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The following stats are for a baseline human wielding weapons that are of normal quality and made out of [[steel]] (the baseline material). Other materials may do more or less average damage per second (DPS), as will better/worse [[quality|qualities]].
 
The following stats are for a baseline human wielding weapons that are of normal quality and made out of [[steel]] (the baseline material). Other materials may do more or less average damage per second (DPS), as will better/worse [[quality|qualities]].
  
{{Melee Weapons Table}}
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{| {{STDT|sortable c_06 text-center}}
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! colspan='2'|Name !! Average cooldown !! data-sort-type="number"| Weakest attack damage !! data-sort-type="number"| Strongest attack damage !! data-sort-type="number"| Average DPS !! Damage type {{ref label|Blunt|A|A}} !! Average AP !! data-sort-type="number"| Value {{icon|silver|}}
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|-
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! style='text-align: left !important;'|
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! style='text-align: left !important;'| Unarmed human
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| 2 s || 5 || 8.2 || 2.29 || Blunt || - || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Axe|}}
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! style='text-align: left !important;'| [[Axe]] {{ref label|Royalty|E|E}}
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| 2 s || 9 || 15 || 6.71 || Sharp || 20% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Breach axe|}}
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! style='text-align: left !important;'| [[Breach axe]]
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| 1.67s || 7.5 || 9 || 6.22 || Sharp || 12.33% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Beer|}}
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! style='text-align: left !important;'| [[Beer]] {{ref label|Material|B|B}}
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| 2 s || 9 || 9 || 4.50 || Blunt || 13% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Bionic arm|}}
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! style='text-align: left !important;'| [[Bionic arm]] {{ref label|Material|B|B}}
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| 2 s || 12 || 12 || 6.00 || Blunt || 18% || 1500
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|-
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! style='text-align: left !important;'| {{Icon Small|club|}}
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! style='text-align: left !important;'| [[Club]]
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| 2 s || 9 || 14 || 6.27 || Blunt || 19% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Elephant tusk|}}
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! style='text-align: left !important;'| [[Elephant tusk]] {{ref label|Material|B|B}}
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| 2.48 s || 9 || 18.2 || 6.89 || Sharp || 27% || 80
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|-
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! style='text-align: left !important;'| {{Icon Small|Gladius|}}
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! style='text-align: left !important;'| [[Gladius]]
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| 2 s || 9 || 15 || 7.52 || Sharp || 23% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Ikwa|}}
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! style='text-align: left !important;'| [[Ikwa]]
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| 1.91 s || 9 || 15 || 6.71 || | Sharp || 20% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Jade knife|}}
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! style='text-align: left !important;'| [[Jade knife]] {{ref label|Jade|C|C}}
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| 2.76 s || 12 || 13.5 || 5.35 || Sharp || 20% || 159
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|-
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! style='text-align: left !important;'| {{Icon Small|Knife|}}
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! style='text-align: left !important;'| [[Knife]]
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| 1.82 s || 9 || 13 || 4.50 || Sharp || 18% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Longsword|}}
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! style='text-align: left !important;'| [[Longsword]]
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| 2.5 s || 9 || 23 || 8.60 || Sharp || 33% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Mace|}}
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! style='text-align: left !important;'| [[Mace]]
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| 2 s || 9 || 15.7 || 7.02 || Blunt || 21% || -
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|-
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! style='text-align: left !important;'| {{Icon Small|Monosword|}}
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! style='text-align: left !important;'| [[Monosword]]{{ref label|Material|D|D}} {{ref label|Royalty|E|E}}
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| 2 s || 12 || 28 || 13.33 || Sharp || 84% || 2000
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|-
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! style='text-align: left !important;'| {{Icon Small|Monosword|}}
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! style='text-align: left !important;'| [[Persona_monosword|Persona Monosword]] {{ref label|Material|D|D}} {{ref label|Royalty|E|E}}
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| 1 s || 12 || 32 || 30.69 || Sharp || 85% || 1300-2900
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|-
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! style='text-align: left !important;'| {{Icon Small|Plasmasword|}}
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! style='text-align: left !important;'| [[Plasmasword]]{{ref label|Material|D|D}}{{ref label|Royalty|E|E}}{{ref label|Plasma|F|F}}
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| 2.6 s || 12 || 21 || 7.85 || Sharp + Burn || 28% || 2000
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|-
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! style='text-align: left !important;'| {{Icon Small|Plasmasword|}}
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! style='text-align: left !important;'| [[Persona_plasmasword|Persona Plasmasword]] {{ref label|Material|D|D}}{{ref label|Royalty|E|E}}{{ref label|Plasma|F|F}}
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| 1.3 s || 12 || 23 || 11.11 || Sharp + Burn || 33% || 1500-2100
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|-
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! style='text-align: left !important;'| {{Icon Small|Eltex staff|}}
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! style='text-align: left !important;'| [[Eltex staff]] {{ref label|Material|D|D}}{{ref label|Royalty|E|E}}
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| 2.6 s || 12 || 12 || 4.62 || Blunt || ?% || 1000
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|-
 +
! style='text-align: left !important;'| {{Icon Small|Spear|}}
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! style='text-align: left !important;'| [[Spear]]
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| 2.5 s || 13 || 23 || 7.35 || Sharp || 38% ||
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|-
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! style='text-align: left !important;'| {{Icon Small|Thrumbo horn|}}
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! style='text-align: left !important;'| [[Thrumbo horn]] {{ref label|Material|B|B}}
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| 1.85 s || 15 || 15 || 8.11 || Sharp || 41% || 800
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|-
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! style='text-align: left !important;'| {{Icon Small|Warhammer|}}
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! style='text-align: left !important;'| [[Warhammer]] {{ref label|Royalty|E|E}}
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| 2.6 s || 11 || 20|| 6.89 || Blunt || 27% ||
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|-
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! style='text-align: left !important;'| {{Icon Small|Zeushammer|}}
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! style='text-align: left !important;'| [[Zeushammer]] {{ref label|Material|D|D}}{{ref label|Royalty|E|E}}
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| 2.75 s || 15 || 31 + 9 EMP Damage|| 9.95 || Blunt + EMP || 42%  || 2000
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|-
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! style='text-align: left !important;'| {{Icon Small|Zeushammer|}}
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! style='text-align: left !important;'| [[Persona_zeushammer|Persona Zeushammer]]{{ref label|Material|D|D}}{{ref label|Royalty|E|E}}
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| 2.05 s || 15 || 31 + 12 EMP Damage|| 13.40 || Blunt + EMP || 42% || 2600-4200
 +
|-
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|}
 +
 
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:{{note label|Blunt|A|A}} All sharp melee weapons come also with (weak) blunt attacks.
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:{{note label|Material|B|B}} Material cannot be changed for these. They also do not come in varying quality levels. The average DPS is always the final value and no formulas are needed for them.
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:{{note label|Jade|C|C}} A jade knife can only be obtained via the Lost tribe scenario; they cannot be crafted nor purchased.
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:{{note label|Monoswords|D|D}} These weapons cannot be created by the player, they are able to be obtained through quests and purchasing them from Merchants. Both of these are also able to come in "persona" variants that cannot be wielded by anyone other than the bonded pawn unless it has the "[[Persona weapon#Freewielder|freewielder]]" trait, so make sure you choose a good and unlikely to die pawn to use them.
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:{{note label|Royalty|E|E}} These weapons were added by [[Royalty (DLC)]]
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:{{note label|Plasma|F|F}} These weapons also have a 75% chance to set a pawn on fire. This damage is included in the DPS.
  
 
=== Material / Quality modifiers ===
 
=== Material / Quality modifiers ===

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