Difference between revisions of "Table of Human Body Parts"

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m (Added part index number, Helps save game editing and modding)
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{| {{STDT| sortable c_08 text-center}}
 
{| {{STDT| sortable c_08 text-center}}
! Body Part Name !! Health !! Quantity !! Value !! Coverage (per part)<ref>Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.</ref>  !! Group !! Function / Required for following System !! Effect if Destroyed/Removed
+
! Body Part Name !! Health !! Quantity !! Value !! Coverage (per part)<ref>Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.</ref>  !! Group !! Function / Required for following System !! Effect if Destroyed/Removed !! Part Index
 
|-
 
|-
 
![[#Head|Head]]
 
![[#Head|Head]]
| 30 || | 1 || |  || | 72.0% || | Head || | Houses skull, eyes, ears, nose, jaw || | Death
+
| 30 || | 1 || |  || | 72.0% || | Head || | Houses skull, eyes, ears, nose, jaw || | Death || | 24
 
|-
 
|-
 
![[#Skull|Skull]]
 
![[#Skull|Skull]]
| 30 || | 1 || |  &nbsp; || | 12.0% || | Inside Head || | Houses brain || | Death
+
| 30 || | 1 || |  &nbsp; || | 12.0% || | Inside Head || | Houses brain || | Death || | 25
 
|-
 
|-
 
![[#Brain|Brain]]
 
![[#Brain|Brain]]
| 10 || | 1 || | &nbsp; || | 80.0% || | Inside Skull || | Consciousness, sight, hearing, moving, manipulation || | Death
+
| 10 || | 1 || | &nbsp; || | 80.0% || | Inside Skull || | Consciousness, sight, hearing, moving, manipulation || | Death || | 26
 
|-
 
|-
 
![[#Eye|Eye]]
 
![[#Eye|Eye]]
| 10 || | 2 || | &nbsp; || | 5.0% || | Part of Head || | Sight || | Loss of sight/Blindness
+
| 10 || | 2 || | &nbsp; || | 5.0% || | Part of Head || | Sight || | Loss of sight/Blindness || | 27, 28
 
|-
 
|-
 
![[#Ear|Ear]]
 
![[#Ear|Ear]]
| 10 || | 2 || | &nbsp; || | 5.0% || | Part of Head || | Hearing || | Loss of hearing/Deafness
+
| 10 || | 2 || | &nbsp; || | 5.0% || | Part of Head || | Hearing || | Loss of hearing/Deafness || | 29, 30
 
|-
 
|-
 
![[#Nose|Nose]]
 
![[#Nose|Nose]]
| 10 || | 1 || | &nbsp; || | 8.0% || | Part of Head || | &nbsp; || | &nbsp;
+
| 10 || | 1 || | &nbsp; || | 8.0% || | Part of Head || | &nbsp; || | &nbsp; || | 31
 
|-
 
|-
 
![[#Jaw|Jaw]]
 
![[#Jaw|Jaw]]
| 20 || | 1 || | &nbsp; || | 15.0% || | Part of Head || | Eating, talking || | Unable to eat<ref>A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.</ref>, Unable to talk
+
| 20 || | 1 || | &nbsp; || | 15.0% || | Part of Head || | Eating, talking || | Unable to eat<ref>A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.</ref>, Unable to talk || | 32
 
|-
 
|-
 
![[#Neck|Neck]]
 
![[#Neck|Neck]]
| 30 || | 1 || | &nbsp; || | 8.0% || |  Part of Torso || | Breathing, eating, talking || | Death
+
| 30 || | 1 || | &nbsp; || | 8.0% || |  Part of Torso || | Breathing, eating, talking || | Death || | 23
 
|-
 
|-
 
![[#Torso|Torso]]
 
![[#Torso|Torso]]
| 40 || | 1 || | &nbsp; || | ? || | Core Part<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || | Living in general || | Death
+
| 40 || | 1 || | &nbsp; || | ? || | Core Part<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || | Living in general || | Death || | 0
 
|-
 
|-
 
![[#Waist|Waist]]
 
![[#Waist|Waist]]
| 100<ref>This part is indestructible.</ref> || | 1 || | &nbsp; || | 0% || | Inside Torso || | None <ref>This part serves no function except as a place to wear belts on.</ref> || | N/A
+
| 100<ref>This part is indestructible.</ref> || | 1 || | &nbsp; || | 0% || | Inside Torso || | None <ref>This part serves no function except as a place to wear belts on.</ref> || | N/A || | 55
 
|-
 
|-
 
![[#Spine|Spine]]
 
![[#Spine|Spine]]
| 20 || | 1 || | &nbsp; || | 2.0% || | Inside Torso || | Moving, manipulation || | Paralysis (Cannot move, cannot work)
+
| 20 || | 1 || | &nbsp; || | 2.0% || | Inside Torso || | Moving, manipulation || | Paralysis (Cannot move, cannot work) || | 15
 
|-
 
|-
 
![[#Rib|Rib]]
 
