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− | {{ | + | {{Rewrite|reason='''Format standardization needed'''}}{{infobox main|production| |
| name = Electric tailor bench | | name = Electric tailor bench | ||
− | | image = Table tailor electric north.png | + | | image = Table tailor electric north.png|Electric tailor bench |
| imagesize = 192px | | imagesize = 192px | ||
− | | description = A workbench with a sewing machine for rapid tailoring of clothes. Can work without electricity at | + | | description = "A workbench with a sewing machine for rapid tailoring of clothes. Can work without electricity at 40% of normal speed." |
− | | type = | + | | type = Production |
− | | type2 = | + | | type2 = Clothing |
− | | placeable = | + | | placeable = Yes |
− | + | | rotatable = Yes | |
− | | | ||
| cover = 0.5 | | cover = 0.5 | ||
− | + | | size = 1 ˣ 3 | |
− | | size = 3 | ||
− | |||
− | |||
| hp = 180 | | hp = 180 | ||
− | | | + | | mass base = 20 |
+ | | beauty = 0 | ||
+ | | flammability = 1.0 | ||
| power = -120 | | power = -120 | ||
− | |||
− | |||
| facility = tool cabinet | | facility = tool cabinet | ||
− | | | + | | stuff tags = Metallic, Woody |
− | |||
− | |||
| work to make = 2500 | | work to make = 2500 | ||
− | |||
| resource 1 = Stuff | | resource 1 = Stuff | ||
| resource 1 amount = 75 | | resource 1 amount = 75 | ||
| resource 2 = Steel | | resource 2 = Steel | ||
− | | resource 2 amount = 50 | + | | resource 2 amount = 50 |
| resource 3 = Component | | resource 3 = Component | ||
| resource 3 amount = 2 | | resource 3 amount = 2 | ||
− | }} | + | | deconstruct yield = {{icon|buildingmat|56}} + {{icon|steel|38}} + {{icon|component|1}} |
− | {{Info|The '''electric tailor bench''' is used by [[ | + | | skill 1 = Construction |
− | + | | skill 1 level = 4 | |
− | + | }}{{Info|The '''electric tailor bench''' is used by [[Menus#Tailor|tailors]] to produce [[clothing]]. It can still operate without electricity, but at a reduced production speed slower than that of its non-electric counterpart, the [[hand tailor bench]].}}Like other production stations, a bill must be created to specify what items are to be produced and what [[textiles]] may be used. Materials that are used to make clothing are [[textiles]], which consists of [[leathers]] and [[fabrics]]. The only exception is tuques, which can only be crafted from [[fabrics]]. Each clothing item produced has a certain [[quality]] depending on the crafting skill of the colonist. An item's market value, deterioration rate, defense rating and temperature resistance are all determined by the material substance and crafting quality. | |
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− | [[ | ||
− | + | Grown [[cloth]] is the baseline material used for tailoring, being easy to grow and providing mundane stats across the board. [[Devilstrand]] by comparison provides much better protection, but is extremely difficult and slow to grow and not useful for equipping a starting colony. Leather based apparel typically has improved defense ratings while domesticated animal wool has excellent temperature tolerance for extreme climates. | |
− | If a job is interrupted for any reason, the | + | If a tailoring job is interrupted for any reason, the crafter will drop the piece, usually on the workbench, and it will be in an unfinished state until the crafter finishes it. A crafter cannot work on another crafter's piece and only 1 unfinished piece can be made per bill. The piece will indicate the name of the crafter and how much work is remaining. The stockpile filter includes an entry for unfinished apparel which allows the player to control where they are stored. Unfinished pieces can be cancelled at any point to return 75% of the materials. |
