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- ...nary specialties, and infamous among kitchen workers for [PAWN_possessive] casual disdain for grunt work. | [PAWN_nameDef] worked a variety of casual jobs to support [PAWN_possessive] family, gaining a set of basic hands-on s18 KB (2,279 words) - 11:28, 31 March 2021
- ==== Method 2: manually forbidding stacks (casual use) ====14 KB (2,281 words) - 23:14, 10 January 2024
- ...e mask. But as the face mask does not block helmets, it is much better for casual use. A face mask alone is ''usually'' enough to protect against rot stink,5 KB (698 words) - 11:43, 26 January 2024
- ...generator for the majority of cases. Double thick walls will help prevent casual grenade throws from breachers from opening up the generator to attack, as t5 KB (796 words) - 01:45, 13 June 2023
- ...didn't implement them because I thought they would harm the game for more casual players. Now, we added a custom plasystyle system. You can adjust a couple27 KB (4,325 words) - 11:14, 27 March 2023
- *'Worker' allows colonists to wear casual clothes, but not armor. Best for your workers who don't engage in combat mu55 KB (9,250 words) - 08:34, 9 January 2024