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* Rooms now have ‘roles’ and stats based on what is inside them. These are automatically-defined values that, in turn, passively affect thoughts and events in the room.
 
* Rooms now have ‘roles’ and stats based on what is inside them. These are automatically-defined values that, in turn, passively affect thoughts and events in the room.
 
* Room roles and stats can be inspected with a new inspection tool (bottom right of screen).
 
* Room roles and stats can be inspected with a new inspection tool (bottom right of screen).
====[[Room roles]]====
+
====Room Roles====
 
* Bedroom
 
* Bedroom
 
* Barracks
 
* Barracks
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* Rec room
 
* Rec room
 
* Tomb
 
* Tomb
 
 
====[[Room stats|Room Stats]]====
 
====[[Room stats|Room Stats]]====
 
* Impressiveness (most important stat; an aggregate of other stats, mostly for pride psychology)
 
* Impressiveness (most important stat; an aggregate of other stats, mostly for pride psychology)

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