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You don't need to build the assembler until you actually have genes you want to implant. Therefore, the total cost to ''start'' the gene process is only {{Icon Small|steel||{{#expr: {{Q|gene bank|Resource 1 Amount}} + {{Q|gene extractor|Resource 1 Amount}} }}}} [[steel]] and {{Icon Small|component||{{#expr: {{Q|gene bank|Resource 2 Amount}} + {{Q|gene extractor|Resource 2 Amount}} }}}} [[component]]s, a very affordable cost.
 
You don't need to build the assembler until you actually have genes you want to implant. Therefore, the total cost to ''start'' the gene process is only {{Icon Small|steel||{{#expr: {{Q|gene bank|Resource 1 Amount}} + {{Q|gene extractor|Resource 1 Amount}} }}}} [[steel]] and {{Icon Small|component||{{#expr: {{Q|gene bank|Resource 2 Amount}} + {{Q|gene extractor|Resource 2 Amount}} }}}} [[component]]s, a very affordable cost.
  
However, getting your desired genes is another story. Extractors take a long time, especially if you want a ''specific'' gene. Each extraction takes 12-20 days per person, for entirely random genes; there's no protection against duplicates, for instance. If you want to experiment with gene modding, it's best to start early. Plan ahead, capturing many prisoners of a desired xenotypes, even if you don't want to recruit them. Give any gene-donors the [[peg leg#Analysis|leg treatment]] to make sure they don't rebel. You can also use gene-donors for their [[hemogen pack|blood]] and a [[lung]], if so desired (removing a [[kidney]] makes them vulnerable to disease). Traders and quests offer genepacks purely through the whims of RNG.
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However, getting your desired genes is another story. Extractors take a long time, especially if you want a ''specific'' gene. Each extraction takes 12-20 days per person, for entirely random genes; there's no protection against duplicates, for instance. If you want to experiment with gene modding, it's best to start early. Plan ahead, capturing many prisoners of a desired xenotypes, even if you don't want to recruit them. Give any gene-donors the [[peg leg#Analysis|leg treatment]] to make sure they don't rebel. You can also use gene-donors for their [[blood|hemogen pack]] and a [[lung]], if so desired (removing a [[kidney]] makes them vulnerable to disease). Traders and quests offer genepacks purely through the whims of RNG.
  
 
[[Power]] costs are minimal. Each gene bank consumes {{Q|Gene bank|Power Consumption}} W of power. Both the extractor and assembler can be turned off when they aren't needed, and in any case, have a total power draw of only {{#expr: -{{Q|Gene assembler|Power Consumption}} - {{Q|Gene extractor|Power Consumption}} }} W.
 
[[Power]] costs are minimal. Each gene bank consumes {{Q|Gene bank|Power Consumption}} W of power. Both the extractor and assembler can be turned off when they aren't needed, and in any case, have a total power draw of only {{#expr: -{{Q|Gene assembler|Power Consumption}} - {{Q|Gene extractor|Power Consumption}} }} W.

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