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<includeonly>{{main|Apparel layers|Table of Human Body Part Groups}}</includeonly><noinclude>{{Stub|reason=Mouth coverage point (e.g. [[face mask]])}}</noinclude>
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<includeonly>
Each item of {{#ifeq: Apparel|{{PAGENAME}}|apparel|[[apparel]]}} or [[utility]] gear is worn on a specific location of the wearer's body. That location is determined by two things:
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:''Main article: [[Clothing Layers]]''
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</includeonly>
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{| {{STDT| c_06 text-center}} style='float: right; <includeonly>margin-top: -2em</includeonly>'
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! colspan=2 |
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{{Dia Layer| On Skin  | items = 1}}
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{{Dia Layer| Middle    | items = 1}}
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{{Dia Layer| Shell    | items = 1}}
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{{Dia Layer| Over Head | items = 1}}
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|-
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{{Dia Row
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| heading    = Full Head
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| detail    = Nose, Jaw, Eyes
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| content    =
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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}}
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{{Dia Row
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| subheading = Upper Head
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| detail    = Head, Ears
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| content    =
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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}}
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{{Dia Row
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| heading    = Arms
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| detail    = Shoulders, Arms
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| content    =
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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}}
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{{Dia Row
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| heading    = Torso
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| detail    = Torso, Neck
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| content    =
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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}}
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{{Dia Row
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| heading    = Legs
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| detail    = Legs
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| content    =
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{!}}'''&times;'''
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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}}
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|}
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Each kind of gear is worn on a specific location of a person's body. That location is determined by two things:
  
# The [[Table of Human Body Part Groups|body part groups]] it covers.
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# The body part or parts it covers.
# The '''layer''' or '''layers''' it occupies.
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# The '''layer''' or '''layers''' it occupies. A layer basically says how far away from the body a piece of gear is worn.
  
Apparel combinations are limited by layer and coverage - an item cannot be worn with another item that covers the same body parts and on the same layer. Thus, items covering the same parts but on different layers are compatible, as are items on the same layer but with no overlap in coverage. Items that cover multiple layers conflict with items on all layers.  
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Which body parts have which layers is shown in the table on the right; layers and body parts which are not currently used by gear were omitted.
  
Layers are also used to determine the order in which {{#ifeq: Apparel|{{PAGENAME}}|[[#Protection|armor calculations]]|[[Apparel#Protection|armor calculations]]}} are performed, with the outermost layer's armor applying first, and progressing through the layers until the attack is stopped or there are no more layers.
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<noinclude>
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== Items at each Location ==
  
The layers, from innermost to outermost, are: <!---Order defined in RimWorld\Data\Core\Defs\Misc\ApparelLayerDefs\ApparelLayerDefs.xml-->
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=== Head ===
* '''Skin:''' The closest layer to the body, and mostly used for apparel below the head.
 
* '''Middle:''' The second closest layer to the body, and mostly used for apparel below the head.
 
* '''Outer:''' The third layer from the body, and mostly used for apparel below the head. Note that it will be ''displayed'' on the pawn's sprite above all other layers, even though it is considered below the following layers for actual mechanical effects.
 
* '''Belt:''' Technically the fourth layer. A distinct layer for [[utility]] items to allow them to be worn alongside any other apparel but not with each other.
 
* '''Headgear:''' The fifth layer, and used for headwear. There are several items that cover body parts typically covered by the other layers however, in which case this will be above them.
 
* '''Eyes:''' The outermost layer. A distinct layer only used for the [[blindfold]]{{IdeologyIcon}} to allow it to be worn alongside headwear.
 
  
Which body parts currently have items that occupy each of the layers is shown in the table on the below; layers and body parts which are not currently used by gear were omitted. As such, the hands and feet which are not covered by any apparel or any layer, are omitted.
 
<div><li style="display: inline-table;">
 
 
{| {{STDT| c_06 text-center}}
 
{| {{STDT| c_06 text-center}}
! {{H:title|link=no|The coverage group as defined in the code|Body Part Group}}
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! colspan=2 |
! {{H:title|link=no|What body parts are actually covered|<small>Coverage</small>}}
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{{Dia Layer| Over Head | items = 5}}
! Skin !! Middle !! Outer !! Headgear !! {{H:title|link=no|Despite confusingly being named the same as the coverage, Eyes is the title of this layer, and is only used for the Blindfold|Eyes}} !! Belt
 