![[#Rib|Rib]]
| 15 || | 12 || | &nbsp; || | 0.1% || | Inside Torso || | &nbsp; || | &nbsp;
+
| 15 || | 12 || | &nbsp; || | 0.1% || | Inside Torso || | &nbsp; || | &nbsp; || | 2 - 13
 
|-
 
|-
 
![[#Sternum|Sternum]]
 
![[#Sternum|Sternum]]
| 25 || | 1 || | &nbsp; || | 0.5% || | Inside Torso || | &nbsp; || | &nbsp;
+
| 25 || | 1 || | &nbsp; || | 0.5% || | Inside Torso || | &nbsp; || | &nbsp; || | 1
 
|-
 
|-
 
![[#Heart|Heart]]
 
![[#Heart|Heart]]
| 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Blood pumping || | Death
+
| 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Blood pumping || | Death || | 17
 
|-
 
|-
 
![[#Lung|Lung]]
 
![[#Lung|Lung]]
| 20 || | 2 || | $400 || | 3.0% || | Inside Torso || | Breathing || | Death (if both lost)
+
| 20 || | 2 || | $400 || | 3.0% || | Inside Torso || | Breathing || | Death (if both lost) || | 18, 19
 
|-
 
|-
 
![[#Stomach|Stomach]]
 
![[#Stomach|Stomach]]
| 25 || | 1<ref>This includes cows.</ref> || | &nbsp; || | 5.0% || | Inside Torso || | Eating || | Death<ref>This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.</ref>
+
| 25 || | 1<ref>This includes cows.</ref> || | &nbsp; || | 5.0% || | Inside Torso || | Eating || | Death<ref>This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.</ref> || | 16
 
|-
 
|-
 
![[#Liver|Liver]]
 
![[#Liver|Liver]]
| 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Metabolism || | Death
+
| 20 || | 1 || | $500 || | 1.5% || | Inside Torso || | Metabolism || | Death || | 22
 
|-
 
|-
 
![[#Kidney|Kidney]]
 
![[#Kidney|Kidney]]
| 20 || | 2 || | $250 || | 3.0% || | Inside Torso || | Blood filtration || | Death (if both lost)
+
| 20 || | 2 || | $250 || | 3.0% || | Inside Torso || | Blood filtration || | Death (if both lost) || | 21, 21
 
|-
 
|-
 
![[#Shoulder|Shoulder]]
 
![[#Shoulder|Shoulder]]
| 30 || | 2 || | &nbsp; || | 10.0% || | Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 30 || | 2 || | &nbsp; || | 10.0% || | Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 33, 44
 
|-
 
|-
 
![[#Arm|Arm]]
 
![[#Arm|Arm]]
| 30 || | 2 || | &nbsp; || | 95.0% || | Shoulder || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 30 || | 2 || | &nbsp; || | 95.0% || | Shoulder || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 35, 46
 
|-
 
|-
 
![[#Clavicle|Clavicle]]
 
![[#Clavicle|Clavicle]]
| 25 || | 2 || | &nbsp; || | 0.5% || | Inside Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 25 || | 2 || | &nbsp; || | 0.5% || | Inside Torso || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 34, 45
 
|-
 
|-
 
![[#Humerus|Humerus]]
 
![[#Humerus|Humerus]]
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 36, 47
 
|-
 
|-
 
![[#Radius|Radius]]
 
![[#Radius|Radius]]
| 20 || | 2 || | &nbsp; || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 20 || | 2 || | &nbsp; || | 10.0% || | Inside Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 37, 48
 
|-
 
|-
 
![[#Hand|Hand]]
 
![[#Hand|Hand]]
| 20 || | 2 || | &nbsp; || | 20.0% || | Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost)
+
| 20 || | 2 || | &nbsp; || | 20.0% || | Arm || | Manipulation || | Loss of manipulation ability/Unable to work (if both lost) || | 38, 49
 
|-
 
|-
 
![[#Fingers|Fingers]]
 
![[#Fingers|Fingers]]
| 9 || | 10 || | &nbsp; || | 5.0% || | Hand || | Manipulation || | Loss of manipulation ability (minor)
+
| 9 || | 10 || | &nbsp; || | 5.0% || | Hand || | Manipulation || | Loss of manipulation ability (minor) || | 39 - 43, 50 - 54
 
|-
 
|-
 
![[#Pelvis|Pelvis]]
 
![[#Pelvis|Pelvis]]
| 25 || | 1 || | &nbsp; || | 0.5% || | Inside Torso || | Moving || | Incapacitation (Cannot move)
+
| 25 || | 1 || | &nbsp; || | 0.5% || | Inside Torso || | Moving || | Incapacitation (Cannot move) || | 14
 
|-
 
|-
 
![[#Leg|Leg]]
 
![[#Leg|Leg]]
| 30 || | 2 || | &nbsp; || | 10.0% || | Torso || | Moving || | Loss of moving ability/Unable to move (if both lost)
+
| 30 || | 2 || | &nbsp; || | 10.0% || | Torso || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 56, 65
 
|-
 
|-
 
![[#Tibia|Tibia]]
 
