Editing Beauty
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | Beauty is the unseen game mechanic that controls [[Characters]]' needs for a nice place to live. A character with a higher beauty value is in an area with decorations and pretty structure, and feels better than another character with a low beauty level. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Levels of Beauty== | |
− | + | Characters' beauty level is grouped into seven thresholds: Hideous, Very Ugly, Ugly, Normal, Pleasant, Very Pleasant, and Beautiful. Each threshold exhibits different effects on a character, especially their [[Thoughts]]. | |
− | |||
− | |||
− | |||
− | + | The beauty levels are as follows: | |
− | + | {|class="wikitable" | |
− | + | |- | |
− | + | ! Label | |
+ | ! Beauty | ||
+ | |- | ||
+ | | Hideous Environment | ||
+ | | Less than 15 | ||
+ | |- | ||
+ | | Very Ugly Environment | ||
+ | | 15-30 | ||
+ | |- | ||
+ | | Ugly Environment | ||
+ | | 30-42 | ||
+ | |- | ||
+ | | Normal | ||
+ | | 42-58 | ||
+ | |- | ||
+ | | Pleasant Environment | ||
+ | | 58-70 | ||
+ | |- | ||
+ | | Very Pleasant Environment | ||
+ | | 70-85 | ||
+ | |- | ||
+ | | Beautiful Environment | ||
+ | | Greater than 85 | ||
+ | |} | ||
− | + | ==Measuring Beauty== | |
+ | ====Beauty Perspective Zone==== | ||
+ | Humanoids take regular looks around their environment. Each time, they look at every object and square of flooring within their perspective zone - a circle of about 2 squares: | ||
− | + | <nowiki> X X X | |
+ | X X X X X | ||
+ | X X H X X | ||
+ | X X X X X | ||
+ | X X X</nowiki> | ||
− | + | Where 'H' is the humanoid and each 'X' is an observed square. | |
+ | Squares outside the room the humanoid is in are not part of the perspective zone. | ||
− | == Beauty | + | ====Calculating==== |
+ | <nowiki>Beauty = (Total of objects' beauty constants / Number of objects in perspective zone) + 50</nowiki> | ||
− | + | When sleeping, the humanoid's beauty is the default: 50. | |
− | The | + | The beauty constant of "Filth" objects that are outdoors are multiplied by 0.3 during this calculation (because humanoids generally don't notice dirt on the ground outside) |
− | + | ======Beauty Constants====== | |
− | + | Each object is labeled as one of the following constants, and the number associated is what is used when calculating the average for a humanoid's beauty: | |
− | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Beauty Constant |
+ | ! Value | ||
|- | |- | ||
− | | | + | | Horrifying |
+ | | -500 | ||
|- | |- | ||
− | | | + | | Hideous |
+ | | -200 | ||
|- | |- | ||
− | | | + | | Ugly |
+ | | -60 | ||
|- | |- | ||
− | | | + | | UglyTiny |
+ | | -12 | ||
|- | |- | ||
− | | | + | | Neutral |
+ | | 0 | ||
|- | |- | ||
− | | | + | | NiceTiny |
+ | | 12 | ||
|- | |- | ||
− | | - | + | | Nice |
+ | | 60 | ||
+ | |- | ||
+ | | Gorgeous | ||
+ | | 200 | ||
+ | |- | ||
+ | | Enchanting | ||
+ | | 500 | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:Status Level]] | [[Category:Status Level]] |