Editing Weapons
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{TOCright}} | {{TOCright}} | ||
− | + | In RimWorld, weapons are used by [[colonists]] and [[raiders]] alike to fight each other, or sometimes to put down an enraged [[Animals|animal]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Weapons | + | Weapons have several characteristics that make them useful in different combat situations. They use no ammo even though there's [[Resources#Shells|Shells]] and [[Resources#Missiles|Missiles]] resources. |
− | + | Here's the list of available weapons in the game as of build 254b. | |
− | |||
− | + | ====Standard Weapons:==== | |
− | + | {| {{STDT| sortable c_06 text-center}} | |
− | === | + | ! [[Name]] !! [[Class]] !! [[Damage]]!! [[Range]] !! [[Accuracy]] !! [[Mode]] !! [[Burst Speed]] !! [[Handling]] !! [[Warmup/Cooldown]] !! [[Buy]] !! [[Sell]] !! [[Aim time]] !! [[Damage per Second]] |
− | |||
− | {| {{STDT| sortable c_06 text-center | ||
− | ! | ||
|- | |- | ||
− | + | ! [[Pistol]] | |
− | + | | Single || | 10 || | 24 || | 4 || | single || | - || | ++ || | 68/0 || | 250 $ || ? $ || 1.1 sec || 9.1 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! | + | ! [[Pump shotgun]] |
− | | 0. | + | | Single || | 20 || | 16 || | 7 || | single || | - || | + || | 108/0 || | 700 $ || ? $ || 1.8 sec || 11.1 |
+ | |- | ||
+ | ! [[T9 Incendiary Launcher]] | ||
+ | | Single || | 4 || | 24 || | 1 || | burst(1)|| | 182 || | - || | 182/0 || | 1800 $ || ? $ || 3.0 sec. || 1.3 | ||
|- | |- | ||
− | ! | + | ! [[Uzi]] |
− | | 0. | + | | SMG || | 5 || | 24 || | 3 || | burst(4) || | 7 || | + || | 108/0 || |800 $ || ? $ || 1.1 sec. || 18.2 |
|- | |- | ||
− | ! | + | ! [[Lee-Enfield]] |
− | | | + | | Rifle || | 18 || | 37 || | 9 || | single || | - || | - || | 182/0 || |750 $ || ? $ || 3.0 sec. || 6.0 |
|- | |- | ||
− | ! | + | ! [[M-16|M-16 Assault Rifle]] |
− | | 1. | + | | Rifle || | 7 || | 32 || | 7 || | burst(3) || | 7 || | + || | 108/0 || |1300 $ || ? $ || 1.8 sec. || 11.7 |
|- | |- | ||
− | ! | + | ! [[R4_Charge_rifle|R4 Charge Rifle]] |
− | | 1. | + | | Rifle || | 14 || | 24 || | 6 || | burst(3) || | 12 || | + || | 108/0 || |2000 $ || ? $ || 1.8 sec. || 23.3 |
|- | |- | ||
− | ! | + | ! [[M-24|M-24 Sniper Rifle]] |
− | | | + | | Rifle || | 40 || | 45 || | 8 || | single || | - || | - || | 260/100 || |1500 $ || ? $ || 4.3 sec. || 9.3 |
|- | |- | ||
− | ! | + | ! [[L-15 LMG]] |
− | | | + | | LMG || | 7 || | 25.9 || | 3 || | burst(3) || | 8 || | - || | 108/0 || |Comes with [[Auto-turret]] <br/>160 Mettal || 80 Mettal || | ? sec. || ? |
|} | |} | ||
− | + | ====Special Weapons:==== | |
− | + | {| {{STDT| sortable c_06 text-center}} | |
− | === | + | ! [[Name]] !! [[Class]] !! [[Damage]] !! [[Type]] !! [[Range]] !! [[Radius]] !! [[Warmup/Cooldown]] !! [[Explosion Delay]] !! [[Impact World]] !! [[Building Destroyer]] !! [[Purchasable]] !! [[Price]] |
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! | ||
|- | |- | ||
− | | | + | ! [[Frag_Grenades|Frag grenades]] |
+ | | Thrown || | 65 || | Bomb || | 12.9 || | 1.9 || | 108/120 || | 100 || | + || | + || | + || | 1000 | ||
|- | |- | ||
− | | | + | ! [[Molotov cocktails]] |
+ | | Thrown || | 15 || | Flame || | 12.9 || | 1.1 || | 108/120 || | 0 || | + || | + || | + || | 800 | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | <!-- {{nav weapons}} --> | |
− | < | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | [[Category:Main]] | |
− | [[Category: | + | [[Category:Weapons]] |