Editing Version/0.14.1236
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With the flurry of support and fraud combat tasks abating, I took a little while to watch Zeebos’ stream. A discussion was had and it quickly became apparent that a lot of the events in the game weren’t really firing – ever. No heat waves, no crazy animals, no crashed ship parts. | With the flurry of support and fraud combat tasks abating, I took a little while to watch Zeebos’ stream. A discussion was had and it quickly became apparent that a lot of the events in the game weren’t really firing – ever. No heat waves, no crazy animals, no crashed ship parts. | ||
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==Changes== | ==Changes== | ||
− | * Fix: | + | * Fix: Events never fire (except in some exceptional circumstances): |
** Infestation | ** Infestation | ||
** Manhunter pack | ** Manhunter pack | ||
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** Refugee chased | ** Refugee chased | ||
** Thrumbo passes | ** Thrumbo passes | ||
− | * Fix: | + | * Fix: Storyteller incorrectly adjusts trader frequency in relation to ally count. |
* Fix: Threat cycle event maker sometimes queues events without enough points to actually fire them. | * Fix: Threat cycle event maker sometimes queues events without enough points to actually fire them. |