Editing Bionic jaw

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== Analysis ==
 
== Analysis ==
A bionic jaws combines well with a [[joywire]] for dedicated wardens. It cancels the penalty to talking and eating from lowered consciousness. This combination can help take advantage of Moral Guides from secondary [[ideoligions]] without having to worry about their mood. However, bionic jaws will not nullify the effect of the joywire on [[manipulation]] and [[moving]], greatly penalizing most other types of work and combat effectiveness.
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Bionic jaws combines well with the [[joywire]]. It cancels the penalty to talking from lower consciousness. This combination can help take advantage of Moral Guides from secondary [[ideoligions]] without having to worry about their mood. On another hand, it will not cancel the penalty to [[Moving]], [[manipulation]] and [[eating]].
The only other type of work requiring good talking is animal handling. However, the relevant stats, Tame Animal Chance and Train Animal Chance both allow for a maximum 20% defect to talking, making the bionic jaw unnecessary.
 
 
 
For any other pawn, there is very little benefit from having a bionic jaw over a natural jaw.
 
 
 
For pawns with a missing jaw, then the bionic jaw must be compared to a [[denture]]. A denture is virtually free, except for the medicine used to install it. However, pawns with dentures remain [[disfigured]], which worsen the opinion that most other pawns have of them. A bionic jaw will remove the disfigurement.
 
 
 
For the purpose of [[wealth management]], a pawn with a denture will have a wealth value around 30% lower compared to the same pawn with a natural jaw. With a bionic jaw, the same pawn will have a value increased by 785 silvers. A denture is therefore a much better choice for the purpose of wealth management.
 
 
 
The increase to eating will allow a pawn to eat and to consume several types of food by about 23.75%. However, since a pawn spends only a tiny amount of time eating everyday, the benefit of this is negligible.
 
  
 
== Version history ==
 
== Version history ==
* [[Version/1.5.4062|1.5.4062]] - Added.
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{{Nav|body parts|wide}}
 
{{Nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]

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