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{{Template:Heading|This user is a certified Dataminer.}}
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= template=
  
{| {{STDT| sortable c_12 text-center}}
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http://rimworldwiki.com/index.php?title=Template:Nav/weapons
! Thought !! Caption !! Something
+
 
|-
+
=weather=
! AAAAAAAAAA
+
 
| AAAAAAAAAA || Lorem ipsum
+
== Clear ==
|-
+
A clear day. No penalties or modifiers.
 +
 
 +
*No effects
 +
 
 +
== Fog ==
 +
Fog reduces the accuracy of ranged weapons.
 +
 
 +
*Wind speed: x50%
 +
**Wind speed affects [[wind turbine]] power generation. Lower speed means less power.
 +
*Shooting accuracy: x50%
 +
 
 +
== Rain ==
 +
Rain reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
 +
 
 +
*Temperature range: 0 - 100°C
 +
*Wind speed: x150%
 +
*Shooting accuracy: x80%
 +
*Move speed: x90%
 +
*Can put out fires
 +
 
 +
== Dry thunderstorm ==
 +
Dry thunderstorms are dangerous because the lightning can start fires and there is no rain to put them out.
  
[[Modding Tutorials/Assets]]
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*Wind speed: x150%
 +
*Has lightning
  
marmine helmet
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== Rainy thunderstorm ==
 +
The lightning will start fires, but the rain will put it out. The rain also reduces movement speed and shooting accuracy.
  
=== template ===
+
*Shooting accuracy: x50%
 +
*Move speed: x80%
 +
*Has lightning
 +
*Can put out fires
  
http://rimworldwiki.com/index.php?title=Template:Nav/guides <br>
+
== Foggy rain ==
http://rimworldwiki.com/index.php?title=Template:Infobox main <br>
+
Reduces accuracy and movement speed.
http://rimworldwiki.com/wiki/Category:Page_Deletion
 
  
=== save file ===
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*Wind speed: x150%
 +
*Shooting accuracy: x50%
 +
*Move speed: x90%
 +
*Can put out fires
  
C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
+
== Hard snow ==
 +
Snow reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
  
=== °C ===
+
*Temperature range: -270 - 0.5°C
 +
<!-- game files indicate it at -999°C but min temp ingame is -270 only -->
 +
*Snowing rate: 120%
 +
*Wind speed: x150%
 +
*Shooting accuracy: x80%
 +
*Move speed: x80%
 +
*Can put out fires
  
old d.tactics is @ ~140,000 views
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== Gentle snow ==
 +
Snow reduces the accuracy of ranged weapons, extinguishes fire, and slows people down.
  
 +
*Temperature range: -270 - 0.5°C
 +
*Snowing rate: 80%
 +
*Wind speed: x150%
 +
*Shooting accuracy: x80%
 +
*Can put out fires
  
{| {{STDT| sortable c_12 text-center}}
+
{| class = "wikitable"
! Thought !! Caption !! Occurrence !! Trait Effects !! Mood Effect !! Expiration time (days) !! Stack Limit !! Stacking Multiplier
+
|+ style = "text-align: left; font-size:120%;" | Weather types
|-
 
! [[Thoughts#Justified execution| Justified execution]]
 
| A guilty prisoner or guest was executed. It was justified, but still sad.<br /> || Guilty prisoner or guest executed || Psychopath, Bloodlust: No effect || -2 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Someone was euthanized| Someone was euthanized]]
 
| A prisoner or guest was euthanized. It was humane, but still sad.<br /> || Prisoner or guest executed || Psychopath, Bloodlust: No effect || -3 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Someone was executed| Someone was executed]]
 
| A prisoner or guest was killed in cold blood. It seemed a bit evil.<br /> || Prisoner or guest executed || Psychopath, Bloodlust: No effect || -5 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Someone organ-harvested| Someone organ-harvested]]
 
| The colony took body parts from a prisoner or guest. It's horrible, breaking people down for parts when they have no choice. || --- || Psychopath, Bloodlust: No effect || -6 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Justified execution of colonist| Justified execution of colonist]]
 
| A guilty colonist was executed. It was justified, but still sad. || --- || Psychopath: No effect || -2 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Colonist euthanized| Colonist euthanized]]
 
