Internal version/0.0.294

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0.0.294
Internal Version 0.0.294 was released on December 17, 2013.
RimWorld Releases
2016.12.20
0.16.1393 (Alpha 16)
2016.09.02
0.15.1284 (Alpha 15C)
2016.08.29
0.15.1280 (Alpha 15B)
2016.08.28
0.15.1279 (Alpha 15)
2016.07.29
0.14.1249 (Alpha 14E)
2016.07.21
0.14.1241 (Alpha 14D)
2016.07.19
0.14.1238 (Alpha 14C)
2016.07.18
0.14.1236 (Alpha 14B)
2016.07.15
0.14.1234 (Alpha 14)
2016.04.06
0.13.1135 (Alpha 13)
2015.08.21
0.12.906 (Alpha 12)
2015.06.10
0.11.877 (Alpha 11)
2015.04.15
0.10.785 (Alpha 10)
2015.02.18
0.9.722 (Alpha 9)
2014.12.15
0.8.657 (Alpha 8)
2014.10.01
0.7.581 (Alpha 7)
2014.08.13
0.6.532 (Alpha 6)
2014.07.04
0.5.492 (Alpha 5)
2014.06.01
0.4.460 (Alpha 4)
2014.04.11
0.3.410 (Alpha 3)
2014.02.26
0.2.363 (Alpha 2)
2014.01.27
0.1.334 (Alpha 1)
2013.10.16
0.0.232 (Pre-Alpha 1)

Changes

  • Starting moving game content out of hardcoding and into external, modifiable xml and content files. This is the beginnings of the mod system.
  • Various other changes.

New Contents

  • Created audio authoring system, supporting one-shots and sustained sounds, various filters, pitch, volume settings, mappings from in-game parameters.
  • Created live-modding system, which allows modification of game content while the game is running. This includes the package editor and the definition editor.
  • Created apparel system and introduced the first batch of apparel from Rho’s art.
  • Created a system to randomize, remember, and manage colors for apparel and characters’ skin.