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− | {{ | + | {{infobox main|resource| |
| name = Chemfuel | | name = Chemfuel | ||
| image = Chemfuel.png | | image = Chemfuel.png | ||
| description = A volatile liquid chemical. Used to fuel engines and rockets, or to transmute into propellant for projectiles, or as an incendiary weapon. | | description = A volatile liquid chemical. Used to fuel engines and rockets, or to transmute into propellant for projectiles, or as an incendiary weapon. | ||
− | | type = Crafted | + | | type = Crafted Resources |
| type2 = | | type2 = | ||
| path cost = | | path cost = | ||
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| page verified for version = 1.3.3066 | | page verified for version = 1.3.3066 | ||
}} | }} | ||
− | {{ | + | {{info|'''Chemfuel''' is a resource used to craft explosive weapons and [[mortar shell|ammunition]] as well as fuel the [[chemfuel powered generator]]s and [[pod launcher]]s. If chemfuel catches fire, it will spark briefly before exploding in a fireball. |
In spite of the description, it is in no way necessary for neither the construction nor fueling of your [[ship]].}} | In spite of the description, it is in no way necessary for neither the construction nor fueling of your [[ship]].}} | ||
== Acquisition == | == Acquisition == | ||
− | + | * Chemfuel can be crafted by processing [[wood]] or organic material at a [[biofuel refinery]]. | |
− | + | * You can "milk" it from tamed [[boomalope]]s | |
− | + | * Obtain it from powered [[Infinite chemreactor]]s. | |
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== Summary == | == Summary == | ||
− | Mostly used in crafting, however when damaged beyond 1/3rd of its health, it will spark and emit a hissing sound and will explode after between {{ | + | Mostly used in crafting, however when damaged beyond 1/3rd of its health, it will spark and emit a hissing sound and will explode after between {{ticks|70}} and {{ticks|150}}, dealing 10 [[Damage Type#Flame|Flame]] damage in a radius around itself. The radius depends on the quantity in the stack, with a single unit of chemfuel covering a 1.1 tile radius, and expanding this radius proportional to the square root of the stack size times 0.037 up to a maximum radius of {{#expr: 1.1+((149*0.037)^0.5) round 2}} tiles at a full stack of 150. This explosion leaves [[Filth|Chemfuel puddles]] which will then ignite and burn. |
The market value of chemfuel is not affected by its hit points, so [[deterioration|deteriorated]] or damaged chemfuel still [[trade|sells]] for its normal price. | The market value of chemfuel is not affected by its hit points, so [[deterioration|deteriorated]] or damaged chemfuel still [[trade|sells]] for its normal price. | ||
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{{Ingredient List|noCollapse=1}} | {{Ingredient List|noCollapse=1}} | ||
− | == Analysis == | + | ==Analysis== |
Due to its volatile nature, it should be stored safely away from flammables and electric circuits, in small compartments which contain small stock so an explosion won't destroy your entire stock. This should not be stored with mortar shells. Be careful, as a pawn may decide to let out their stress by beating up a chemfuel container until it explodes. But with a little creativity, careful placement of chemfuel stockpiles can be used as components in base [[defense]]. | Due to its volatile nature, it should be stored safely away from flammables and electric circuits, in small compartments which contain small stock so an explosion won't destroy your entire stock. This should not be stored with mortar shells. Be careful, as a pawn may decide to let out their stress by beating up a chemfuel container until it explodes. But with a little creativity, careful placement of chemfuel stockpiles can be used as components in base [[defense]]. | ||
− | === Methods of acquiring === | + | ===Methods of acquiring=== |
[[Infinite chemreactor]]s are better than [[boomalope]]s, which are better than [[biofuel refinery|refining]] organics or wood. | [[Infinite chemreactor]]s are better than [[boomalope]]s, which are better than [[biofuel refinery|refining]] organics or wood. | ||
− | An infinite chemreactor is entirely free fuel, taking 0 work or items, only [[power]]. One chemreactor can fully load | + | An infinite chemreactor is entirely free fuel, taking 0 work or items, only [[power]]. One chemreactor can fully load [[chemfuel generator]], with fuel to spare. However, they are exclusively a [[quest]] reward. In addition, the production per day is somewhat slow. These factors inheriently limit their usage. |
− | Boomalopes can graze on grass for free, and feeding them [[haygrass]] or [[corn]] still gives more chemfuel | + | Boomalopes can graze on grass for free, and feeding them [[haygrass]] or [[corn]] still gives more chemfuel / nutrition than a refinery. So long as Animals skill > 4, milking a boomalope takes less work than a refinery. Of course, this comes at the usual explosive risk, and boomalopes may not always be available. |
− | Refineries are the most consistently available way of obtaining chemfuel, but require the most work. Even a wood-fueled biofuel refinery | + | Refineries are the most consistently available way of obtaining chemfuel, but require the most work. Even a wood-fueled biofuel refinery is much more wood- and work- efficient than using a [[wood-fired generator]], so don't shy away from using one. |
− | * If you have to grow things yourself, growing [[corn]] is much less work (per chemfuel) than growing trees. You can also use [[insect meat]] / [[human meat]] / [[hay]]-created [[kibble]] in a refinery with no penalty. | + | **If you have to grow things yourself, growing [[corn]] is much less work (per chemfuel) than growing trees. You can also use [[insect meat]]/[[human meat]]/[[hay]]-created [[kibble]] in a refinery with no penalty. |
− | * If your [[biome]] has many trees, then harvesting wood can be a viable alternative to converting organics. | + | **If your [[biome]] has many trees, then harvesting wood can be a viable alternative to converting organics. |
== Version history == | == Version history == | ||
− | + | In earlier versions, Chemfuel could be acquired by using a [[Deep drill]]. This was removed in Beta 19. | |
[[Category:Crafted Resource]] | [[Category:Crafted Resource]] |