Editing Gastro-analyzer
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− | {{Royalty}} | + | {{Royalty}}{{Define|Body Part |
− | {{ | + | | image = Artificial Organ |
− | | | + | | always haulable = true |
− | | image = | + | | def name = Gastro-analyzer |
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| description = This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance. | | description = This bionic nose implant enhances the sense of smell, with a focus towards food-related smells. A multi-layered ultrafine absorption mesh detects compounds in the air. A microprocessor formats the readings into an olfactory nerve signal to send to the brain through a nerve-link interface. The result is that the user can smell foods with a depth, richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nose without affecting the user's appearance. | ||
− | | | + | | graphic class = Graphic_Single |
− | | | + | | graphic path = Things/Item/BodyPart/ArtificialOrgan |
− | | | + | | is body part = true |
− | | | + | | label = Gastro-analyzer |
− | | | + | | parent name = BodyPartBase |
− | | | + | | path cost = 10 |
− | | | + | | selectable = true |
− | | | + | | thing class = ThingWithComps |
− | | | + | | ticker type = Never |
− | | | + | | use hit points = true |
− | | | + | | flammability base = 1.0 |
− | | | + | | market value base = 830 |
− | | | + | | max hit points base = 50 |
− | | | + | | mass = 4 |
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}} | }} | ||
− | The ''' | + | The '''Gastro-analyzer''' gives a pawn that's been implanted with it a bonus of +5 [[Cooking Speed]]. Installing it requires a working, biological nose. |
− | == Acquisition == | + | ==Acquisition== |
− | + | They require a crafting skill of 8. | |
− | + | It is made with 15 [[Plasteel]] and 3 [[advanced component]]s at the [[fabrication bench]], after the [[Research#Molecular Analysis|Molecular Analysis]] research is completed. The required [[techprint]] can be obtained either by trade or completing [[quests]] for the [[Empire]]. | |
− | == | + | == Notes == |
− | + | Gastro-analyzer and aesthetic nose can not be installed on the same pawn. [https://ludeon.com/forums/index.php?topic=51123.msg474313#msg474313 Quote from Tynan]. | |
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− | + | ''Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other.'' | |
− | + | Note that this also implies replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a [[healer mech serum]] to replace the biological nose if you wish to install a gastro-analyzer into the same pawn. | |
− | + | {{nav|body parts|wide}} | |
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− | + | [[Category: Royalty]] | |
− | + | [[Category: Medical Item]] | |
− | + | [[Category: Body Part]] | |
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− | [[Category:Medical Item]] [[Category:Body Part |