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Hemogen amplifiers increase the hemogen a pawn gain. However, using an amplifier means ''not'' using a [[glucosoid pump]] or [[deathrest accelerator]], at least until a pawn has enough building capacity. Since deathrest building capacity is limited for most stages of the game, you should use the latter buildings first, as they are generally more helpful.
 
Hemogen amplifiers increase the hemogen a pawn gain. However, using an amplifier means ''not'' using a [[glucosoid pump]] or [[deathrest accelerator]], at least until a pawn has enough building capacity. Since deathrest building capacity is limited for most stages of the game, you should use the latter buildings first, as they are generally more helpful.
  
As an alternative measure, you can increase hemogen gain by obtaining more colonists or [[prisoner]]s. Having more prisoners means having more hemogen available. Each prisoner provides {{#expr: 20 <!--Hemogen from 1 feed-->/(45/33)<!--Days to recover from blood loss from 1 feed--> round 1}} Hemogen per day (or a [[hemogen pack]] every {{#expr: 20/20 * (45/33) round 2}} days), and only really comes at the cost of [[food]]. In turn, using prisoners will save on the steel and components required to build the amplifier. This also lets you use other deathrest buildings, whose benefits you cannot replicate as easily.
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As an alternative measure, you can increase hemogen gain by obtaining more colonists or [[prisoner]]s. Having more prisoners means having more hemogen available. Each prisoner, which provides {{#expr: 20 <!--Hemogen from 1 feed-->/(45/33)<!--Days to recover from blood loss from 1 feed--> round 1}} Hemogen per day ({{#expr: 20/20 * (45/33) round 2}} [[hemogen pack]]s per day), only really comes at the cost of [[food]]. This saves on the steel and components required to build the amplifier. This also lets you use other deathrest buildings, whose benefits you cannot replicate as easily.
  
 
Amplifiers do have a niche: they are one of [[hemopump|two]] deathrest buildings that can be used without a maximum. Once you are using the maximum amount of glucosoid pumps, deathrest accelerators, and/or [[psychofluid pump]]s, you might as well build hemogen amplifiers. They reduce the amount of prisoners you need to sustain hemogenic pawns.
 
Amplifiers do have a niche: they are one of [[hemopump|two]] deathrest buildings that can be used without a maximum. Once you are using the maximum amount of glucosoid pumps, deathrest accelerators, and/or [[psychofluid pump]]s, you might as well build hemogen amplifiers. They reduce the amount of prisoners you need to sustain hemogenic pawns.
  
They do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence.
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They also do not consume power or hemogen while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence.
  
 
=== Calculations ===
 
=== Calculations ===
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If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. Of course, using hemogenic abilities still increases the value of the amplifier. Note that [[sanguophages]] have hemogen drain by default.
 
If a pawn has [[hemogen drain]] in addition to hemogenic, the hemogen amplifier always saves on hemogen, regardless of ability use. Of course, using hemogenic abilities still increases the value of the amplifier. Note that [[sanguophages]] have hemogen drain by default.
 
For comparison, in the same 30 day timeframe, each prisoner provides {{#expr: 30 / (45/33) round 2}} hemogen packs.
 
  
 
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