Difference between revisions of "Assault rifle"

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<onlyinclude>{{infobox main|weapon|
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|name = M-16 Assault Rifle
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|image = Equipment M16.png|M-16 Assault Rifle
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|info = "Ancient pattern military Weapon. Good range, low power, high rate of fire."
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|type = Equipment
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|type2 = Weapons
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|placeable = y
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|class = Rifle
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|damage = 7
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|range = 32
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|accuracy = 7
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|mode = auto
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|burst = 3
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|handling = Slow
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|aim = 1.8
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|buy = {{di|1300}}
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|sell = ~
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}}</onlyinclude>Compromise between a slow firing rifle and a short-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. Its low power prevents it to be the ultimate weapon, however.
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{{nav weapons}}
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{{item infobox
 
{{item infobox
 
| name = M-16 Assault Rifle
 
| name = M-16 Assault Rifle

Revision as of 22:05, 13 November 2013

M-16 Assault Rifle

M-16 Assault Rifle

Base Stats

Type
EquipmentWeapons
"Rifle Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Rifle

Building

Placeable
Y

Ranged Combat

"auto" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
Mode
auto
Damage
7 dmg
Range
32 tile(s)
Accuracy
7
Burst Count
3 (per burst)

Compromise between a slow firing rifle and a short-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. Its low power prevents it to be the ultimate weapon, however.

Template:Nav weapons

Template:Item infobox Compromise between a slow firing rifle and a short-ranged machinegun, the M-16 can keep enemies in check at a range most weapons can't fire at. Its low power prevents it to be the ultimate weapon, however. Template:Nav weapons