− | + | An effective tool for ensuring that only quality garments from a tailoring bench are retained is to set your colonists to only wear clothes above a certain quality level using the 'Assign' tab. This way, you can ensure they only wear the best clothes, while leaving the inferior quality clothes to sell. | |
− | + | Up to two nearby [[tool cabinet]]s can be connected to an electric tailoring bench to increase work speed. | |
− | |||
− | + | It is built with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} after the research [[Research#Electricity|Electricity]] has been completed. | |
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− | + | {|class="wikitable sortable" style="text-align: center;" | |
+ | |+ '''Clothing items that can be crafted''' | ||
+ | ! Item !! Work Amount !! Materials Needed !! Weight !! Materials !! Base Market Value !! Value/Work !! Value/Materials !! Value/Weight | ||
+ | |- | ||
+ | | [[Cowboy hat]] || 30 || 25 || 0.14 || Textiles || 44 || 1.47 || 1.76 || 314.29 | ||
+ | |- | ||
+ | | [[Bowler hat]] || 30 || 20 || 0.14 || Textiles || 36 || 1.20 || 1.80 || 257.14 | ||
+ | |- | ||
+ | | [[Tribal headdress]] || 100 || 50 || 0.11 || Textiles, no leather || 97 || 0.97 || 1.94 || 881.82 | ||
+ | |- | ||
+ | | [[Tuque]] || 20 || 20 || 0.07 || Textiles, no leather || 34 || 1.70 || 1.70 || 485.71 | ||
+ | |- | ||
+ | | [[War mask]] || 50 || 25 || 1.40 || Wood || 38 || 0.76 || 1.52 || 27.14 | ||
+ | |- | ||
+ | | [[Veil]] || 24 || 20 || 0.08 || Textiles, no leather || 35 || 1.46 || 1.75 || 437.50 | ||
+ | |- | ||
+ | | [[Tribalwear]] || 30 || 60 || 0.50 || Textiles || 96 || 3.20 || 1.60 || 192.00 | ||
+ | |- | ||
+ | | [[Parka]] || 134 || 80 || 2.00 || Textiles || 149 || 1.11 || 1.86 || 74.50 | ||
+ | |- | ||
+ | | [[Pants]] || 27 || 40 || 0.50 || Textiles || 66 || 2.44 || 1.65 || 132.00 | ||
+ | |- | ||
+ | | [[T-shirt]] || 27 || 40 || 0.25 || Textiles || 66 || 2.44 || 1.65 || 264.00 | ||
+ | |- | ||
+ | | [[Button-down shirt]] || 45 || 45 || 0.30 || Textiles || 77 || 1.71 || 1.71 || 256.67 | ||
+ | |- | ||
+ | | [[Duster]] || 167 || 80 || 2.00 || Textiles || 156 || 0.93 || 1.95 || 78.00 | ||
+ | |- | ||
+ | | [[Jacket]] || 117 || 70 || 1.70 || Textiles || 130 || 1.11 || 1.86 || 76.47 | ||
+ | |- | ||
+ | | [[Formal shirt]] {{RoyaltyIcon}} || 100 || 65 || 0.25 || Textiles || 119 || 1.19 || 1.83 || 476.00 | ||
+ | |- | ||
+ | | [[Corset]] {{RoyaltyIcon}} / [[Formal vest]] {{RoyaltyIcon}} || 200 || 45 || 0.75 || Textiles || 111 || 0.56 || 2.47 || 148.00 | ||
+ | |- | ||
+ | | [[Prestige robe]] {{RoyaltyIcon}} || 334 || 100 || 0.75 || Textiles || 220 || 0.66 || 2.20 || 293.33 | ||
+ | |- | ||
+ | | [[Ladies hat]] {{RoyaltyIcon}} / [[Top hat]] {{RoyaltyIcon}} || 100 || 50 || 0.10 || Textiles || 97 || 0.97 || 1.94 || 970.00 | ||
+ | |- | ||
+ | | [[Cape]] {{RoyaltyIcon}} || 267 || 80 || 2.00 || Textiles || 178 || 0.67 || 2.23 || 89.00 | ||
+ | |- | ||
+ | | [[Beret]] {{RoyaltyIcon}} || 67 || 35 || 0.10 || Textiles || 67 || 1.00 || 1.91 || 670.00 | ||
+ | |} | ||
− | {{Building | + | {{Building Material Table}} |
− | {{ | + | {{nav|production|wide}} |
− | [[Category:Production]] [[Category: | + | [[Category:Production]] |
+ | [[Category:Clothing]] |