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{{Biotech}}
 
{{Biotech}}
{{Infobox main|building
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{{infobox main|building|
| name = Gene processor
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|name = Gene processor
| image = Gene processor.png
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|image = Gene processor.png
| description = A genetic analysis and processing system. Placed near a gene assembler, it increases the maximum genetic complexity of the xenogerms you can assemble. Building multiple gene processors will increase the genetic complexity limit further.
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|description = A genetic analysis and processing system. Placed near a [[gene assembler]], it increases the maximum genetic complexity of the [[Xenogerm|xenogerms]] you can assemble. Building multiple gene processors will increase the genetic complexity limit further.
| type = Building
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|type = Building
| type2 = Biotech (Buildings)
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|type2 = Misc
| placeable = true
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|placeable = true
| path cost = 14
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|path cost = 0
| passability = pass through only
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|passability = PassThroughOnly
| blockswind = false
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|blockswind = false
| cover = 0.0
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|cover = 0.0
| minifiable = false
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|minifiable = false
| size = 2 ˣ 2
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|size = 2 ˣ 2
| flammability = 0.5
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|flammability = 0.5
| hp = 350
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|hp = 350
| beauty = 0
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|beauty = 0
| power = -50
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|power = -50
| glowradius =
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|glowradius =
| glowcolor =  
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|glowcolor =  
| heatpersecond =  
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|heatpersecond =  
| terrain affordance = Light
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|terrain affordance = Light
| research = Gene processor
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|research = Gene processor
| skill 1 = Construction
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|skill 1 = Construction
| skill 1 level = 6
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|skill 1 level = 6
| work to make = 9000
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|work to make = 9000
| resource 1 = Steel
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|resource 1 = Steel
| resource 1 amount = 100
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|resource 1 amount = 100
| resource 2 = Plasteel
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|resource 2 = Plasteel
| resource 2 amount =  25
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|resource 2 amount =  25
| resource 3 = Component
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|resource 3 = Component
| resource 3 amount =  2
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|resource 3 amount =  2
 
}}
 
}}
 
'''Gene processors''' connect to [[Gene assembler|gene assemblers]] to increase the maximum complexity of [[Xenogerm|xenogerms]] they can produce.
 
'''Gene processors''' connect to [[Gene assembler|gene assemblers]] to increase the maximum complexity of [[Xenogerm|xenogerms]] they can produce.
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When its connected gene assembler is not in use, the gene processor has no effect, and can be safely turned off.
 
When its connected gene assembler is not in use, the gene processor has no effect, and can be safely turned off.
  
== Analysis ==
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== Anaylsis ==
{{For|a general guide to the gene system|Genetics}}
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{{Stub|section=1|reason=Should they be rushed when resources are tight, how many are practically needed - essentially a general value proposition for the complete newbies who know nothing about the gene modding in RW}}
Gene processors are highly recommended for genetic engineering and are necessary for all but the most rudimentary modifications.  Genetic engineering itself requires significant investment in materials, research, and power generation, and so may be delayed or skipped entirely depending on playstyle.  Inexperienced players are advised to first focus on weapons and armor for their more immediate and straightforward advantages.
 
 
 
As a frame of reference, creating the Genie, Neanderthal, and Waster genotypes from scratch would require 11, 12, and 13 complexity respectively.  This would translate to 3 or 4 gene processors; 6 complexity from the assembler, and two each from the processors.  Advanced custom supersoldier programs may require dozens of processors. The actual strategy will depends greatly on what genes the player manages to acquire.
 
 
 
 
== Version history ==
 
== Version history ==
 
* [[Biotech DLC]] Release - Added
 
* [[Biotech DLC]] Release - Added
* [[Version/1.4.3563|1.4.3563]] - Path cost 0 -> 14.
 
  
{{Nav|biotech|wide}}
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{{Biotech navbox}}
[[Category:Biotech (Buildings)]]
 

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