![[#Tibia|Tibia]]
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost)
+
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 58, 67
 
|-
 
|-
 
![[#Femur|Femur]]
 
![[#Femur|Femur]]
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost)
+
| 25 || | 2 || | &nbsp; || | 10.0% || | Inside Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 57, 66
 
|-
 
|-
 
![[#Foot|Foot]]
 
![[#Foot|Foot]]
| 20 || | 2 || | &nbsp; || | 20.0% || | Leg || | Moving || | Loss of moving ability/Unable to move (if both lost)
+
| 20 || | 2 || | &nbsp; || | 20.0% || | Leg || | Moving || | Loss of moving ability/Unable to move (if both lost) || | 59, 68
 
|-
 
|-
 
![[#Toes|Toes]]
 
![[#Toes|Toes]]
| 9 || | 10 || | &nbsp; || | 5.0% || | Foot || | Moving || | Loss of moving ability (minor)
+
| 9 || | 10 || | &nbsp; || | 5.0% || | Foot || | Moving || | Loss of moving ability (minor) || | 60 - 64, 69 - 73
 
|-
 
|-
 
|}
 
|}

Revision as of 23:53, 11 September 2017

This is a table of human body parts.

Referenced on:

Body Part Name Health Quantity Value Coverage (per part)[1] Group Function / Required for following System Effect if Destroyed/Removed Part Index
Head 30 1 72.0% Head Houses skull, eyes, ears, nose, jaw Death 24
Skull 30 1   12.0% Inside Head Houses brain Death 25
Brain 10 1   80.0% Inside Skull Consciousness, sight, hearing, moving, manipulation Death 26
Eye 10 2   5.0% Part of Head Sight Loss of sight/Blindness 27, 28
Ear 10 2   5.0% Part of Head Hearing Loss of hearing/Deafness 29, 30
Nose 10 1   8.0% Part of Head     31
Jaw 20 1   15.0% Part of Head Eating, talking Unable to eat[2], Unable to talk 32
Neck 30 1   8.0% Part of Torso Breathing, eating, talking Death 23
Torso 40 1   ? Core Part[3] Living in general Death 0
Waist 100[4] 1   0% Inside Torso None [5] N/A 55
Spine 20 1   2.0% Inside Torso Moving, manipulation Paralysis (Cannot move, cannot work) 15
Rib 15 12   0.1% Inside Torso     2 - 13
Sternum 25 1   0.5% Inside Torso     1
Heart 20 1 $500 1.5% Inside Torso Blood pumping Death 17
Lung 20 2 $400 3.0% Inside Torso Breathing Death (if both lost) 18, 19
Stomach 25 1[6]   5.0% Inside Torso Eating Death[7] 16
Liver 20 1 $500 1.5% Inside Torso Metabolism Death 22
Kidney 20 2 $250 3.0% Inside Torso Blood filtration Death (if both lost) 21, 21
Shoulder 30 2   10.0% Torso Manipulation Loss of manipulation ability/Unable to work (if both lost) 33, 44
Arm 30 2   95.0% Shoulder Manipulation Loss of manipulation ability/Unable to work (if both lost) 35, 46
Clavicle 25 2   0.5% Inside Torso Manipulation Loss of manipulation ability/Unable to work (if both lost) 34, 45
Humerus 25 2   10.0% Inside Arm Manipulation Loss of manipulation ability/Unable to work (if both lost) 36, 47
Radius 20 2   10.0% Inside Arm Manipulation Loss of manipulation ability/Unable to work (if both lost) 37, 48
Hand 20 2   20.0% Arm Manipulation Loss of manipulation ability/Unable to work (if both lost) 38, 49
Fingers 9 10   5.0% Hand Manipulation Loss of manipulation ability (minor) 39 - 43, 50 - 54
Pelvis 25 1   0.5% Inside Torso Moving Incapacitation (Cannot move) 14
Leg 30 2   10.0% Torso Moving Loss of moving ability/Unable to move (if both lost) 56, 65
Tibia 25 2   10.0% Inside Leg Moving Loss of moving ability/Unable to move (if both lost) 58, 67
Femur 25 2   10.0% Inside Leg Moving Loss of moving ability/Unable to move (if both lost) 57, 66
Foot 20 2   20.0% Leg Moving Loss of moving ability/Unable to move (if both lost) 59, 68
Toes 9 10   5.0% Foot Moving Loss of moving ability (minor) 60 - 64, 69 - 73
  1. Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.
  2. A colonist with a missing jaw can still eat (albeit very slowly). A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.
  3. This is the part that everything else connects to to be considered 'connected'.
  4. This part is indestructible.
  5. This part serves no function except as a place to wear belts on.
  6. This includes cows.
  7. This is a permanent affliction. Attempting to amputate or remove a gutworm infected stomach yields nothing but salty tears.

See also