Editing Condition causer

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<noinclude>{{Royalty}}
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<noinclude>'''Condition causers''' are structures that create a variety of effects on a given map tile or on the world map at large. They are generally associated with either [[Events]], [[Quest]] or a [[Mechanoid cluster]] {{RoyaltyIcon}} where they serve as both a threat and a call to action. The player must endure their effect until they are destroyed. In this way they are similar to [[psychic ship]]s.  
'''Condition causers''' are structures that create a variety of effects on a given map tile or on the world map at large. They are generally associated with either [[Events]], [[Quest]] or a [[Mechanoid cluster]] {{RoyaltyIcon}} where they serve as both a threat and a call to action. The player must endure their effect until they are destroyed. In this way they are similar to [[psychic ship]]s.  
 
  
 
If the player can endure their effects, they can be left alone however some quests may require them to be killed with a time limit and some progressively get worse.  
 
If the player can endure their effects, they can be left alone however some quests may require them to be killed with a time limit and some progressively get worse.  

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