| A colonist was euthanized. It was humane, but still sad.<br /> || --- || Psychopath: No effect || -3 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Colonist executed| Colonist executed]]
 
| A colonist was killed in cold blood. It seemed a bit evil.<br /> || --- || Psychopath: No effect || -5 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Colonist organ-harvested| Colonist organ-harvested]]
 
| Someone took body parts from a colonist. It's horrible, breaking people down for parts when they have no choice. || --- || Psychopath: No effect || -6 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Innocent prisoner died| Innocent prisoner died]]
 
| One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism. || --- || Psychopath, Bloodlust: No effect || -5 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Colonist died| Colonist died]]
 
| One of our people died. We should be able to take care of our people. || --- || Psychopath, Bloodlust: No effect || -3 || 6 || 5 || 0.25
 
|-
 
! [[Thoughts#Witnessed ally's death| Witnessed ally's death]]
 
| I saw one of my people die. They were alive one moment, and dead the next. || --- || Psychopath, Bloodlust: No effect || -5 || 1,5 || 5 || 0.4
 
|-
 
! [[Thoughts#Witnessed outsider's death| Witnessed outsider's death]]
 
| I saw someone die. They were alive one moment, and dead the next. || --- || Psychopath, Bloodlust: No effect || -3 || 1 || 1 || N/A
 
|-
 
! [[Thoughts#Witnessed family member's death| Witnessed family member's death]]
 
| I saw a member of my family die. My own flesh and blood... || --- || Psychopath, Bloodlust: No effect || -7 || 1 || 1 || N/A
 
|-
 
! [[Thoughts#Defeated hostile leader <name>| Defeated hostile leader <name>]]
 
| They were leading efforts to destroy us, and I took them down! || --- || --- || +12 || 3 || 5 || 0.4
 
|-
 
! [[Thoughts#Defeated <name>| Defeated <name>]]
 
| I took down a big threat! I'm a hero! || --- || --- || +12 || 3 || 5 || 0.4
 
|-
 
! [[Thoughts#Bonded animal <name> died| Bonded animal <name> died]]
 
| Such a tender, unique animal. This universe is evil! || --- ||  Psychopath: No effect || -8 || 20 || 5 || 0.25
 
|-
 
! [[Thoughts#My friend <name> died| My friend <name> died]]
 
| Such a wonderful person. The universe gets darker every day. || --- ||  Psychopath: No effect || {{H:title|Actual mood change depends on relations between the pawn and the dead pawn.|-10 maximum}} || 20 || 5 || 0.25
 
|-
 
! [[Thoughts#My rival <name> died| My rival <name> died]]
 
| Serves them right. Things are looking up. || --- || --- || {{H:title|Actual mood change depends on relations between the pawn and the dead pawn.|+10 maximum}} || 10 || 5 || 0.25
 
|-
 
! [[Thoughts#My son <name> died| My son <name> died]]
 
| My son is dead. My own flesh and blood... || --- || --- || -20 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My daughter <name> died| My daughter <name> died]]
 
| My daughter is dead. My own flesh and blood... || --- || --- || -20 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My husband <name> died| My husband <name> died]]
 
| My husband is dead. I am alone. || --- || --- || -20 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My wife <name> died| My wife <name> died]]
 
| My wife is dead. I am alone. || --- || --- || -20 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My fiance <name> died| My fiance <name> died]]
 
| My fiance died. Such a man... my future is gone. || --- || --- || -18 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My fiancée <name> died| My fiancée <name> died]]
 
| My fiancée died. Such a woman... my future is gone. || --- || --- || -18 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My lover <name> died| My lover <name> died]]
 
| My lover died. I am so alone. || --- || --- || -16 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My brother <name> died| My brother <name> died]]
 
| My brother died. My own flesh and blood... || --- || --- || -14 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My sister <name> died| My sister <name> died]]
 
| My sister died. My own flesh and blood... || --- || --- || -14 || 30 || 10 || 0.25
 
|-
 
! [[Thoughts#My grandchild <name> died| My grandchild <name> died]]
 
| My grandchild died. My own flesh and blood... || --- || --- || -12 || 30 || 10 || 0.25
 
