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{{Image wanted|reason=Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Skip shield radius.jpg]]}}
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{{Define|Crafted Resource
{{Infobox main|resource
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| always haulable = true
| name = Firefoam shell
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| image = Firefoam shell
| image = Shell firefoam a.png
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| def name = Shell_Firefoam
| description = A pressurized shell filled with fire-retardant foam. Can be fired from mortars or installed as a trap. Explodes when damaged.
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| description = A pressurized shell filled with fire-extinguishing foam. Can be fired from mortars or installed as a trap. Explodes when damaged.
| type = Crafted resources
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| draw gui overlay = true
| type2 = Mortar shell
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| graphic class = Graphic_Single
| tech level = Industrial
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| graphic path = Things/Item/Resource/Shell/Shell_Firefoam
| path cost = 14
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| label = firefoam shell
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| parent name = MakeableShellBase
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| path cost = 15
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| resource readout priority = Middle
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| rotatable = false
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| selectable = true
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| sound drop = Standard_Drop
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| sound interact = Metal_Drop
 
| stack limit = 25
 
| stack limit = 25
| beauty =  
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| thing class = ThingWithComps
| flammability = 1.0
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| ticker type = Normal
| marketvalue = 55
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| use hit points = true
| mass base = 1.25
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| deterioration rate base = 1.5
| hp = 60
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| flammability base = 1.0
| damage type = Extinguish
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| market value base = 10
| damage = 0
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| max hit points base = 70
| deterioration = 1.5
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| mass = 3.5
| velocity = 41
 
| blastRadius = 5
 
| skill 1 = Crafting
 
| skill 1 level = 4
 
| work to make = 800
 
| production facility 1 = Machining table
 
| research = Firefoam
 
| resource 1 = Steel
 
| resource 1 amount = 25
 
| defName = Shell_Firefoam
 
| thingCategories = MortarShells
 
| tradeTags = MortarShell
 
| page verified for version = 1.3.3066
 
 
}}
 
}}
The '''firefoam shell''' is a type of [[mortar shell]] that upon exploding, spreads [[firefoam]] in a 5-tile radius, extinguishing all fires and preventing new ones.
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<onlyinclude>The [[firefoam shell]] is a type of [[mortar shell]] that upon exploding, spreads firefoam in a 5-tile radius, extinguishing all fires and preventing new ones.</onlyinclude>
  
== Acquisition ==
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=== Crafting ===
Firefoam shells can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. The steel cost is increased to 35 if the [[AI Storytellers#Classic mortars|Classic Mortars]] difficulty option is enabled.
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It is made using 25 [[steel]] at a [[machining table]].
  
It can also be purchased from [[traders]].
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=== Usage ===
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It is supposedly used for firefighting, due to the fire-extinguishing properties of the residual firefoam. It requires manual targeting to use, as colonists manning mortars don't automatically aim at fires.
  
== Usage ==
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However, it is somewhat cost-ineffective, as its tiny 5-tile radius isn't enough to cover large-scale fires, and it lacks the precision to be able to be dropped onto small fires accurately. Firing these shells to extinguish fires will quickly eat through your supply of steel. It cannot extinguish fires inside your colony properly as the mortar's blind spot prohibits it from hitting fires close to it.
{{Ingredient List|noCollapse=true}}
 
  
== Summary ==
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It does allow colonists incapable of firefighting to help with firefighting efforts, however, which can be handy if you need more hands on deck in controlling an out-of-control wildfire.
When fired from a mortar, {{lc:{{P|Name}}}}s spreads [[firefoam]] in a {{P|Blast Radius}} tile radius, extinguishing all fires and preventing new ones.
 
 
 
When damaged beyond 70% of its health, it will explode after between {{ticks|30}} and {{ticks|60}}, spread firefoam in a radius around itself. The radius depends on the quantity in the stack, with a single shell covering a 9.9 tile radius, and expanding this radius proportional to the square root of the stack size times 0.4 up to a maximum radius of {{#expr: 9.9+((24*0.4)^0.5) round 2}} tiles at a full stack of 25.
 
 
 
They are also used in the construction of [[IED firefoam  trap]]s.
 
 
 
== Analysis ==
 
Actually firing a firefoam shell from a mortar is very niche. The tiny, 5-tile radius isn't enough to cover large-scale fires, but mortars lack the precision to drop on small fires accurately. Due to the mortar's blind spot, it cannot extinguish fires inside your colony. For fires outside of your colony, the game will automatically start [[rain]] whenever fires get too big - unless a [[weather controller]]{{RoyaltyIcon}} is forcing fog. Generally, [[foam turret]]s or [[firefoam pop pack]]s are better as mobile fire extinguishers. Even [[Pyromaniac]]s can operate either.
 
 
 
Firefoam shells are most useful to create [[IED firefoam trap]]s. IEDs must be directly lit on fire or triggered by a colonist, but are cheaper to create than a [[firefoam popper]], while having a much larger radius than the [[firefoam pop pack]]. In theory, destroying a firefoam shell creates the same firefoam as the IED trap for half the cost. However, the shell must be damaged to set off; while guns cannot damage the shell, gunshots ''can'' trigger an IED.
 
 
 
== Gallery ==
 
<gallery>
 
Shell firefoam a.png|One firefoam shell
 
Shell firefoam b.png|Partial stack
 
Shell firefoam c.png|Full stack
 
</gallery>
 
 
 
== Version history ==
 
* [[Version/0.18.1722|0.18.1722]] - Added.
 
* [[Version/1.3.3066|1.3.3066]] - Steel requirement decreased from 35 -> 25 unless Classic Mortar difficulty option enabled.
 
 
 
{{Nav|security|wide}}
 
[[Category: Mortar shells]]
 

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