Version/0.15.1284

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0.15.1284
Alpha 15 - 0.15.1284 was released on September 2nd, 2016 - Alpha 15C Release
RimWorld Releases
2016.12.20
0.16.1393 (Alpha 16)
2016.09.02
0.15.1284 (Alpha 15C)
2016.08.29
0.15.1280 (Alpha 15B)
2016.08.28
0.15.1279 (Alpha 15)
2016.07.29
0.14.1249 (Alpha 14E)
2016.07.21
0.14.1241 (Alpha 14D)
2016.07.19
0.14.1238 (Alpha 14C)
2016.07.18
0.14.1236 (Alpha 14B)
2016.07.15
0.14.1234 (Alpha 14)
2016.04.06
0.13.1135 (Alpha 13)
2015.08.21
0.12.906 (Alpha 12)
2015.06.10
0.11.877 (Alpha 11)
2015.04.15
0.10.785 (Alpha 10)
2015.02.18
0.9.722 (Alpha 9)
2014.12.15
0.8.657 (Alpha 8)
2014.10.01
0.7.581 (Alpha 7)
2014.08.13
0.6.532 (Alpha 6)
2014.07.04
0.5.492 (Alpha 5)
2014.06.01
0.4.460 (Alpha 4)
2014.04.11
0.3.410 (Alpha 3)
2014.02.26
0.2.363 (Alpha 2)
2014.01.27
0.1.334 (Alpha 1)
2013.10.16
0.0.232 (Pre-Alpha 1)


  • Fix: Luciferium is not addictive; it gives the positive effect forever with no downside.
  • Fix: Malari-block high never goes away.
  • Optimized a bunch of pawn ticking code to be much, much faster.
  • Rebalanced drugs to be a bit more profitable and a bit more dangerous.
  • Food selection algorithm prefers meals by 16 cells instead of 7.
  • Fix: Game doesn’t assign short hashes if you subclass any Def class. This makes many mods impossible.
  • Fix: Standing lamps and sun lamps are available without research.
  • Fix 2618: On Linux, system language can break the game.
  • Fix: Raiders can steal during tutorial.
  • Fix 2620: Learning Helper: Items remain after save-scum.
  • Fix 2611: Scenario ‘Can’t Hunt’ etc doesn’t work.
  • Translations update.
  • Some other misc minor fixes, rebalancings and text changes.