 
|-
 
|-
! [[Thoughts#My father <name> died| My father <name> died]]
+
!Label
| My father died. He's gone forever. || --- || --- || -8 || 30 || 10 || 0.25
+
!Time of year
 +
!Temperature range
 +
!Accuracy modifier
 +
!Movement speed modifier
 +
!Wind speed
 +
!Wind speed modifier
 +
!Can put out fires
 +
!Snowing rate
 +
!Notes
 
|-
 
|-
! [[Thoughts#My mother <name> died| My mother <name> died]]
+
|Clear
| My mother died. She's gone forever. || --- || --- || -8 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|100%
 +
|100%
 +
|None to Moderate
 +
|100%
 +
|No
 +
|None
 +
|
 
|-
 
|-
! [[Thoughts#My niece <name> died| My niece <name> died]]
+
|Fog
| My niece died. Such a wonderful child. || --- || --- || -5 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|50%
 +
|100%
 +
|None to Calm
 +
|50%
 +
|No
 +
|None
 +
|
 +
|Can accompany rain to create "Foggy Rain"
 
|-
 
|-
! [[Thoughts#My nephew <name> died| My nephew <name> died]]
+
|Rain
| My nephew died. Such a wonderful child. || --- || --- || -5 || 30 || 10 || 0.25
+
|Any
 +
|0 - 100°C
 +
|80%
 +
|150%
 +
|Calm to Moderate
 +
|80%
 +
|Yes
 +
|None
 +
|Rain intensity can vary. Rain will put out any outdoor fires on the map. Rain will turn into snow if the temperature falls below +2 degrees Celsius. Rain can cause electronic objects to short circuit.
 
|-
 
|-
! [[Thoughts#My half-sibling <name> died| My half-sibling <name> died]]
+
|Dry Thunderstorm
| My half-sibling died. My own flesh and blood... || --- || --- || -5 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|100%
 +
|100%
 +
|Moderate to Extreme
 +
|150%
 +
|No
 +
|None
 +
|Lightning strikes from thunderstorms can ignite flammable objects, including flora. If accompanied by rain the fires should be extinguished without becoming a threat.
 +
[[File:Dry Thunderstorm.png|100px|right]]
 
|-
 
|-
! [[Thoughts#My aunt <name> died| My aunt <name> died]]
+
|Rainy Thunderstorm
| My aunt died. || --- || --- || -4 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|80%
 +
|80%
 +
|Moderate to Extreme
 +
|150%
 +
|Yes
 +
|None
 +
|
 
|-
 
|-
! [[Thoughts#My uncle <name> died| My uncle <name> died]]
+
|Foggy rain
| My uncle died. || --- || --- || -4 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|50%
 +
|90%
 +
|None to Calm
 +
|150%
 +
|Yes
 +
|None
 +
|
 
|-
 
|-
! [[Thoughts#My grandparent <name> died| My grandparent <name> died]]
+
|Hard snow
| My grandparent died. || --- || --- || -4 || 30 || 10 || 0.25
+
|Any
 +
|Mainly Winter
 +
|80%
 +
|80%
 +
|None to Moderate
 +
|150%
 +
|Yes
 +
|120%
 +
|Snow, in most biomes, mainly falls during winter when the temperature usually falls below freezing. Snow can also occur during a 'cold snap' if the temperature falls below +2 degrees Celsius
 
|-
 
|-
! [[Thoughts#My cousin <name> died| My cousin <name> died]]
+
|Soft snow
| My cousin died. My own flesh and blood... || --- || --- || -4 || 30 || 10 || 0.25
+
|Any
 +
|Mainly Winter
 +
|80%
 +
|100%
 +
|None to Moderate
 +
|150%
 +
|Yes
 +
|80%
 +
|
 
|-
 
|-
! [[Thoughts#My kin <name> died| My kin <name> died]]
+
|Flashstorm
| My kin died. || --- || --- || -4 || 30 || 10 || 0.25
+
|Any
 +
|Any
 +
|100%
 +
|100%
 +
|None to moderate
 +
|100%
 +
|Yes
 +
|No
 +
|Flashstorms are extreme versions of thunderstorms, usually unaccompanied by rain. They strike many times in a row, obliterating anything in their path, and igniting anything flammable. Upon their release, these storms were game-endingly powerful even on low difficulties. Recent updates have scaled them back quite a bit.
 
|}
 
|}

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