Editing Faction base

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Enemies will spawn in the base hostile to player pawns.  If unspotted, they will not attack immediately.  However, once someone gets killed or downed, the enemy will immediately notice and will proceed to charge towards your attackers.
 
Enemies will spawn in the base hostile to player pawns.  If unspotted, they will not attack immediately.  However, once someone gets killed or downed, the enemy will immediately notice and will proceed to charge towards your attackers.
  
Similar to raids, once a threshold of the enemy has been defeated, they will flee and abandon their base, upon which the player will be able to claim the faction base as their own.  After 24 hours, the player must reform the caravan and leave the site.{{Check Tag|Fact Check}}
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Similar to raids, once a threshold of the enemy has been defeated, they will flee and abandon their base, upon which the player will be able to claim the faction base as their own.  After 24 hours, the player must reform the caravan and leave the site (?).
  
 
== Trading ==
 
== Trading ==

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