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{{Biotech}}
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{{Biotech}}{{stub}}{{infobox main|building|
{{Infobox main|building
 
 
| name = Hemopump
 
| name = Hemopump
| image = Hemopump south.png
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| image = Hemopump south.png|Hemopump
 
| description = This blood-refining pump increases the amount of hemogen a deathresting person can store in their body. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| description = This blood-refining pump increases the amount of hemogen a deathresting person can store in their body. It must be connected to a deathrest casket to function. This building needs to consume hemogen to function.
 
| type = Building
 
| type = Building
| type2 = Biotech (Buildings)
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| type2 = Misc
 
| placeable = true
 
| placeable = true
 
| path cost = 42
 
| path cost = 42
| passability = pass through only
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| passability = PassThroughOnly
 
| blockswind = false
 
| blockswind = false
 
| cover = 0.4
 
| cover = 0.4
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| thingCategories =  
 
| thingCategories =  
 
}}
 
}}
The '''hemopump''' is a [[deathrest building]] added by the [[Biotech DLC]] that allows [[Genes#Hemogenic|Hemogenic]] [[deathrest]]ers to store more [[hemogen]].
 
  
 
== Acquisition ==
 
== Acquisition ==
Hemopumps can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Constructing a hemopump requires [[Research#Deathrest|Deathrest]] to be researched, {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work.
  
 
== Summary ==
 
== Summary ==
{{Stub|section=1|reason = 1) What happens if turned off/runs out of fuel/destroyed/etc part way through deathrest? 2) When does the buff end? When they start deathresting again, by choice or forced into it by low need?}}
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This deathrest machine increases the amount a [[sanguophage]] can store [[hemogen]] in their body. As such, they need to feed less frequently.
Active hemopumps require a pawn capable of [[deathrest]] and must be connected to a [[deathrest casket]]. Each hemopump consumes {{#expr:-{{P|Power Consumption}}}}W of power and {{Icon Small|hemogen pack}} 0.5 [[hemogen pack]] per day as long a pawn is deathresting in an attached casket. It can hold up to 5 packs at a time, for a maximum run time of 10 days, and is constructed fully fueled. The pump will be automatically refueled by a [[Work#Haul|haulers]] so long as auto-refueling is enabled.
 
 
 
If the deathrest is not interupted, the hemopump increases the amount of [[Hemogen]] the pawn can store by {{+|25}} until the next deathrest. A [[Genes#Hemogenic|hemogenic]] pawn can store 100 hemogen before modifiers. The bonus will be lost if deathrest gene is removed from the pawn.
 
 
 
Like other deathrest buildings, a hemopump permanently binds to a pawn once used, with no penalty for deconstruction. Deathresting pawns have their own separate limit to the buildings they can connect to, which can be increased with a [[deathrest capacity serum]]. There is no explicit limit to the number of hemopumps a pawn can connect to, but each pawn has an upper limit of 20 connected buildings at a time.
 
  
 
== Analysis ==
 
== Analysis ==
Hemopumps increase the amount of Hemogen a [[Genes#Hemogenic|Hemogenic]] pawn can store, allowing more uses of their [[Genes#Hemogen|abilities]] before needing to [[Genes#Bloodfeeder|bloodfeed]] or consume a [[hemogen pack]]. Most of these abilities are related to combat.
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As with all other deathrest machines, these cost a non-negligble amount of steel and components.  
 
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Consider holding off on building them until you are more well established and are able to produce steel and components reliabily with [[deep drill]]s and [[fabrication bench]]es.
How useful this is will depend on playstyle, but the boost is modest either way. Getting a few more uses of abilities like Coagulate may be useful, but pawns already have a high capacity for Hemogen. The starting capacity is 100, and the most expensive ability is only 20 Hemogen, so a pawn must be using 80 Hemogen between refills to warrant using hemopumps. Usually, [[glucosoid pump|increasing move speed]] or [[deathrest accelerator|decreasing deathrest time]] are stronger buffs and thus the priority. Once those options at capacity, then an extra coagulate or five extra longjumps can be a useful addition, allowing sanguophages to rapidly traverse even large maps with long jump and still have sufficient hemogen to expend at the destination. 
 
 
 
Hemopumps are one of [[hemogen amplifier|two]] deathrest buildings without a connection cap. If a pawn has a high building capacity, and the other buildings have reached their maximum, you might as well use one. It has a small niche for long [[caravan]]s, extending the time where [[conceited noble]]{{RoyaltyIcon}} pawns with [[Genes#Hemogen drain|Hemogen Drain]] can last without bloodfeeding or facing penalties from eating [[hemogen pack]]s.
 
 
 
As with all other deathrest machines, these cost a non-negligible amount of steel and components. Consider holding off on building them until you are more well established and are able to produce steel and components reliably with [[deep drill]]s and [[fabrication bench]]es.
 
  
 
== Gallery ==
 
== Gallery ==
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== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
* [[Version/1.4.3534|1.4.3534]] - Fix: Deathrest bonuses are not removed if deathrest gene is removed.
 
  
{{Nav|biotech|wide}}
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{{Biotech navbox}}
[[Category:Biotech (Buildings)]]
 

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