Editing Condition causer
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<noinclude>{{Royalty}} | <noinclude>{{Royalty}} | ||
+ | {{stub|Reason: the Defoliator need fact check}} | ||
'''Condition causers''' are structures that create a variety of effects on a given map tile or on the world map at large. They are generally associated with either [[Events]], [[Quest]] or a [[Mechanoid cluster]] {{RoyaltyIcon}} where they serve as both a threat and a call to action. The player must endure their effect until they are destroyed. In this way they are similar to [[psychic ship]]s. | '''Condition causers''' are structures that create a variety of effects on a given map tile or on the world map at large. They are generally associated with either [[Events]], [[Quest]] or a [[Mechanoid cluster]] {{RoyaltyIcon}} where they serve as both a threat and a call to action. The player must endure their effect until they are destroyed. In this way they are similar to [[psychic ship]]s. | ||
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|- id="Defoliator" | |- id="Defoliator" | ||
! [[Defoliator]] | ! [[Defoliator]] | ||
− | | [[{{Q|Defoliator|Image}}|64px]] || {{Q|Defoliator|Max Hit Points Base}} || {{Q|Defoliator|Description}} || Kills all plant life in a slowly expanding radius | + | | [[{{Q|Defoliator|Image}}|64px]] || {{Q|Defoliator|Max Hit Points Base}} || {{Q|Defoliator|Description}} || Kills all plant life in a slowly expanding radius eventually affecting the whole map (this need fact check) given enough time. <Br>Releases an [[EMP]] blast with a radius of 9 tiles when destroyed. || {{Q|Defoliator|Size}} |
|- id="Climate adjuster" | |- id="Climate adjuster" | ||
! [[Climate adjuster]] | ! [[Climate adjuster]] |