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* Animals can nuzzle colonists, improving their [[mood]]. | * Animals can nuzzle colonists, improving their [[mood]]. | ||
* Animals can be named when tamed or when nuzzling. Names are drawn from a large bank of animal names. | * Animals can be named when tamed or when nuzzling. Names are drawn from a large bank of animal names. | ||
− | * All organisms including animals have life expectancies and will develop chronic conditions like [[Frail|frailty]] or [[Cataract|cataracts]] in old age. | + | * All organisms including animals have life expectancies and will develop chronic conditions like [[Ailments#Frail|frailty]] or [[Ailments#Cataract|cataracts]] in old age. |
* New incident: [[Events#(Animals) join|Farm Animals Wander In]] (some tame farm animals wander to and join the colony) | * New incident: [[Events#(Animals) join|Farm Animals Wander In]] (some tame farm animals wander to and join the colony) | ||
* New incident: [[Events#(Animal) self-tamed|Self Tame]] (random wild animal on map becomes tame). | * New incident: [[Events#(Animal) self-tamed|Self Tame]] (random wild animal on map becomes tame). |