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* '''Smoothed floors and carpets''' can effectively raise an entire room's average beauty by 2 points, a substantial increase.  Use these floors in frequented areas, if you can afford it.
 
* '''Smoothed floors and carpets''' can effectively raise an entire room's average beauty by 2 points, a substantial increase.  Use these floors in frequented areas, if you can afford it.
 
* '''Walls''' should be smoothed (+2 beauty) or made of marble (+1 beauty).  Jade walls have +10 beauty, but it is usually better to craft jade sculptures instead, unless you have excessive amounts of jade and no capable artist to use it.
 
* '''Walls''' should be smoothed (+2 beauty) or made of marble (+1 beauty).  Jade walls have +10 beauty, but it is usually better to craft jade sculptures instead, unless you have excessive amounts of jade and no capable artist to use it.
* If you need to keep stockpiles in areas that should be beautiful, like the recreation room or the hospital, put the items on [[shelf|shelves]].  Most objects laying naked on the floor have -5 beauty, this gets absorbed by the shelf.
 
 
* A single grand sculpture of very high quality ("masterwork" or "legendary") made of jade (or gold...) can turn even a large room full of rotten corpses into a "beautiful" environment.  If you can get your hands on one of these, usually from an inspired master artist in your colony, place them strategically for the best possible impact.
 
* A single grand sculpture of very high quality ("masterwork" or "legendary") made of jade (or gold...) can turn even a large room full of rotten corpses into a "beautiful" environment.  If you can get your hands on one of these, usually from an inspired master artist in your colony, place them strategically for the best possible impact.
 
* [[Rooms|Room Beauty]] has the information about Rooms.
 
* [[Rooms|Room Beauty]] has the information about Rooms.

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