Editing Psychic suppressor

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Royalty}}
+
{{Royalty}}{{infobox main|building|
{{Infobox main|building
+
|name = Psychic suppressor
| name = Psychic suppressor
+
|image = PsychicSuppressor.png
| image = PsychicSuppressor.png
+
|description = An archotech device that generates a massive psychic suppression field tuned to a particular gender. People of that gender have their psychic activity suppressed, reducing their consciousness. The effect is modulated by an individual's psychic sensitivity.
| description = An archotech device that generates a massive psychic suppression field tuned to a particular gender. People of that gender have their psychic activity suppressed, reducing their consciousness. The effect is modulated by an individual's psychic sensitivity.
+
|type = Building
| type = Building
+
|type2 = Mechanoid cluster
| type2 = Mechanoid cluster
+
|placeable = false
| placeable = false
+
|passability = impassable
| passability = impassable
+
|blockswind = true
| blockswind = true
+
|cover = 1
| cover = 1
+
|size = 6 ˣ 6
| size = 6 ˣ 6
+
|flammability = 0
| flammability = 0
+
|hp = 1500
| hp = 1500
+
|destroyyield = {{Icon small|Steel}} 60 + {{Icon small|Component}} 1 + {{Icon small|Plasteel}} 10 + {{Icon small|Steel slag chunk}} 4
| destroyyield = {{Icon Small|Steel}} 60 + {{Icon Small|Component}} 1 + {{Icon Small|Plasteel}} 10 + {{Icon Small|Steel slag chunk}} 4
+
|page verified for version = 1.3.3117
| page verified for version = 1.3.3117
+
}}'''Psychic supressors''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. They reduce the [[consciousness]] of all humans of a gender in a 10 [[world]]-tile radius to a maximum of 50%, although this loss in consciousness scales with the individual's [[psychic sensitivity]].
}}
 
'''Psychic supressors''' are [[mechanoid cluster]] and quest [[condition causer]]s added by the [[Royalty]] DLC. They reduce the [[Consciousness]] of all humans of a gender in a 10 [[world]]-tile radius.
 
 
 
== Summary ==
 
A psychic suppressor sets a maximum [[Consciousness]] limit to humans of a specific gender, which is scaled by the individual's [[Psychic Sensitivity]]. At 100% sensitivity, a pawn's Consciousness will have a maximum of 50%. At 0% sensitivity, Consciousness will have a maximum of 100%, preventing any boosts beyond normal consciousness. Both colonists and [[raider]]s are affected by the suppressor. The consciousness reduction caps at 50% max consciousness - sensitivity higher than 100% will not reduce consciousness further.
 
 
 
Consciousness, in turn, affects a wide variety of stats. It directly impacts [[Manipulation]], [[Moving]], [[Talking]] [[Eating]], which each have an impact on almost anything a pawn can do. See each page for more details.
 
 
 
==Analysis==
 
Psychic suppressors are massive threats if they affect multiple important pawns at once. A baseline pawn will move 50% slower, do most work 50% slower, and will be much less effective in combat. Reduced Consciousness makes it easier to [[downed|down]] or [[death|kill]] any affected pawn. Conversely, if no colonist is currently affected by the suppressor, then it is purely beneficial due to the effect on raiders. However, it may not be desirable to keep the suppressor forever, as new recruits may be of the affected gender.
 
 
 
Ideally, you should use unsuppressed pawns to take out psychic suppressors. Suppressed pawns can still be useful for combat support via [[EMP grenades]] or [[smoke launcher]]s. Both weapons are unaffected by the loss in Consciousness; their [[Aiming Time]] remains the same, while the reduced accuracy is irrelevant due to each weapon's blast radius. However, these pawns are still easier to down than normal.
 
 
 
If the condition causer has spawned inside your colony, then you can use [[mortar]]s to shell it from a distance. Just watch out for [[mech high-shield]]s.
 
 
 
If both a male and a female psychic suppressor spawn on the same map, whichever one spawned most recently takes priority for the suppression effect, disabling the other one. This means one gender is always guaranteed to be free from the suppression effect. However, a minor error occurs when this happens; the older suppressor will continue the more recent suppressor's effect even after the recent suppressor is destroyed. As an example:
 
 
 
A female psychic suppressor is deployed by a mechanoid cluster, suppressing female pawns.
 
A male psychic suppressor is then deployed as well, causing male pawns to be suppressed and disabling the female suppression effect.
 
Destroying the male psychic suppressor does not end the male suppression effect, because the female psychic suppressor is now suppressing males, despite the suppressor itself saying it is tuned to females.
 
Destroying both suppressors correctly ends the effect.
 
 
 
== Version history ==
 
* [[Version/1.4.3641|1.4.3641]] - Fix: Psychic suppression targeted by healer mech serum.
 
 
 
[[Category:Mechanoid Cluster]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: