Editing Console version/1.21

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Version Nav|date=2023-04-25}}
+
1.21
 +
April 25, 2023
 +
Features / additions
 +
[console Edition]
 +
Added: Custom scenarios! Brand new game mode and customisation options
 +
Added: You can now toggle Attack, Rescue, and Haul options from the Animals screen
 +
Added:  You can now copy and paste in Bills screens
 +
Added:  You can now "Jump to" colonists via the Relationship tab
 +
Added: The bill ingredient item amount were added to Bill screens
 +
Added: Factions "Opinion of" stats have been changed to numbers versus gauges for better accuracy
 +
Added: Audio prompts to Research screens
 +
Added: Additional information is now shown on the Scenario Selection screen as Notes
 +
Added: Adjust button prompts ontrade screen for better interaction
 +
Added: Prisoners and slaves are now identified during Trades
 +
Added: Life stage is now shown on the Wildlife menu
 +
Added: Revenge and Manhunter indicators to the Wildlife menu
 +
Added: Confirm dialogs with additional information to various options
 +
Features/Improvements
  
== Features / additions ==
+
UI
* Added: Custom scenarios! Brand new game mode and customisation options
 
* Added: You can now toggle Attack, Rescue, and Haul options from the Animals screen
 
* Added:  You can now copy and paste in Bills screens
 
* Added:  You can now "Jump to" colonists via the Relationship tab
 
* Added: The bill ingredient item amount were added to Bill screens
 
* Added: Factions "Opinion of" stats have been changed to numbers versus gauges for better accuracy
 
* Added: Audio prompts to Research screens
 
* Added: Additional information is now shown on the Scenario Selection screen as Notes
 
* Added: Adjust button prompts ontrade screen for better interaction
 
* Added: Prisoners and slaves are now identified during Trades
 
* Added: Life stage is now shown on the Wildlife menu
 
* Added: Revenge and Manhunter indicators to the Wildlife menu
 
* Added: Confirm dialogs with additional information to various options
 
*
 
== Features/Improvements ==
 
=== UI ===
 
* Improved: The time speed UI element was made colorful after loading with "Pause on Load" activated
 
* Improved: Various UI clean up including Psyfocus
 
* Improved: Colonist bar can now show all status icons at once instead of cycling through them
 
* Improved: Ingredient amounts in parentheses are now shown on the Bill Ingredients screen
 
* Improved: Multiple animal relationships now display in a single row to prevent scrolling issues in the Relationship screen
 
* Improved: Message contrast was increased on specific screens to make messages more readable
 
* Improved: When player navigates through long lists, acceleration is activated smoothly and no longer skips some options
 
* Improved: Hunt and Tame options in the Wildlife menu
 
* Improved: Players now have the ability to scroll through Traits
 
* Improved: Removed the need to hold to perform actions on multiple dialog screens, for better accessibility and UX
 
  
=== Gameplay ===
+
Improved: The time speed UI element was made colorful after loading with "Pause on Load" activated
* Improved: During trades you can no longer sell and buy the same item simultaneously
+
Improved: Various UI clean up including Psyfocus
* Improved: Tutorial no longer displays wood as material for building when no wood is on the map
+
Improved: Colonist bar can now show all status icons at once instead of cycling through them
* Improved: Improved performance when multiple things are selected
+
Improved: Ingredient amounts in parentheses are now shown on the Bill Ingredients screen
* Improved: Inventory pinning, and the Tile Information Visibility status is now saved
+
Improved: Multiple animal relationships now display in a single row to prevent scrolling issues in the Relationship screen
* Improved: Performance of Learning Helper and Learning Helper updates
+
Improved: Message contrast was increased on specific screens to make messages more readable
* Improved: A question mark is rendered above the target colonist in the "Beggars" quest
+
Improved: When player navigates through long lists, acceleration is activated smoothly and no longer skips some options
* Improved: Trade filter styles when other buttons are active
+
Improved: Hunt and Tame options in the Wildlife menu
* Improved: Drag selection is now disabled when "Jump to" is selected for a pawn or animal
+
Improved: Players now have the ability to scroll through Traits
* Improved: Mood stats are now shown and players can change options within the Needs tab
+
Improved: Removed the need to hold to perform actions on multiple dialog screens, for better accessibility and UX
 +
Gameplay
  
=== Localization ===
+
Improved: During trades you can no longer sell and buy the same item simultaneously
* Improved: Various text display improvements for Italian, Dutch, Korean and Russian
+
Improved: Tutorial no longer displays wood as material for building when no wood is on the map
 +
Improved: Improved performance when multiple things are selected
 +
Improved: Inventory pinning, and the Tile Information Visibility status is now saved
 +
Improved: Performance of Learning Helper and Learning Helper updates
 +
Improved: A question mark is rendered above the target colonist in the "Beggars" quest
 +
Improved: Trade filter styles when other buttons are active
 +
Improved: Drag selection is now disabled when "Jump to" is selected for a pawn or animal
 +
Improved: Mood stats are now shown and players can change options within the Needs tab
 +
Localization
  
== Fixes ==
+
Improved: Various text display improvements for Italian, Dutch, Korean and Russian
=== UI ===
+
Fixes
* Fix: Adjusted Research popup so it no longer extends off-screen
 
* Fix: Added navigation prompt to quest rewards screen
 
* Fix: Removed scrollbar when final quest item gets dismissed/restored in quest screen
 
* Fix: Updated scrollbar position on multiple screens
 
* Fix: Sometimes control prompts would not show after returning to a screen after viewing detailed information
 
* Fix: Various style fixes for Prisoner screen
 
  
=== Gameplay ===
+
UI
* Fix: Players could previously build out of bounds of the map, which caused gameplay issues
 
* Fix: A bug causing quest description duplication was fixed
 
* Fix: Buildables like Egg Box now display content amounts and other labels like items
 
* Fix: The visual bug in which Difficulty and Storyteller information didn't update in the History tab was fixed
 
* Fix: Reticle no longer locks when opening colony details in World map
 
* Fix: Display issues related to images on the Wildlife menu
 
* Fix: Zooming in map no longer occurs when the Research menu is open
 
* Fix: Font issues on the World map
 
* Fix: Nature shrine icons now fixed to show correct material and style
 
* Fix: Animal grazing column in Form Caravan menu sometimes listed 'No' regardless of the animal
 
* Fix: Corrected anima tree linking ritual text
 
* Fix: Only one "bed type" window appears when multiple beds are selected
 
* Fix: A message about "undignified bedroom" would duplicate itself
 
* Fix: Add a title for reactor startup message
 
* Fix: Fixed mech units stats
 
* Fix: Multiple fixes to formatting issues in information boxes
 
* Fix: Changes to a colonist's max heat will now update instantly
 
* Fix: Quest rewards sometimes caused the item name to be cut short and the amounts to display the wrong information
 
* Fix: Stopped the research popup going out of screen
 
* Fix: Storyteller and Difficulty now change in History screen dynamically
 
* Fix: Message boxes for Trade screen no longer display underneath the Trade screen
 
* Fix: Dates on Historical tab of alerts would previously be truncated
 
  
=== Audio ===
+
Fix: Adjusted Research popup so it no longer extends off-screen
* Fix: When an alert or message is shown, a sound is now played only the first time
+
Fix: Added navigation prompt to quest rewards screen
 +
Fix: Removed scrollbar when final quest item gets dismissed/restored in quest screen
 +
Fix: Updated scrollbar position on multiple screens
 +
Fix: Sometimes control prompts would not show after returning to a screen after viewing detailed information
 +
Fix: Various style fixes for Prisoner screen
 +
Gameplay
  
=== Localisation ===
+
Fix: Players could previously build out of bounds of the map, which caused gameplay issues
* Fix: Date sometimes did not show correctly in Japanese
+
Fix: A bug causing quest description duplication was fixed
 +
Fix: Buildables like Egg Box now display content amounts and other labels like items
 +
Fix: The visual bug in which Difficulty and Storyteller information didn't update in the History tab was fixed
 +
Fix: Reticle no longer locks when opening colony details in World map
 +
Fix: Display issues related to images on the Wildlife menu
 +
Fix: Zooming in map no longer occurs when the Research menu is open
 +
Fix: Font issues on the World map
 +
Fix: Nature shrine icons now fixed to show correct material and style
 +
Fix: Animal grazing column in Form Caravan menu sometimes listed 'No' regardless of the animal
 +
Fix: Corrected anima tree linking ritual text
 +
Fix: Only one "bed type" window appears when multiple beds are selected
 +
Fix: A message about "undignified bedroom" would duplicate itself
 +
Fix: Add a title for reactor startup message
 +
Fix: Fixed mech units stats
 +
Fix: Multiple fixes to formatting issues in information boxes
 +
Fix: Changes to a colonist's max heat will now update instantly
 +
Fix: Quest rewards sometimes caused the item name to be cut short and the amounts to display the wrong information
 +
Fix: Stopped the research popup going out of screen
 +
Fix: Storyteller and Difficulty now change in History screen dynamically
 +
Fix: Message boxes for Trade screen no longer display underneath the Trade screen
 +
Fix: Dates on Historical tab of alerts would previously be truncated
 +
Audio
  
=== Additional fixes ===
+
Fix: When an alert or message is shown, a sound is now played only the first time
* Fix: Fixed issues with handling insufficient storage and players trying to save / autosave
+
Localisation
* Fix: Better handling for times when players are unable to save DLC settings due to corrupt "Preferences" on PlayStation
+
 
* Fix: Changing profiles caused world generation to show a grey screen
+
Fix: Date sometimes did not show correctly in Japanese
* Removed: "Select" button prompts from logs which had no actions
+
Additional fixes
 +
 
 +
Fix: Fixed issues with handling insufficient storage and players trying to save / autosave
 +
Fix: Better handling for times when players are unable to save DLC settings due to corrupt "Preferences" on PlayStation
 +
Fix: Changing profiles caused world generation to show a grey screen
 +
Removed: "Select" button prompts from logs which had no actions

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)