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{{Biotech}}
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{{Biotech}}{{stub}}{{infobox main|building|
{{Infobox main|building
 
 
| name = Deathrest casket
 
| name = Deathrest casket
 
| image = DeathrestCasket_south.png|Deathrest casket
 
| image = DeathrestCasket_south.png|Deathrest casket
| description = An enclosed med-casket that accelerates the process of deathrest. It can connect to other devices which confer additional bonuses on the deathrester. The number of devices that can connect depends on the person's deathrest capacity, which can be seen by selecting them.<br/>Only those with the deathrest gene can use the deathrest casket.
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| description = An enclosed med-casket that accelerates the process of deathrest. It can connect to other devices which confer additional bonuses on the deathrester. The number of devices that can connect depends on the person's deathrest capacity, which can be seen by selecting them.\n\nOnly those with the deathrest gene can use the deathrest casket.
 
| type = Building
 
| type = Building
| type2 = Biotech (Buildings)
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| type2 = Furniture
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| tech level = Industrial
 
| placeable = true
 
| placeable = true
 
| path cost = 42
 
| path cost = 42
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| size = 1 ˣ 2
 
| size = 1 ˣ 2
 
| mass base = 50
 
| mass base = 50
| flammability = 0.5
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| flammability = 1
 
| hp = 200
 
| hp = 200
 
| beauty = 5
 
| beauty = 5
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| resource 2 = Component
 
| resource 2 = Component
 
| resource 2 amount = 3
 
| resource 2 amount = 3
| has quality = false
 
 
}}
 
}}
The '''deathrest casket''' is a building added by the [[Biotech DLC]] that allows pawns with the [[Genes#Deathrest|deathrest gene]] to both [[deathrest]] faster and to link to other buildings for additional benefits.
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While resting in a deathrest casket, colonists heal by an additional 4 HP per day -- see [[injury]] for details. Caskets can be walked over, although at a slower rate.
  
 
== Acquisition ==
 
== Acquisition ==
Deathrest caskets can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
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Constructing a bed requires [[Research#Deathrest|Deathrest]] to be researched, {{Required Resources}}, and {{Ticks|{{P|Work To Make}}}} of work.
  
 
== Summary ==
 
== Summary ==
{{Stub|section=1|reason=Missing mechanics}}
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The Deathrest casket is the central part of a [[Sanguophage]]s deathrest chamber.
Using a powered deathrest casket multiplies the rate at which [[deathrest]] progresses by {{Good|×1.1}}, reducing the minimum time to avoid ''Deathrest Interrupted''. This value is not affected by the [[quality]] of the casket. The bonuses from the casket and up to two [[deathrest accelerator]]s stack multiplicatively. The casket itself uses 0 W of power, but still must be connected to an electrical grid to function. Once rested in, the casket permanently binds to its user, though deconstructing it has no penalty.
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Much like a [[bed]] and a [[end table]], it connects up to other deathrest machinery in a similar fashion.
  
While resting in a deathrest casket, colonists heal by an additional 4 HP per day, the same as all non-hospital beds -- see [[injury]] for details. Caskets can be walked over, although at a slower rate.
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== Analysis ==
 
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It uses almost as much resources as a [[wood-fired generator]], but costs one more [[component]]. This makes it a rather hefty investment in the early-game, especially for the [[sanguophage]] scenario.
A casket can connect to other [[Deathrest#Buildings|deathrest building]]s, much like a [[bed]] and [[dresser]].
 
  
{| {{STDT| sortable c_17 text-center}}
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As with all other deathrest machines, these cost a non-negligble amount of steel and components.
! Deathrest facilities !! Deathrest<br/>effectiveness !! Deathrest<br/>time
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Consider holding off on building them until you are more well established and are able to produce steel and components reliabily with [[deep drill]]s and [[fabrication bench]]es.
|-
 
! style=text-align:left | [[Sleep furniture]]
 
| 100% || 4 days
 
|-
 
! style=text-align:left | [[Deathrest casket]]
 
| 110% || {{#expr: 4/1.1 round 1}} days
 
|-
 
! style=text-align:left | &nbsp;↳<small>+1x Deathrest accelerator</small>
 
| {{#expr: 100 * 1.1 * 1.2}}%  || {{#expr: 4/(1*1.1*1.2) round 1}} days
 
|-
 
! style=text-align:left | &nbsp;↳<small>+2x Deathrest accelerator</small>
 
| {{#expr: 100 * 1.1 * 1.2 * 1.2}}%  || {{#expr: 4/(1*1.1*1.2*1.2) round 1}} days
 
|}
 
  
== Analysis ==
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They also do not consume power while idling, unlike their contemporaries such as [[sleep accelerator]]s. Hence, they can be left idle without consequence.
{{Stub|section=1|reason=When to build, comparison vs no casket, benefit analysis of the fascilities, etc.}}
 
Deathrest caskets are a fairly large investment in the early-game, especially for [[Scenario system#The Sanguophage|The Sanguophage]] [[scenario]]. For reference, they cost 1 [[component]] more than a [[wood-fired generator]]
 
  
 
== Gallery ==
 
== Gallery ==
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* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
  
{{Nav|biotech|wide}}
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[[Category:Biotech (Buildings)]]
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{{Biotech navbox}}

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