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− | + | Saturation is the unseen game mechanic that controls [[Characters]]' needs for [[Food]]. A character with a higher saturation value has eaten recently, and is more full than another character with a low saturation level. | |
− | + | ==Levels of Saturation== | |
− | + | Characters' saturation level is grouped into four thresholds: Fed, Hungry, Urgently Hungry, and Starving. Each threshold exhibits different effects on a character, especially their [[Thoughts]]. | |
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− | Characters' saturation level is grouped into four thresholds: Fed, Hungry, | ||
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+ | For humanoids, the saturation levels are as follows: | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Label | ! Label | ||
! Saturation | ! Saturation | ||
− | ! Mood modifier | + | ! Mood modifier |
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|- | |- | ||
| Fed | | Fed | ||
− | | Greater than 25 | + | | Greater than 25 |
− | | | + | | none |
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|- | |- | ||
| Hungry | | Hungry | ||
− | | 12.5 | + | | 12.5 to 25 |
− | | - | + | | -8 |
− | |||
|- | |- | ||
− | | | + | | Urgently Hungry |
− | | | + | | 0 to 12.5 |
− | | - | + | | -14 |
− | |||
|- | |- | ||
− | | | + | | Starving |
− | | 0 | + | | 0 |
− | | - | + | | -22 |
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|} | |} | ||
− | + | Saturation caps at 100. | |
− | + | ==Saturation Changes== | |
− | + | Saturation goes down every tick (1/2500 of a game hour) depending on the character's current saturation and modifiers on their [[hunger|hunger rate]]. | |
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− | == Saturation | ||
− | Saturation goes down every tick (1/2500 of a game hour | ||
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{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Saturation | ! Saturation | ||
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! Change per hour | ! Change per hour | ||
! Change per day | ! Change per day | ||
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|- | |- | ||
| Fed | | Fed | ||
− | + | | -6.67 | |
− | | -6.67 | + | | -160 |
− | | -160 | ||
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|- | |- | ||
| Hungry | | Hungry | ||
− | + | | -3.33 | |
− | | -3.33 | + | | -80 |
− | | -80 | ||
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|- | |- | ||
− | | | + | | Urgently Hungry |
+ | | -1.67 | ||
+ | | -40 | ||
|} | |} | ||
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− | + | ==Starving== | |
+ | Once a character is starving, they will become [[Malnutrition|Malnourished]] at a pace of 2% malnutrition per hour. | ||
[[Category:Status Level]] | [[Category:Status Level]] |