Difference between revisions of "User:Zesty"

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I'm the RimWorld Wiki assistant admin. Message me if you've got questions or things break.
 
I'm the RimWorld Wiki assistant admin. Message me if you've got questions or things break.
  
If you need to reach me, you can do so via [https://steamcommunity.com/id/Divaya Steam]or on the [https://ludeon.com/forums/index.php?action=profile;u=7108 Ludeon forums].
+
The best place to reach me is with an @ message via [https://discordapp.com/invite/UTaMDWc The RimWorld Discord] (@cawsforconcern), or on my [https://rimworldwiki.com/wiki/User_talk:Zesty User Talk Page].
  
==Test Area==
 
{{Define|Metal
 
| category = Metallic
 
| description = An iron-carbon metal alloy used for building structures, tools, and weapons.
 
| color = (102,102,105)
 
| always haulable = true
 
| construct effect = ConstructMetal
 
| def name = Steel
 
| default color = (255,255,255)
 
| draw gui overlay = true
 
| graphic class = Graphic_Random
 
| graphic path = Things/Item/Resource/Metal
 
| label = steel
 
| parent name = ResourceBase
 
| path cost = 15
 
| resource readout priority = Middle
 
| rotatable = false
 
| selectable = true
 
| slag def = ChunkSlagSteel
 
| sound drop = Metal_Drop
 
| sound impact stuff = BulletImpactMetal
 
| sound interact = Metal_Drop
 
| stack limit = 75
 
| thing class = ThingWithComps
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
 
| use hit points = false
 
| beauty factor = 1
 
| flammability factor = 0.2
 
| market value base = 2.0
 
| mass = 0.5
 
| max hit points factor = 1
 
| melee blunt damage base = 1
 
| melee cooldown factor = 1
 
| melee sharp damage base = 1
 
}}
 
  
{{Info|Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new [[Power|power generators]], [[Power conduit|conduits]], [[Battery|batteries]], [[Temperature#Management|temperature regulators]] like coolers and heaters, or [[turret]]s and [[sandbag]]s, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, [[trading]], [[Mine|mining]], disassembling [[mechanoid]]s, or smelting [[steel slag chunks]] into usable steel at an [[Electric smelter|Electric Smelter]].}}
+
== Test Zone ==
 +
{{key|S}}, {{key|}}
  
==Test Area==
+
Taking a look at syntax highlighting always citing it has errors
  
{{Define|Plant
+
‎<syntaxhighlight lang="python" line>
| category = Plants
+
def quick_sort(arr):
| description = A simple, highly nutritious tuber. Grows well even in somewhat poor soil. Harvests quickly. A strong, versatile crop.
+
less = []
| def name = PlantPotato
+
pivot_list = []
| default color = (255,255,255)
+
more = []
| graphic class = Graphic_Random
+
if len(arr) <= 1:
| graphic path = Things/Plant/PotatoPlant
+
return arr
| label = potato plant
+
else:
| parent name = PlantBase
+
pass
| path cost = 10
+
‎</syntaxhighlight>
| rotatable = false
 
| selectable = true
 
| use hit points = true
 
| health = 100
 
| beauty factor = 1
 
| flammability factor = 0.2
 
| max hit points factor = 1
 
}}
 
 
 
{{Info|The '''Potato Plant''' is ideal for growing in soil with poor fertility as a substitute to the [[Rice Plant|rice plant]]. It is quick to grow and produces a large amount of food. It can be planted in the [[growing area|growing area]] or [[hydroponics basin|hydroponics basin]]. Yields 4 [[food|food]] at 100% growth. Requires 3.15 days with full light in optimal temperature range to reach maturity. }}
 
 
 
 
 
{{nav|plant|wide}}
 
[[Category:Domesticated plants]]
 

Latest revision as of 22:43, 30 April 2024

I'm the RimWorld Wiki assistant admin. Message me if you've got questions or things break.

The best place to reach me is with an @ message via The RimWorld Discord (@cawsforconcern), or on my User Talk Page.


Test Zone[edit]

S,

Taking a look at syntax highlighting always citing it has errors

def quick_sort(arr):
	less = []
	pivot_list = []
	more = []
	if len(arr) <= 1:
		return arr
	else:
		pass
‎