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== Summary ==  
 
== Summary ==  
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{{Stub|section=1|reason=explicit statement about whethsr the item is consumed on use (see [[psychic shock lance]] vs [[smokepop pack]])}}
 
{{Image wanted|section =1|reason=AoE image of the standard style}}
 
{{Image wanted|section =1|reason=AoE image of the standard style}}
When equipped, a Deadlife pack is worn in the waist [[Utility]] slot. Once the wearer is [[Drafting|drafted]], it can be manually activated by the player to target a tile within 24 tiles and within [[line of sight]]. The pack has a single charge and when the charge is expended, the item disappears completely and no resources be salvaged from it.
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When deployed, the Deadlife pack will fire a [[Deadlife shell]] at a selected location and release [[Research#Deadlife_dust|Deadlife dust]] which will expand into a ~12 x 12 area expanding outwards from the shell and dissipating inwards, the dust will persist for about an hour before having dissipated completely.
  
When deployed, the Deadlife pack will fire a [[Deadlife shell]] at a selected location and release [[Research#Deadlife_dust|Deadlife dust]] which will expand into a ~11 x 11 radius expanding outwards from the shell and dissipating inwards, the dust will persist for about an hour before dissipating completely.
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Any organic corpse inside of the Deadlife dust will be resurrected as a friendly [[shambler]] that will fight for you.
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A [[shambler]] cannot be controlled directly and will die 6 hours after having been being resurrected.
  
Any organic corpse within the Deadlife dust will be resurrected as a friendly [[shambler]] that will fight for you.
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Shamblers created in this way cannot be studied.{{Check Tag|Verify}}
A [[shambler]] cannot be controlled directly and will die 6 hours after being resurrected.
 
 
 
Shamblers created in this way cannot be studied.
 
  
 
{{Utility Note}}
 
{{Utility Note}}
  
 
== Analysis ==
 
== Analysis ==
{{Stub|section=1|reason = Missing section}}
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{{Stub|section=1|reason =Missing section}}
  
  

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