Editing Ship structural beam
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+ | {{Image wanted|reason = 1) Example ship with connection point as described in Analysis 2) Image of a beam hosting max 8 caskets}} | ||
{{Infobox main|building | {{Infobox main|building | ||
| name = Ship structural beam | | name = Ship structural beam | ||
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== Acquisition == | == Acquisition == | ||
− | Ship structural beams can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each beam requires {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | + | Ship structural beams can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each beam requires {{Required Resources}}s, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
It cannot be built under a [[roof]], that is at least 5 out of the 12 squares it occupies must be uncovered. However, a roof can be constructed afterwards. | It cannot be built under a [[roof]], that is at least 5 out of the 12 squares it occupies must be uncovered. However, a roof can be constructed afterwards. | ||
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At least one beam is required to host the ship cryptosleep caskets. In order to conserve resources when building the ship: | At least one beam is required to host the ship cryptosleep caskets. In order to conserve resources when building the ship: | ||
* Keep as much open space for caskets. Only 1 tile needs to be connected to the rest of the ship. Using both tiles of the width will waste a casket spot, which is relevant if you are planning to send more than 7 colonists up to space. | * Keep as much open space for caskets. Only 1 tile needs to be connected to the rest of the ship. Using both tiles of the width will waste a casket spot, which is relevant if you are planning to send more than 7 colonists up to space. | ||
− | * | + | * Connect as many of the ship parts to each other directly as possible, especially the [[ship reactor]]. Unless terrain is a restriction, there is no need to place beams for anything else. |
Like the other ship parts, you can activate the [[ship reactor]] before the rest of the ship is completed. This both saves on [[raid points]], as material gathering and construction adds to [[wealth]], and limits what has to be protected during the raids. | Like the other ship parts, you can activate the [[ship reactor]] before the rest of the ship is completed. This both saves on [[raid points]], as material gathering and construction adds to [[wealth]], and limits what has to be protected during the raids. | ||
Beams are also necessary if ship caskets are wanted for uses outside of the ship building, such as using its auto-eject feature to store colonists. | Beams are also necessary if ship caskets are wanted for uses outside of the ship building, such as using its auto-eject feature to store colonists. | ||
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== Version history == | == Version history == |