Editing Electric tailor bench
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− | {{ | + | <onlyinclude> |
− | | name = | + | {{infobox main|production| |
− | | image = | + | |name = Tailor's workbench |
− | | | + | |image = TableTailor.png{{!}}192px|Tailor's table |
− | | | + | |info = A workbench equipped for cloth refinement and clothing production. |
− | | type = | + | |type = Production |
− | | type2 = | + | |type2 = Clothing |
− | | placeable = | + | |placeable = y |
− | + | |size = 1|3 | |
− | + | |hp = 180 | |
− | + | |power = - 120 | |
− | + | |buy = 60 wood 50 steel | |
− | | size = | + | |sell = 30 wood 25 steel |
− | | | + | }}</onlyinclude> |
− | + | ||
− | | hp = 180 | + | {{Info|The tailor's workbench is used for producing [[clothing]]. Like other production stations, a bill must be created to specify what items are to be produced and what [[materials]] may be used. Materials that may be used are [[leather]], [[cloth]], [[devilstrand]], and [[hyperweave]]. Each clothing item produced has a certain quality depending on the crafting skill of the colonist (see [[Quality]] for a detailed chart). An item's market value is determined by its material substance and its quality. |
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− | | power = -120 | ||
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− | { | + | {|class="wikitable" style="text-align: center;" |
+ | |+ Clothing items that can be crafted | ||
+ | ! Item !! Material needed !! Work to make !! Base market value | ||
+ | |- | ||
+ | | [[Cowboy hat]] || 25 || 30 || | ||
+ | |- | ||
+ | | [[Tuque]] || 25 || 13 || | ||
+ | |- | ||
+ | | [[Pants]] || 50|| 117 || | ||
+ | |- | ||
+ | | [[T-shirt]] || 50 || 80 || | ||
+ | |- | ||
+ | | [[Button-down shirt]] || 55 || 133 || | ||
+ | |- | ||
+ | | [[Duster]] || 80 || 400 || | ||
+ | |- | ||
+ | | [[Jacket]] || 70 || 283 || | ||
+ | |- | ||
+ | | [[Parka]] || 120 || 367 || | ||
+ | |- | ||
+ | | [[Tribalwear]] || 35 || 33 || | ||
+ | |} | ||
− | {{ | + | {{nav|production|wide}} |
− | [[Category:Production]] [[Category: | + | [[Category:Production]] |
+ | [[Category:Clothing]] |