Editing Hemopump

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Biotech}}
+
{{Biotech}}{{infobox main|building|
{{Infobox main|building
 
 
| name = Hemopump
 
| name = Hemopump
| image = Hemopump south.png
+
| image = Hemopump south.png|Hemopump
 
| description = This blood-refining pump increases the amount of hemogen a deathresting person can store in their body. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| description = This blood-refining pump increases the amount of hemogen a deathresting person can store in their body. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| type = Building
 
| type = Building
| type2 = Biotech (Buildings)
+
| type2 = Misc
 
| placeable = true
 
| placeable = true
 
| path cost = 42
 
| path cost = 42
| passability = pass through only
+
| passability = PassThroughOnly
 
| blockswind = false
 
| blockswind = false
 
| cover = 0.4
 
| cover = 0.4
Line 39: Line 38:
 
Active hemopumps require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each hemopump consumes {{#expr:-{{P|Power Consumption}}}}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The pump will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled.
 
Active hemopumps require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each hemopump consumes {{#expr:-{{P|Power Consumption}}}}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The pump will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled.
  
If the deathrest is not interupted, the hemopump increases the amount of [[Hemogen]] the pawn can store by {{+|25}} until the next deathrest. A [[Genes#Hemogenic|hemogenic]] pawn can store 100 hemogen before modifiers. The bonus will be lost if deathrest gene is removed from the pawn.
+
If the deathrest is not interupted, the hemopump increases the amount of [[Hemogen]] the pawn can store by {{+|25}} until the next deathrest. A [[Genes#Hemogenic|hemogenic]] pawn can store 100 hemogen before modifiers.
  
 
Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. There is no explicit limit to the number of hemopumps a pawn can connect to, but each pawn has an upper limit of 20 connected buildings at a time.
 
Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. There is no explicit limit to the number of hemopumps a pawn can connect to, but each pawn has an upper limit of 20 connected buildings at a time.
Line 46: Line 45:
 
Hemopumps increase the amount of Hemogen a [[Genes#Hemogenic|Hemogenic]] pawn can store, allowing more uses of their [[Genes#Hemogen|abilities]] before needing to [[Genes#Bloodfeeder|bloodfeed]] or consume a [[hemogen pack]]. Most of these abilities are related to combat.  
 
Hemopumps increase the amount of Hemogen a [[Genes#Hemogenic|Hemogenic]] pawn can store, allowing more uses of their [[Genes#Hemogen|abilities]] before needing to [[Genes#Bloodfeeder|bloodfeed]] or consume a [[hemogen pack]]. Most of these abilities are related to combat.  
  
How useful this is will depend on playstyle, but the boost is modest either way. Getting a few more uses of abilities like Coagulate may be useful, but pawns already have a high capacity for Hemogen. The starting capacity is 100, and the most expensive ability is only 20 Hemogen, so a pawn must be using 80 Hemogen between refills to warrant using hemopumps. Usually, [[glucosoid pump|increasing move speed]] or [[deathrest accelerator|decreasing deathrest time]] are stronger buffs and thus the priority. Once those options at capacity, then an extra coagulate or five extra longjumps can be a useful addition, allowing sanguophages to rapidly traverse even large maps with long jump and still have sufficient hemogen to expend at the destination.
+
How useful this is will depend on playstyle, but the boost is modest either way. Usually, [[glucosoid pump|increasing move speed]] or [[deathrest accelerator|decreasing deathrest time]] are stronger boosts. A few extra uses of abilities like [[Genes#Coagulate|Coagulate]] can help. But the starting capacity is 100, and the most expensive ability is only 20 Hemogen, so you must be using 80 Hemogen between refills. Even if you are using 80 Hemogen (e.g. 4 Coagulates in a row), each hemopump only adds a few uses of Longjump, or 1 use of the other abilities.
  
 
Hemopumps are one of [[hemogen amplifier|two]] deathrest buildings without a connection cap. If a pawn has a high building capacity, and the other buildings have reached their maximum, you might as well use one. It has a small niche for long [[caravan]]s, extending the time where [[conceited noble]]{{RoyaltyIcon}} pawns with [[Genes#Hemogen drain|Hemogen Drain]] can last without bloodfeeding or facing penalties from eating [[hemogen pack]]s.
 
Hemopumps are one of [[hemogen amplifier|two]] deathrest buildings without a connection cap. If a pawn has a high building capacity, and the other buildings have reached their maximum, you might as well use one. It has a small niche for long [[caravan]]s, extending the time where [[conceited noble]]{{RoyaltyIcon}} pawns with [[Genes#Hemogen drain|Hemogen Drain]] can last without bloodfeeding or facing penalties from eating [[hemogen pack]]s.
Line 67: Line 66:
 
== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3534|1.4.3534]] - Fix: Deathrest bonuses are not removed if deathrest gene is removed.
 
  
{{Nav|biotech|wide}}
+
{{Biotech navbox}}
[[Category:Biotech (Buildings)]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: