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![[#Blood Filtration|Blood Filtration]]
 
![[#Blood Filtration|Blood Filtration]]
 
| Kidneys, Liver || | - || | Yes || | No || | Yes
 
| Kidneys, Liver || | - || | Yes || | No || | Yes
|-
 
![[#Fluid Reprocessing|Fluid Reprocessing]]
 
| - || | Fluid Reprocessor || | No || | Yes || | Yes
 
 
|-
 
|-
 
![[#Blood Pumping|Blood Pumping]]
 
![[#Blood Pumping|Blood Pumping]]
 
| Heart || | - || | Yes || | No || | Yes
 
| Heart || | - || | Yes || | No || | Yes
|-
 
![[#Power Generation|Power Generation]]
 
| - || | Reactor || | No || | Yes || | Yes
 
 
|-
 
|-
 
![[#Metabolism|Metabolism]]
 
![[#Metabolism|Metabolism]]
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Anatomically, bipeds use their left and right arms for manipulation, and each side contributes its efficiency level to 50% of the manipulation stat. Total loss of a shoulder, arm, radius, humerus or hand will render that side totally useless and reduce the pawn's manipulation by 50%. Loss of a finger will result in about an 8% manipulation penalty per finger. For quadrupeds, manipulation is reduced by injury to their [[Body Parts#Jaw|jaw]] instead. For both, injury to the spine will also reduce manipulation.
 
Anatomically, bipeds use their left and right arms for manipulation, and each side contributes its efficiency level to 50% of the manipulation stat. Total loss of a shoulder, arm, radius, humerus or hand will render that side totally useless and reduce the pawn's manipulation by 50%. Loss of a finger will result in about an 8% manipulation penalty per finger. For quadrupeds, manipulation is reduced by injury to their [[Body Parts#Jaw|jaw]] instead. For both, injury to the spine will also reduce manipulation.
  
Consciousness applies a 1 for 1 multiplier on manipulation, so anything that affects consciousness (pain, brain damage, diseases, drugs, joywires, etc.) will also increase or reduce manipulation by the same amount. Manipulation is also reduced by ailments including [[Injury#old age|bad back and frailty]]. Manipulation is modified by prosthetics including power claws, prosthetic arms, and bionic arms.
+
Consciousness applies a 1 for 1 multiplier on manipulation, so anything that affects consciousness (pain, brain damage, diseases, drugs, joywires, etc.) will also increase or reduce manipulation by the same amount. Manipulation is also reduced by ailments including [[Injury#old age|bad back and frailty]]. Manipulation is modified by prosthetics including power claws, scyther blades, prosthetic arms, and bionic arms.
  
 
==== Talking ====
 
==== Talking ====
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==== Eating ====
 
==== Eating ====
 
{{Main|Eating}}
 
{{Main|Eating}}
Eating is the capacity of biological pawns to consume food and is a major factor of [[Eating Speed]]. It is reduced by a damaged jaw. Even when missing a jaw a pawn can still eat, though at a reduced rate. A damaged or missing jaw can be replaced with a [[Table of Human Body Parts#cite ref-2|denture]].
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Eating is the capacity of biological pawns to consume food and is a major factor of [[Eating Speed]]. It is reduced by a damaged jaw Even when missing a jaw a pawn can still eat, though at a reduced rate. A damaged or missing jaw can be replaced with a [[Table of Human Body Parts#cite ref-2|denture]].
  
 
==== Breathing ====
 
==== Breathing ====

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