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{{See also|Sun lamp}} | {{See also|Sun lamp}} | ||
− | {{ | + | {{infobox main|furniture |
| name = Standing lamp | | name = Standing lamp | ||
| image = Standing lamp.png | | image = Standing lamp.png | ||
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== Acquisition == | == Acquisition == | ||
− | {{ | + | Standing lamps are constructed with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after [[Research#Electricity|Electricity]] has been researched. |
== Summary == | == Summary == | ||
[[File:Standing lamp illumination area.png|300px|thumb|left|The white area (7 tiles out) is 50% illumination, required for best [[Surgery Success Chance Factor|surgery success chance]]; the yellow (8-9 tiles) represents 30% or better, adequate for all general labor, avoiding [[mood]] penalties, and for growing [[Decorative Plants|decorative plants]] indoors in [[plant pot]]s.]] | [[File:Standing lamp illumination area.png|300px|thumb|left|The white area (7 tiles out) is 50% illumination, required for best [[Surgery Success Chance Factor|surgery success chance]]; the yellow (8-9 tiles) represents 30% or better, adequate for all general labor, avoiding [[mood]] penalties, and for growing [[Decorative Plants|decorative plants]] indoors in [[plant pot]]s.]] | ||
− | Standing lamps consume 30W | + | Standing lamps consume 30W of [[power]] to produce light, with a maximum of 50% illumination. In a 9-tile radius, lamps are bright enough to prevent work speed penalties, grow decorative plants, and prevent the debuff [[Thoughts_list#In_darkness|"In darkness"]]. However, they are not bright enough to grow most [[crop]]s indoors - which require 51% illumination. Light does not "stack", so no amount of standing lamps are bright enough for [[rice plant]]s. |
− | + | Standing lamps can be set to darklight mode, which will please [[Ideoligion]]s that prefer darkness.{{IdeologyIcon}} | |
Lamps can be uninstalled freely. Unlike most other [[power]]ed structures, the lamp will not short circuit when unroofed in the [[weather|rain]]. | Lamps can be uninstalled freely. Unlike most other [[power]]ed structures, the lamp will not short circuit when unroofed in the [[weather|rain]]. | ||
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==== Visual representation ==== | ==== Visual representation ==== | ||
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[[File:Illumination in 1-square wide corridor.png|300px|thumb|center| Line of sight is not always a limitation with light sources.]] | [[File:Illumination in 1-square wide corridor.png|300px|thumb|center| Line of sight is not always a limitation with light sources.]] | ||
− | == Advanced | + | == Advanced Lighting == |
− | {{ | + | {{stub|reason=Menu, options, etc.|section=1}} |
− | With the [[Research#Advanced | + | {{Image wanted|note=Add pictures of 1.4 Advanced Lighting|section=1}} |
− | + | With the [[Research#Advanced Lighting|Advanced Lighting]] research, the power cost of standing lamps are halved, to 15W of power. Lights can also be changed to a variety of different colors, which have no gameplay effect. Standing lamps of different colors will blend together. | |
− | + | [[File:ColoredLights.jpg|300px|thumb|left|(pre 1.4) Combining different colored lights for a "rainbow" feel to your colony. Light % is not additive above the maximum that single colored lights provide.]] | |
− | [[File:ColoredLights.jpg|300px|thumb| | + | {{clear}} |
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== Styles == | == Styles == | ||
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<gallery> | <gallery> | ||
− | Standing lamp.png|Base | + | Standing lamp.png|Base Variant |
− | Morbid standing lamp.png|Morbid | + | Morbid standing lamp.png|Morbid Variant |
− | Totemic standing lamp.png|Totemic | + | Totemic standing lamp.png|Totemic Variant |
− | Spikecore standing lamp.png|Spikecore | + | Spikecore standing lamp.png|Spikecore Variant |
− | Rustic standing lamp.png|Rustic | + | Rustic standing lamp.png|Rustic Variant |
− | Techist standing lamp.png|Techist | + | Techist standing lamp.png|Techist Variant |
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</gallery> | </gallery> | ||
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* [[Version/1.4.3555|1.4.3555]] - Fix: Lamps unconnected to a power grid do not properly have reduced power consumption once advanced lights is researched until you reload. | * [[Version/1.4.3555|1.4.3555]] - Fix: Lamps unconnected to a power grid do not properly have reduced power consumption once advanced lights is researched until you reload. | ||
− | {{ | + | {{nav|furniture|wide}} |
[[Category:Furniture]] [[Category:Lamp]] | [[Category:Furniture]] [[Category:Lamp]] |