{Q|Rice plant|Harvest Yield Per Day (280)}}|2}} of what a crop of hydroponic rice would yield the same time-frame, they are technically the most ''work''-efficient crop in hydroponics, however. If you happen to be starved on grower time, then potatoes have a small niche – but a colony using hydroponics is unlikely to be starved on grower time.
 
:'''[[Potato plant]]s''' are the least tile-efficient crop to grow. Their fertility sensitivity of {{Q|Potato plant|Fertility Sensitivity}} prevents them from gaining the full benefit from hydroponics. A hydroponics basin will yield {{#expr: 4 * {{Q|Potato plant|Harvest Yield}} }} {{Icon Small|potatoes}} [[potatoes]] every {{#expr: {{Q|Potato plant|Real Grow Days}} / (((2.8 - 1) * {{Q|Potato plant|Fertility Sensitivity}}) + 1) round 2}}&nbsp;days, or {{#expr: 4 * {{Q|Potato plant|Harvest Yield Per Day (280)}} }} food per day (assuming a 100% mutiplier from [[difficulty]]). That is only {{%|{{Q|Potato plant|Harvest Yield Per Day (280)}} / {{Q|Rice plant|Harvest Yield Per Day (280)}}|2}} of what a crop of hydroponic rice would yield the same time-frame, they are technically the most ''work''-efficient crop in hydroponics, however. If you happen to be starved on grower time, then potatoes have a small niche – but a colony using hydroponics is unlikely to be starved on grower time.
  
:'''[[Nutrifungus]]''' {{IdeologyIcon}} might be a viable option if your [[ideoligion]] {{IdeologyIcon}} prefers eating [[raw fungus]]. A hydroponics basin will yield {{#expr: 4 * {{Q|Nutrifungus|Harvest Yield}} }} {{Icon Small|raw fungus}} [[raw fungus]] every {{#expr: {{Q|Nutrifungus|Real Grow Days}} / (((2.8 - 1) * {{Q|Nutrifungus|Fertility Sensitivity}}) + 1) round 2}}&nbsp;days, or {{#expr: 4 * {{Q|Nutrifungus|Harvest Yield Per Day (280)}} }} food per day (assuming a 100% multiplier from [[difficulty]]). That is only {{%|{{Q|Nutrifungus|Harvest Yield Per Day (280)}} / {{Q|Rice plant|Harvest Yield Per Day (280)}}|2}} of what a crop of hydroponic rice would yield the same time-frame, but with a potential mood buff {{IdeologyIcon}}.
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:'''[[Nutrifungus]]''' {{IdeologyIcon}} might be a viable option if your [[ideoligion]] {{IdeologyIcon}} prefers eating [[raw fungus]]. A hydroponics basin will yield {{#expr: 4 * {{Q|Nutrifungus|Harvest Yield}} }} {{Icon Small|raw fungus}} [[raw fungus]] every {{#expr: {{Q|Nutrifungus|Real Grow Days}} / (((2.8 - 1) * {{Q|Nutrifungus|Fertility Sensitivity}}) + 1) round 2}}&nbsp;days, or {{#expr: 4 * {{Q|Nutrifungus|Harvest Yield Per Day (280)}} }} food per day (assuming a 100% mutiplier from [[difficulty]]). That is only {{%|{{Q|Nutrifungus|Harvest Yield Per Day (280)}} / {{Q|Rice plant|Harvest Yield Per Day (280)}}|2}} of what a crop of hydroponic rice would yield the same time-frame, but with a potential mood buff {{IdeologyIcon}}.
  
 
== See also ==
 
== See also ==

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