Editing Weapon Guide

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There are three main categories of weapon this guide will cover:
 
There are three main categories of weapon this guide will cover:
 
*{{Icon Small|Longsword|24}} '''Melee''' - Weapons made for close combat. Pawns are unable to fire guns at melee range, so these weapons have a wide variety of uses, from using hallways to bring enemies to you, to rushing a troublesome [[centipede]].
 
*{{Icon Small|Longsword|24}} '''Melee''' - Weapons made for close combat. Pawns are unable to fire guns at melee range, so these weapons have a wide variety of uses, from using hallways to bring enemies to you, to rushing a troublesome [[centipede]].
*{{Icon Small|Sniper rifle|24}} '''Ranged''' - Weapons that attack from range. There are a wide variety of ranged weapons, from the all-rounder generalists to "specialist" weapons that fit a specific niche.
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*{{Icon Small|Sniper rifle|24}} '''Ranged''' - Weapons that attack from range. There are a wide variety of ranged weapons, from the generalists to "specialist" (niche) ones.
 
*{{Icon Small|Frag grenades|24}} '''Explosive''' - [[Grenades]], launchers, and other oddball weapons/utility items like the [[doomsday rocket launcher]]. In addition to raw explosions, many grenade-type weapons have a special effect, like [[molotov cocktails]] starting [[fire]]. Most explosives do not rely on accuracy, Shooting skill, [[Manipulation]], etc.
 
*{{Icon Small|Frag grenades|24}} '''Explosive''' - [[Grenades]], launchers, and other oddball weapons/utility items like the [[doomsday rocket launcher]]. In addition to raw explosions, many grenade-type weapons have a special effect, like [[molotov cocktails]] starting [[fire]]. Most explosives do not rely on accuracy, Shooting skill, [[Manipulation]], etc.
  

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