Difference between revisions of "Assault rifle"

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<onlyinclude>{{{{TNTN|infobox main}}|weapon|
 
<onlyinclude>{{{{TNTN|infobox main}}|weapon|
|name = <!--T:2-->
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|name =  
 
M-16 Assault Rifle
 
M-16 Assault Rifle
|image = Equipment M16.png|<!--T:3-->
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|image = Equipment M16.png|
 
M-16 Assault Rifle
 
M-16 Assault Rifle
|info = <!--T:4-->
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|info =  
 
"Ancient pattern military Weapon. Good range, low power, high rate of fire."
 
"Ancient pattern military Weapon. Good range, low power, high rate of fire."
|type = Equipment{{!}}<!--T:5-->
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|type = Equipment{{!}}
 
Equipment
 
Equipment
|type2 = Weapons{{!}}<!--T:6-->
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|type2 = Weapons{{!}}
 
Weapons
 
Weapons
 
|placeable = y
 
|placeable = y
|class = <!--T:7-->
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|class =  
 
Rifle
 
Rifle
 
|damage = 7
 
|damage = 7
 
|range = 32
 
|range = 32
 
|accuracy = 7
 
|accuracy = 7
|mode = <!--T:8-->
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|mode =  
 
auto
 
auto
 
|burst = 3
 
|burst = 3
|handling = <!--T:9-->
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|handling =  
 
Normal
 
Normal
 
|aim = 1.8
 
|aim = 1.8

Revision as of 18:43, 23 July 2014

{{Template:TNTN|weapon| |name = M-16 Assault Rifle |image = Equipment M16.png| M-16 Assault Rifle |info = "Ancient pattern military Weapon. Good range, low power, high rate of fire." |type = Equipment| Equipment |type2 = Weapons| Weapons |placeable = y |class = Rifle |damage = 7 |range = 32 |accuracy = 7 |mode = auto |burst = 3 |handling = Normal |aim = 1.8 }} Compromise between a slow firing rifle and a long-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at.


Its low power prevents it from being the ultimate weapon, however if used by a large number of colonists (like 20+ colonists) and the colonists are behind a Fire Wall where the enemies must come from the "right" direction (the "wrong" direction from a raiders viewpoint), then the colonists are pretty much unbeatable.

{{Template:TNTN|weapon}} [[Category: Weapons]] [[Category: Equipment]]