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− | {{Biotech}} | + | {{Biotech}}{{stub}}{{infobox main|building| |
− | {{ | ||
| name = Wastepack atomizer | | name = Wastepack atomizer | ||
| image = WastepackAtomizer south.png | | image = WastepackAtomizer south.png | ||
− | | description = A glittertech device that deconstructs toxic wastepacks into inert gases using advanced | + | | description = A glittertech device that deconstructs toxic wastepacks into inert gases using advanced moecular proccesses.<br>The process requires considerable amounts of power. |
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = ? |
| placeable = | | placeable = | ||
| path cost = 42 | | path cost = 42 | ||
− | | passability = | + | | passability = PassThroughOnly |
− | | blockswind = | + | | blockswind = |
| cover = 0.5 | | cover = 0.5 | ||
− | | minifiable = | + | | minifiable = |
| size = 3 * 2 | | size = 3 * 2 | ||
| flammability = 0.5 | | flammability = 0.5 | ||
| hp = 500 | | hp = 500 | ||
| beauty = | | beauty = | ||
− | | power = - | + | | power = -800 |
| mass base = 80 | | mass base = 80 | ||
| glowradius = | | glowradius = | ||
| glowcolor = | | glowcolor = | ||
| heatpersecond = | | heatpersecond = | ||
− | | terrain affordance = | + | | terrain affordance = |
| research = Wastepack atomizer | | research = Wastepack atomizer | ||
| skill 1 = Construction | | skill 1 = Construction | ||
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| buildingTags = Biotech | | buildingTags = Biotech | ||
}} | }} | ||
− | The '''wastepack atomizer''' | + | The '''wastepack atomizer''' destroys [[toxic wastepack]]s in a clean manner, preventing the spread of [[pollution]]. |
== Acquisition == | == Acquisition == | ||
− | Wastepack atomizers can be constructed | + | Wastepack atomizers can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project, which requires studying a [[nano structuring chip]], has been completed. Each requires {{Required Resources}}s, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
== Summary == | == Summary == | ||
− | Wastepack atomizers use | + | Wastepack atomizers use 800 W of [[power]]. Atomizers hold up to 10 wastepacks, equivalent to two stacks. A single wastepack is destroyed every {{ticks|30000}} or 12 in-game hours inside a powered atomizer. Pawns only reload the Atomizer with full stacks of Wastepacks, or once every 2.5 days. Wastepacks do not deteriorate in the atomizer. |
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== Analysis == | == Analysis == | ||
− | + | Mechanoids actively working consume 10% of their energy budget per day. Mechs not working consume 3% per day. By default, Mechanoids attempt to recharge starting when their energy hits 5% remaining, until their energy reaches 100%, which takes 2 days. At the end of recharging a number of wastepacks is created proportional to how much bandwidth a particular mechanoid uses. This means that a continuously working mech will create wastepacks roughly every 11.5 days. | |
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− | This | ||
− | + | The atomizer will destroy 23 wastepacks in 11.5 days. The table below shows how many mechanoids a single building will support per 11.5 day cycle. The table assumes a mechanoid is able to have 100% work uptime. Mechanoids without work, or mechanoids put in the dormant state will naturally last longer and thus produce less waste. | |
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{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
− | + | ! Mechanoids !! Wastepacks Produced per 11.5 day Cycle !! Number of Mechanoids Supported by a Single Wastepack Atomizer | |
|- | |- | ||
− | | [[ | + | | [[Agrihand]], [[Cleansweeper]], [[Fabricor]], [[Militor]], [[Paramedic]] || 5 || 4.6 |
|- | |- | ||
− | | [[Lancer]], [[ | + | | [[Lancer]], [[Legionary]], [[Pikeman]], [[Scorcher]], [[Scyther]] || 10 || 2.3 |
|- | |- | ||
− | | [[ | + | | [[Tesseron]], [[Tunneler_(Mechanoid)|Tunneler]] || 15 || 1.53 |
|- | |- | ||
− | | [[Centurion]], [[Diabolus]], [[War queen]] | + | | [[Centipede]] (all) || 20 || 1.15 |
+ | |- | ||
+ | | [[Centurion]], [[Diabolus]], [[War queen]] || 25 || 0.92 | ||
|} | |} | ||
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