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− | {{Royalty}} | + | {{Royalty}}{{infobox main| |
− | {{ | ||
| name = Gastro-analyzer | | name = Gastro-analyzer | ||
− | | image = Health item bionic.png | + | | image = Health item bionic.png|Gastro-analyzer |
| type = Medical Items | | type = Medical Items | ||
| type2 = Body Parts | | type2 = Body Parts | ||
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| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The '''gastro-analyzer''' is an [[artificial body part]] that gives a pawn that's been implanted with it a bonus of +5 [[Cooking Speed]]. Installing it requires a working, biological nose. | + | The '''gastro-analyzer''' is an [[artificial body part]] that gives a pawn that's been implanted with it a bonus of +5 [[Cooking Speed]]. Installing it requires a working, biological nose. |
− | == Acquisition == | + | ==Acquisition== |
− | Gastro-analyzers can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. This research requires the use of the relevant [[Techprint]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}} }} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | + | Gastro-analyzers can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. This research requires the use of the relevant [[Techprint]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. |
The required techprint can be obtained either through trade or can be earned as a [[quests|quest]] reward. The part itself can be obtained by exotic [[traders]], quests or found on [[raiders]] and visitors. | The required techprint can be obtained either through trade or can be earned as a [[quests|quest]] reward. The part itself can be obtained by exotic [[traders]], quests or found on [[raiders]] and visitors. | ||
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Also note that as Cooking Speed is capped at 160%, and this cap is reached by a healthy, unaugmented pawn at Cooking Level 20. The implant thus may not provide any benefit at all to a particularly skilled, or augmented cook. | Also note that as Cooking Speed is capped at 160%, and this cap is reached by a healthy, unaugmented pawn at Cooking Level 20. The implant thus may not provide any benefit at all to a particularly skilled, or augmented cook. | ||
− | === Installation === | + | ===Installation=== |
− | + | {{stub|section=1}} | |
+ | {{quote|Gastro-analyzer is an implant INTO the nose, while aesthetic nose REPLACES the nose. You can't install a gastro analyzer into a aesthetic nose; it's one or the other.|Tynan Sylvester|source="[https://ludeon.com/forums/index.php?topic=51123.msg474313#msg474313 Cannot replace destroyed gastro-analyzer]" on ''Ludeon forums''.}} | ||
− | + | The gastro-analyzer can only be installed into a natural nose - lacking a nose or having an [[aesthetic nose]] installed will both prevent installation. This is not a bug, and is working as intended. Note that this also means that replacing a gastro-analyzer with an aesthetic nose is a one-way change. After removing an aesthetic nose, you will need to use a [[healer mech serum]] or [[biosculpter pod]]{{IdeologyIcon}} to replace the biological nose if you wish to install a gastro-analyzer into the same pawn. Additionally, if a pawn loses their nose due to whatever circumstance the same steps are required if you want to install a gastro-analyzer. | |
− | + | Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | |
− | If the operation fails, the part | + | Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. |
+ | |||
+ | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | ||
==Analysis== | ==Analysis== | ||
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{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Part !! Effective Level Increase | ! Part !! Effective Level Increase | ||
|- | |- | ||
| Archotech arm || +4.0/arm | | Archotech arm || +4.0/arm | ||
|- | |- | ||
− | | Bionic arm || +2.0/arm | + | | Bionic arm || +2.0/arm |
|- | |- | ||
− | | Archotech Eye (1x) || +1.5 | + | | Archotech Eye (1x) || +1.5 |
|- | |- | ||
− | | Archotech Eye (2x) || +2.0 | + | | Archotech Eye (2x) || +2.0 |
|- | |- | ||
− | | Bionic Eye (1x) || +0.8 | + | | Bionic Eye (1x) || +0.8 |
|- | |- | ||
− | | Bionic Eye (2x) || +1.0 | + | | Bionic Eye (2x) || +1.0 |
|} | |} | ||
Thus a fully augmented skill 10 pawn will get no benefit from the gastro-analyzer, just as a skill 20 unaugmented pawn would. | Thus a fully augmented skill 10 pawn will get no benefit from the gastro-analyzer, just as a skill 20 unaugmented pawn would. | ||
− | + | {{nav|body parts|wide}} | |
− | |||
− | |||
− | {{ | ||
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Implant]] |