! Image
 
 
|-
 
|-
! style='text-align: left' | Full Head
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{{Dia Row
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Head, Ears, Nose, Jaw, Eyes
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| heading    = Full Head
| || || || '''&times;''' || ||
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| detail    = Nose, Jaw
| rowspan=9 | [[File:Human Body Areas Located.png|200px]]
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| content    =
|-
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{{Dia Skip|4}}
!  style='text-align: left' |<span style='font-weight: normal; padding-left: 1em'>{{H:title|link=no|Mutually exclusive with Full Head - covers only a subset of what Full Head does|Upper Head}}<span>
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{{Dia Cell| '''Powered<br>Armor<br>Helmet''' | rows = 3}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Head, Ears
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}}
| || || || '''&times;'''  || ||
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{{Dia Row
|-
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| subheading = Upper Head
!  style='text-align: left' |<span style='font-weight: normal; padding-left: 1em'>{{H:title|link=no|Mutually exclusive with Full Head - covers only a subset of what Full Head does|Eyes}}<span>
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| detail    = Head, Ears
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Eyes
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| content    =
| || || || || '''&times; ||
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{{Dia Cell| Cowboy Hat }}
|-
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{{Dia Cell| Tuque }}
!  style='text-align: left' | Shoulders
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{{Dia Cell| '''Kevlar Helmet'''}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Shoulders
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{{Dia Cell| '''M1 Helmet'''}}
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
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{{Dia Shared with Above}}
|-
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}}
!  style='text-align: left' | Arms
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{{Dia Row
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Arm
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| subheading = Eyes
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
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| detail    = Eyes
|-
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| content    =  
!  style='text-align: left' | Torso
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{{Dia Skip|4}}
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Torso
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{{Dia Shared with Above}}
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
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}}
|-
 
!  style='text-align: left' | Waist
 
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Waist
 
|  || || || || || '''&times;'''
 
|-
 
!  style='text-align: left' | Neck
 
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Neck
 
| '''&times;''' || '''&times;''' || '''&times;''' || '''&times;''' || ||
 
|-
 
! style='text-align: left' | Legs
 
! style='text-align: right; font-size: 0.8em; font-weight: normal; border-style: none solid none none; border-width: 1px' | Left & Right Leg
 
| '''&times;''' || '''&times;''' || '''&times;''' ||  || ||
 
 
|}
 
|}
</li><div>
 
<gallery>
 
|Human Body Clothing Coverage Areas
 
</gallery>
 
  
=== Examples ===
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=== Body ===
* You ''can't'' wear pants as well as tribalwear, since both cover the "skin" layer and cover the legs.
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* You ''can'' wear pants and a button-down shirt, since while they both use the "skin" layer they don't cover the same parts.
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{| {{STDT| c_06 text-center}}
* You ''can'' wear pants and a duster, since while they both cover the legs pants use the "skin" layer while a duster uses the "outer" layer.<noinclude>
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! colspan=2 |
=== Comparison table ===
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{{Dia Layer| On Skin | items = 3}}
{| {{STDT|sortable c_06 text-center}}
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{{Dia Layer| Middle | items = 2}}
! colspan='2'|Name !! Covers Full Head !! Covers Upper Head !! Covers Shoulders !! Covers Arms !! Covers Torso !! Covers Neck !! Covers Legs !! |Occupies Skin  !! Occupies Middle !! Occupies Outer !! Occupies Head
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{{Dia Layer| Shell  | items = 3}}
 
|-
 
|-
{{#ask: [[Layer::+]] [[Type::!Medical Items]]
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{{Dia Row
| named args=yes
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| heading    = Hands
| ?Name=?Name
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| detail    = Hands, Fingers
| ?From DLC=?From DLC
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| content    =
| ?Coverage=?Coverage
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{{Dia Skip|3}}
| ?Layer=?Layer
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{{Dia Next Layer}}
| format = template
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{{Dia Skip|2}}
| template = Apparel Layer Table Row  
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{{Dia Next Layer}}
| sort = Layer
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{{Dia Skip|3}}
| limit = 500
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}}
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{{Dia Row
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| heading    = Arms
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| detail    = Shoulders, Arms
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| content    =
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{{Dia Skip|3}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
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{{Dia Cell| '''Powered<br>Armor''' | rows = 3}}
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{{Dia Next Layer}}
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{{Dia Skip|3}}
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}}
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{{Dia Row
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| heading    = Torso
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| detail    = Torso, Neck
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| content    =  
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{{Dia Cell| T-Shirt }}
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{{Dia Cell| Button-Down Shirt }}
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{{Dia Cell| Tribalwear | rows = 2}}
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{{Dia Next Layer}}
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{{Dia Cell| '''Armor Vest''' }}
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{{Dia Shared with Above}}
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{{Dia Next Layer}}
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{{Dia Cell| Jacket }}
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{{Dia Cell| Duster }}
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{{Dia Cell| Parka }}
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}}
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{{Dia Row
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| heading    = Legs
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| detail    = Legs
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| content    =
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{{Dia Cell| Pants }}
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{{Dia Skip|1}}
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{{Dia Shared with Above}}
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{{Dia Next Layer}}
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{{Dia Skip|1}}
 +
{{Dia Shared with Above}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|3}}
 +
}}
 +
{{Dia Row
 +
| heading    = Feet
 +
| detail    = Feet, Toes
 +
| content    =
 +
{{Dia Skip|3}}
 +
{{Dia Next Layer}}
 +
{{Dia Skip|2}}
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{{Dia Next Layer}}
 +
{{Dia Skip|3}}
 
}}
 
}}
 
|}
 
|}
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 +
=== Examples ===
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You can't wear a [[Clothing|duster]] on top of your [[Armor|powered armor]] for example, since they share the same layer '''and share the same covered body parts'''.
 +
 +
For example, you can wear a pair of pants that covers your legs and a shirt that covers you arms and torso, even if they're both using the "On Skin" layer. You can't wear a jumpsuit that covers your whole body and pants at the same time that also go on your skin, however.
 
</noinclude>
 
</noinclude>
[[Category:Game mechanics]]
 

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