Editing Flammability

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{{stub|reason = 1) The usefulness of this article would be greatly improved by a table with the flammability of standard walls/floors/doors of different material, and common or representative furniture/workshops/etc. }}
 
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== Materials ==
 
== Materials ==
An item, structure or building can have different flammability depending on the material chosen to make it. Surprisingly items, structures and buildings ''made out of'' steel, silver and gold are flammable. However steel, silver and gold ''in item form'' are not.
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{{Recode|reason=Using the material tables is a bit overkill. Use [[Template:Ask Table Formatter]] instead}}
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An item can have different flammability depending on the material chosen to make it. Surprisingly steel, silver and gold structures like walls and doors are flammable. However raw steel, silver and gold are not.
  
<div><li style="display: inline-table;">
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{{Building Material Table | Wall | No heading}}
{| {{STDT| sortable c_01 text-center}}
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! Material !! Stuff category !! Flammability
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{{Building Material Table | Door | No heading}}
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{{#ask: [[Type::Material]] OR [[Type::Textile]]
 
| ?Stuff Category
 
| ?Flammability Factor
 
| format = template
 
| template = Ask Table Formatter
 
| link = none
 
| sort = Stuff Category, Name}}
 
|}
 
</li><div>
 
  
 
== Version history ==
 
== Version history ==
 
* [[Version/1.1.2598|1.1.2598]] - Reduce flesh pawn flammability 100% -> 75%. This makes them extinguish easier, fire grows slower, and rain puts them out now.
 
* [[Version/1.1.2598|1.1.2598]] - Reduce flesh pawn flammability 100% -> 75%. This makes them extinguish easier, fire grows slower, and rain puts them out now.
 
* [[Version/1.3.3101|1.3.3101]] - [[Orders#Uninstall|Minified]] things now inherit their inner thing's flammability.
 
* [[Version/1.3.3101|1.3.3101]] - [[Orders#Uninstall|Minified]] things now inherit their inner thing's flammability.

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